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Passenger ferrying reputation

Posted: Tue Jan 26, 2010 1:37 pm
by Diziet Sma
For the first time, I've tried getting serious about a career transporting passengers about, (3 Passenger Berths fitted and thinking about adding 1 more), and have found the new fare structure pretty good overall. The only thing that puts a slight dampener on things is the inability to tell how your rep is going without opening up your game save file to check.

Both UPS and RandomHits display rep status on the 2nd F5 screen. It would be nice if the in-game bulk-cargo and passenger rep could be displayed in the same way.

Posted: Tue Jan 26, 2010 2:40 pm
by Commander McLane
Problem is the flooding of the F5-F5 screen.

There are two workarounds:

(1) for everybody: Are the more lucrative contracts available? If not, chances are that your reputation has waned.

(2) for people with Debug.oxp and a console: type

Code: Select all

player.passengerReputation
or

Code: Select all

player.contractReputation
in the console. It returns your current reputation as a number between 0 and 7.

Posted: Tue Jan 26, 2010 9:40 pm
by Kaks
I suppose a micro Reputations.oxp shouldn't be too difficult to script, and it could provide just what Diziet Sma seems to be after...

Mumble, mumble...

Posted: Wed Jan 27, 2010 8:57 am
by Commander McLane
Kaks wrote:
I suppose a micro Reputations.oxp shouldn't be too difficult to script, and it could provide just what Diziet Sma seems to be after...
Okay. Done.

:wink:

Posted: Wed Jan 27, 2010 9:55 am
by DaddyHoggy
Commander McLane wrote:
Kaks wrote:
I suppose a micro Reputations.oxp shouldn't be too difficult to script, and it could provide just what Diziet Sma seems to be after...
Okay. Done.

:wink:
Nice one Cdr M!

Posted: Wed Jan 27, 2010 10:01 am
by Kaks
As if by magic! :P

Thanks Commander, that was quick! ;)

Posted: Wed Jan 27, 2010 10:07 am
by Diziet Sma
Seconded! Wow.. you guys never cease to amaze me... Many thanks, Commander McLane!