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Transfereble shader bindings

Posted: Fri Jan 29, 2010 5:19 pm
by Frame
I would like to be able to bind a shader uniform to another ships stats

I do not know if that is possible..

for example like this

Code: Select all

uniforms =
						{
target_speed ="target.flightSpeed"
}

So in short to be able to bind al-ready permitted methods from another entity..

I cannot request it via the feature tracker because im unable to log in it seems..

Cheers Frame

Posted: Fri Jan 29, 2010 5:44 pm
by JensAyton
It’s not possible, and will not be for MNSR.