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White bar under HUD
Posted: Sat Nov 07, 2009 9:55 pm
by Raptoricus
Hi all, just wondering if I could maybe get some help?
I've got a graphical bug where a white bar appears under the hud, it's strange, because
1. Doesn't appear in any view other than front
2. Seems to be using pixel shading, as when light sources move around, it changes shade.
I've got quite a few oxp's installed, if there's any known issues, give me a shout (I've had a few hud ones too, same problem when I use them).
-Amen Bricks Mega Ships
-Commies
-Dictators 1.3
-Famous Planets 2
-FP Liners
-Neolite
-Random Hits 1.3.6
-Shady_black monks
-tianve
-and the your ad here set
Posted: Sat Nov 07, 2009 9:56 pm
by Raptoricus
[edit] Forgotten to mention, my resolution is 1280x1024, if that makes any odds. cheers in advance
.
Posted: Sat Nov 07, 2009 10:04 pm
by DaddyHoggy
Raptoricus wrote:
(image)
[edit] Forgotten to mention, my resolution is 1280x1024, if that makes any odds. cheers in advance
.
That'll be the nose of your ship (and hence it's responding to shading effects).
The Neolite Cobby 3 is slightly different shape and has slightly different front viewer position to the standard in-game one.
Took me a little while to work it out too.
HTH
Posted: Sat Nov 07, 2009 10:06 pm
by Raptoricus
Ahh makes sense I guess, shame, it's a little distracting and makes docking harder, guess I'll get used to it though, cheers anyway
Posted: Sat Nov 07, 2009 10:08 pm
by DaddyHoggy
You can fiddle with the viewer position in the ship's plist - me - I take it as the downside of owning such a gorgeous ship.
Posted: Sat Nov 07, 2009 10:14 pm
by Kaks
Hello Raptoricus, and welcome to the boards. They're the friendliest this side of Riedquat, I'm told.
Unfortunately, as DH already said, that white line is a 'feature' of neolite: Simon B kind of embedded the front view partway into the hull, and he seemed to like the result. If you fly another ship you won't see that line anymore.
One thing you could do, if you want to keep flying the neolite cobra3 - and you're not afraid to get your hands dirty - you can go inside the neolite oxp and change the position of the forward screen. It's the three numbers ( representing the x,y,z positions from the centre of the ship) immediately following view_position_forward inside shipdata.plist.
To make the changes you can use a variety of text editors, including wordpad.
No matter what, don't ever use notepad. It adds hidden formatting to the file, and oolite won't be able to read the settings anymore. One excellent & free text editor you could use is notepad++, it's a totally different program to the evil notepad.exe that ships with windows.
After you've made your changes, press shift while launching oolite. that will flush the internal cache, and allow Oolite to notice the changes you've just made
Posted: Sat Nov 07, 2009 10:18 pm
by Raptoricus
"After you've made your changes, press shift while launching oolite. that will flush the internal cache, and allow Oolite to notice the changes you've just made"
Usefull info there, cheers very much for the help! I'd found the file and was looking about for the variables to change, should be able to find them now, I'll get back if I have trouble.
Posted: Sat Nov 07, 2009 10:21 pm
by Raptoricus
OH, one more thing, does Oolite use a left handed or right handed coordinate system? Just so I don't end up in the arse of my ship :S.
Posted: Sat Nov 07, 2009 10:28 pm
by Kaks
Really good question!
On the z axis, +1 is toward the front of the ship, on the y axis +1 is going upwards and on the x axis, +1 is toward starboard (the right hand side if you're looking forward).
I think. 95% sure anyway...
Posted: Sat Nov 07, 2009 10:30 pm
by Cody
Hi Raptoricus, and welcome.
You could always fly a Griff Cobra from Griff’s ship set:
They can be found here:
https://bb.oolite.space/viewtopic.php?t=6586&start=0
Regards
Posted: Sat Nov 07, 2009 10:36 pm
by Raptoricus
Thanks for the help, can't seem to get it to change though, have I definately got the right ship?
"cobra3-player"
by the amount I've changed it, I should be somewhere half way across the galaxy by now
Posted: Sat Nov 07, 2009 10:37 pm
by Raptoricus
El Viejo, thanks, looks like a nice version of it, if all else fails I may just get that
.
[edit] Just looked through the thread, I actually really prefer those ships, looks like I'll be going for that pack instead, thanks again.
Posted: Sun Nov 08, 2009 12:28 am
by DaddyHoggy
Raptoricus wrote:El Viejo, thanks, looks like a nice version of it, if all else fails I may just get that
.
[edit] Just looked through the thread, I actually really prefer those ships, looks like I'll be going for that pack instead, thanks again.
The neolite pack deliberately replaces the original ships, the Griff packs deliberately ADD to the original ships, both can co-exist (they do on my system) - just install Griff's ships and then edit your save file to have it be a Griff CMk3 rather than the neolite one - then you'll see a full mixture of neolite and Griff ships (although none of the originals)
Posted: Sun Nov 08, 2009 8:37 am
by Killer Wolf
not to derail the thread, but what's this about Notepad? i use it all the time and it doesn't seem to affect anything?
Posted: Sun Nov 08, 2009 11:29 am
by Wolfwood
Killer Wolf wrote:not to derail the thread, but what's this about Notepad? i use it all the time and it doesn't seem to affect anything?
In the old days, anything saved in Notepad was unreadable (read: line changes caused unknown symbols and extra empty lines) under Unix/Linux or any other decent OS. Not sure if it is still the case.