What would you like to see in a multiplayer Elite IV?
Posted: Fri Jan 15, 2010 1:46 pm
My views on a multiplayer Elite.
Firstly the game has to be set in a persistant universe, where the player is not the centre of the universe.
Everything the player does has repercussions for the game. The economics work properly, if a player brings in a lot of goods to a planet then that affects the prices for all other players.
Players could earn enough to buy their own space stations, cities, and even planets. A player could discover an uninhabited world and colonise it. Offer jobs to other players. Offer mining rights to other players.
Set up mining operations mining resources for sale to other players. Set up processing facilities for the mined resources to produce alloys and components. Set up manufacturing facilities to use the alloys and components to build equipment upgrades and ultimately their own ships to their own designs.
Also would like groups of players to set up a corporation and for the corporation to own the bigger ships like frigates and behemoths etc. These bigger ships can't be flown by one person, they need a crew. One player as a pilot, one player as navigator, another to handle trading and cargo, and all the rest to man turrets or fighter escorts.
Firstly the game has to be set in a persistant universe, where the player is not the centre of the universe.
Everything the player does has repercussions for the game. The economics work properly, if a player brings in a lot of goods to a planet then that affects the prices for all other players.
Players could earn enough to buy their own space stations, cities, and even planets. A player could discover an uninhabited world and colonise it. Offer jobs to other players. Offer mining rights to other players.
Set up mining operations mining resources for sale to other players. Set up processing facilities for the mined resources to produce alloys and components. Set up manufacturing facilities to use the alloys and components to build equipment upgrades and ultimately their own ships to their own designs.
Also would like groups of players to set up a corporation and for the corporation to own the bigger ships like frigates and behemoths etc. These bigger ships can't be flown by one person, they need a crew. One player as a pilot, one player as navigator, another to handle trading and cargo, and all the rest to man turrets or fighter escorts.