Wolfwood's Cobra Rapier
Posted: Thu Jan 28, 2010 4:35 pm
I'm not sure how regularly Wolfwood signs in, so rather than PM him, I thought I'd ask for general opinion.
I've just bought myself a nice Rapier, and after customizing the texture (red scales, more scuffing on the hull, mild panelling) I've noticed a couple of things. As well as a few mesh anomalies (which I can correct when I'm familiar with Wings3D) I see that the Rapier does not mount Fuel Scoops (shipyard file).
Now given that the ship comes with heat shielding installed as default, is regularly described as a 'combat/light trader', and even has a 'Scoop Cam' set as one of the external viewpoints - is it right that it cannot mount a fuel scoop? I'll probably alter the shipyard file to allow it, but I want to play the ship as close to what the author intended it to be.
I rejected a lot of other ship OXPs because they seemed unbalanced (although having said that, the Rapier is only 150,000C), so I thought maybe the Rapier's thin profile might have been the reason that the FS was 'disallowed'. What'dya think?
I've just bought myself a nice Rapier, and after customizing the texture (red scales, more scuffing on the hull, mild panelling) I've noticed a couple of things. As well as a few mesh anomalies (which I can correct when I'm familiar with Wings3D) I see that the Rapier does not mount Fuel Scoops (shipyard file).
Now given that the ship comes with heat shielding installed as default, is regularly described as a 'combat/light trader', and even has a 'Scoop Cam' set as one of the external viewpoints - is it right that it cannot mount a fuel scoop? I'll probably alter the shipyard file to allow it, but I want to play the ship as close to what the author intended it to be.
I rejected a lot of other ship OXPs because they seemed unbalanced (although having said that, the Rapier is only 150,000C), so I thought maybe the Rapier's thin profile might have been the reason that the FS was 'disallowed'. What'dya think?