Shipdata and Shipyard .plist for self made ships
Posted: Fri Oct 09, 2009 3:51 am
Can the plist be like
I'm trying to create a good ship but just can't get them in game!
Code: Select all
<key>Cruiser</key>
<dict>
<key>ai_type</key>
<string>route1traderAI.plist</string>
<key>bounty</key>
<integer>150</integer>
<key>cargo_type</key>
<string>CARGO_NOT_CARGO</string>
<key>energy_recharge_rate</key>
<real>4</real>
<key>exhaust</key>
<array>
<string>0 0 -30 10 8 15</string>
</array>
<key>forward_weapon_type</key>
<string>WEAPON_BEAM_LASER</string>
<key>has_ecm</key>
<true/>
<key>has_escape_pod</key>
<true/>
<key>likely_cargo</key>
<integer>8</integer>
<key>max_cargo</key>
<integer>20</integer>
<key>max_energy</key>
<real>406</real>
<key>max_flight_pitch</key>
<real>1.85</real>
<key>max_flight_roll</key>
<real>1.85</real>
<key>max_flight_speed</key>
<real>250</real>
<key>missiles</key>
<integer>5</integer>
<key>model</key>
<string>cruiser.dat</string>
<key>name</key>
<string>Ultra Cruiser (Trader Type)</string>
<key>roles</key>
<string>trader</string>
<key>thrust</key>
<real>50</real>
<key>weapon_energy</key>
<real>50</real>
</dict>
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<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple Computer//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>cruiser-player</key>
<dict>
<key>chance</key>
<real>0.8</real>
<key>optional_equipment</key>
<array>
<string>EQ_ECM</string>
<string>EQ_PASSENGER_BERTH</string>
<string>EQ_ESCAPE_POD</string>
<string>EQ_ENERGY_BOMB</string>
<string>EQ_ENERGY_UNIT</string>
<string>EQ_NAVAL_ENERGY_UNIT</string>
<string>EQ_DOCK_COMP</string>
<string>EQ_WEAPON_PULSE_LASER</string>
<string>EQ_WEAPON_BEAM_LASER</string>
<string>EQ_WEAPON_MINING_LASER</string>
<string>EQ_WEAPON_MILITARY_LASER</string>
<string>EQ_FUEL_INJECTION</string>
<string>EQ_SCANNER_SHOW_MISSILE_TARGET</string>
<string>EQ_MULTI_TARGET</string>
<string>EQ_GAL_DRIVE</string>
<string>EQ_ADVANCED_COMPASS</string>
<string>EQ_SHIELD_BOOSTER</string>
<string>EQ_NAVAL_SHIELD_BOOSTER</string>
</array>
<key>price</key>
<integer>7000</integer>
<key>standard_equipment</key>
<dict>
<key>extras</key>
<array>
<string>EQ_FUEL_SCOOPS</string>
</array>
<key>forward_weapon_type</key>
<string>EQ_WEAPON_BEAM_LASER</string>
<key>missiles</key>
<integer>3</integer>
</dict>
<key>techlevel</key>
<integer>9</integer>
<key>weapon_facings</key>
<integer>15</integer>
</dict>
</dict>
</plist>