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Random hits taking over beacons?

Posted: Tue Feb 02, 2010 3:45 pm
by allikat
I keep hunting for a hacker outpost in anarchies, and keep finding an H on my space compass, which almost always turns out to be a mining hopper at the space bar... Why should this ship be a beacon?

Posted: Tue Feb 02, 2010 4:43 pm
by Chrisfs
You're not going to find a hacker outpost unless you find a hacker viper first and torment him some with your laser to reveal the location of the hacker outpost. Only then will it become visible to your advanced compass.

Posted: Tue Feb 02, 2010 4:50 pm
by allikat
Oooh, thanks, now to find one, and remember not to vaporise him too quick :lol:

Posted: Tue Feb 02, 2010 7:09 pm
by JeffBTX
Check this; ADCK posted 4 bugfixes, one of which removes the beacon from the Mining Hopper from Random Hits (which was unintended anyway). The bugfixes work very well.

https://bb.oolite.space/viewtopic.php?t=4123&start=465

Posted: Tue Feb 02, 2010 8:05 pm
by Commander McLane
The Mining Hopper wasn't supposed to have a beacon code in the first place. Giving him one was just done for debugging purposes in the current beta of Random Hits. Unfortunately there is no version yet after the current beta.

So you're completely safe to simply remove it.

Posted: Tue Feb 02, 2010 8:26 pm
by allikat
Thanks both :) Kudos

Posted: Tue Feb 02, 2010 10:07 pm
by Chrisfs
allikat wrote:
Oooh, thanks, now to find one, and remember not to vaporise him too quick :lol:
My thread in December about hacker outposts. It may be helpful

https://bb.oolite.space/viewtopic.ph ... highlight=