New Boarder seeks Guidance (general and OXPs)
Posted: Fri Oct 09, 2009 3:56 am
Hello again. I've been playing oolite (ver. 1.72.2) on and off for a while and have what could be aggravating questions (due to frequency), though I hope not.
Just to preface, my plan was to "do the eight" as close to strict as I could manage and add mission OXPs on the second go-round. Currently loaded OXPs are some equipment enhancements like "bounty scanner", "rock hermit locator" and "combat drones"; flavor enhancements "dictatorships" and "commies" (avoided "anarchies" because of the change in criminal status --- wanted to get a feel for vanilla-ish first... and some easier money); and ships: "old ships", "new ships", "specials", and "behemoth". (Avoided "x-ships" and some others because I don't want to fly in any super-ships or have them offered to me for sale, since if I can afford it, there's no game-reason I should not buy it. Also, I doubt my old, but reliable rig, a 2.7 ghz Celeron with 768MB RAM and 64 MB integrated graphics, can handle the visual awsomeness of some OXPs I would load, namely the fancy remodelling of 'acceptable' ships.) Oh, I forgot "interstellar help", which is the subject of a slightly amusing (or embarassing) story --- very slight I imagine, but it makes me smile.
Anyway, concerning any OXP suggestions I might recieve, I don't like superships on principle (a personal preference; supership lovers forgive me, but Gal-Cop and the Thargoids should be the only factions rolling about in dedicated death-machines in MY ooniverse) and I will destroy clean traders if they interfere with the operation of my jump drive, which is the reason I have avoided "YAH" and the multiple 'things' I anticipate the OXP might add to impede my speedier travel; also explains why I removed the pretty "torus stations" which kept me from speedily witch-driving on to other pastures. Maybe it's some weird form of OCD, but I have become Ebeneezer Scrooge in a Boa 2 and the cargo contracts are dominating my oolite life. I should name my ship the Rocking Horse Winner, because "there must be more money." I'd consider umm... "dedicated opportunity trading" as a more enjoyable line of work, but figured I get some advice first before making my first career change.
Specific questions.
1.) Can anyone suggest OXPs that conform to the preferences I've indicated? I know, I know, I should just try them out, but I figured the collective wisdom here might nudge me in the 'right' direction for me. (You know, the obsessive trader-scrooging and all being a problem --- i'd consider it an intervention!)
2.) I'm trading in Galaxy 3 after completing the Constrictor Hunt with around 860,000 creds in the... umm bank? Anyway should I be doing anything with my ironass Boa Class Cruiser other than more trading (with nothing much to buy) to keep the lucrative cargo contracts coming? Or can I simply get on back around to Galaxy 1 without missing anything special?
3.) Speaking of that Constrictor Hunt, did it boost me up to 'Dangerous'?I'm pretty sure my kills were in the 300-350 range when I blasted that wretched, skittish thing and found I then had 500-something creds. Maybe capturing the pilot gave me a kill bonus?
4.) Skittish myself in early play, probably because I'd been frequently ambushed by better equipped gangs of space pirates who often died while destroying my equipment and cargo (too tight to buy a ramscoop back then and lessen the losses with a little salvage), I turned down the offered trumbles in a spate of paranoia. Have I missed out in perpetuity? I find myself getting hungry on those long cargo hauls when the ship gets to eat and I don't. What do you mean, "they're supposed to be pets"; oh I guess I can't eat the 'bony blue felines' or the 'fat black insects' either? What is wrong with you people.
5.) Has no one come up with an equipment OXP that brackets ALL ships in range? You know, green box 'em so I can have some idea of where the blip on my scanner actually is in space? Those loose cargo pods seem to sneak right on by me with alarming frequency.
Whew! I probably inspired somebody to write an OXP that equips my mouth with a muzzle... er, fingers with... I don't know, rubber bands? Boxing gloves? Anyway, thank you for your patience and I look forward to whatever wisdom commanders might deign to share.
Obsidian.
Just to preface, my plan was to "do the eight" as close to strict as I could manage and add mission OXPs on the second go-round. Currently loaded OXPs are some equipment enhancements like "bounty scanner", "rock hermit locator" and "combat drones"; flavor enhancements "dictatorships" and "commies" (avoided "anarchies" because of the change in criminal status --- wanted to get a feel for vanilla-ish first... and some easier money); and ships: "old ships", "new ships", "specials", and "behemoth". (Avoided "x-ships" and some others because I don't want to fly in any super-ships or have them offered to me for sale, since if I can afford it, there's no game-reason I should not buy it. Also, I doubt my old, but reliable rig, a 2.7 ghz Celeron with 768MB RAM and 64 MB integrated graphics, can handle the visual awsomeness of some OXPs I would load, namely the fancy remodelling of 'acceptable' ships.) Oh, I forgot "interstellar help", which is the subject of a slightly amusing (or embarassing) story --- very slight I imagine, but it makes me smile.
Anyway, concerning any OXP suggestions I might recieve, I don't like superships on principle (a personal preference; supership lovers forgive me, but Gal-Cop and the Thargoids should be the only factions rolling about in dedicated death-machines in MY ooniverse) and I will destroy clean traders if they interfere with the operation of my jump drive, which is the reason I have avoided "YAH" and the multiple 'things' I anticipate the OXP might add to impede my speedier travel; also explains why I removed the pretty "torus stations" which kept me from speedily witch-driving on to other pastures. Maybe it's some weird form of OCD, but I have become Ebeneezer Scrooge in a Boa 2 and the cargo contracts are dominating my oolite life. I should name my ship the Rocking Horse Winner, because "there must be more money." I'd consider umm... "dedicated opportunity trading" as a more enjoyable line of work, but figured I get some advice first before making my first career change.
Specific questions.
1.) Can anyone suggest OXPs that conform to the preferences I've indicated? I know, I know, I should just try them out, but I figured the collective wisdom here might nudge me in the 'right' direction for me. (You know, the obsessive trader-scrooging and all being a problem --- i'd consider it an intervention!)
2.) I'm trading in Galaxy 3 after completing the Constrictor Hunt with around 860,000 creds in the... umm bank? Anyway should I be doing anything with my ironass Boa Class Cruiser other than more trading (with nothing much to buy) to keep the lucrative cargo contracts coming? Or can I simply get on back around to Galaxy 1 without missing anything special?
3.) Speaking of that Constrictor Hunt, did it boost me up to 'Dangerous'?I'm pretty sure my kills were in the 300-350 range when I blasted that wretched, skittish thing and found I then had 500-something creds. Maybe capturing the pilot gave me a kill bonus?
4.) Skittish myself in early play, probably because I'd been frequently ambushed by better equipped gangs of space pirates who often died while destroying my equipment and cargo (too tight to buy a ramscoop back then and lessen the losses with a little salvage), I turned down the offered trumbles in a spate of paranoia. Have I missed out in perpetuity? I find myself getting hungry on those long cargo hauls when the ship gets to eat and I don't. What do you mean, "they're supposed to be pets"; oh I guess I can't eat the 'bony blue felines' or the 'fat black insects' either? What is wrong with you people.
5.) Has no one come up with an equipment OXP that brackets ALL ships in range? You know, green box 'em so I can have some idea of where the blip on my scanner actually is in space? Those loose cargo pods seem to sneak right on by me with alarming frequency.
Whew! I probably inspired somebody to write an OXP that equips my mouth with a muzzle... er, fingers with... I don't know, rubber bands? Boxing gloves? Anyway, thank you for your patience and I look forward to whatever wisdom commanders might deign to share.
Obsidian.