Game Crash

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Commander Learner
Dangerous
Dangerous
Posts: 123
Joined: Thu Aug 20, 2009 12:08 pm
Location: Somewheeeeeere over the rainbooooooooooow~

Game Crash

Post by Commander Learner »

I have reported this before.
Hi Pilots,
I think my game is stuck because every time I hyperspace to the next system from my last save, the game hyperspaces out to the system and crashes. If you want to check my save file, it's here and....you can copy it into your save folder and try it out. Thanks a lot.

Save file
*********
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//GNUstep//DTD plist 0.9//EN" "http://www.gnustep.org/plist-0_9.xml">
<plist version="0.9">
<dict>
<key>aft_weapon</key>
<integer>5</integer>
<key>checksum</key>
<integer>59222</integer>
<key>comm_log</key>
<array>
<string>Navy SecCom Station:</string>
<string>Docking permission granted. We have uploaded docking instructions to your </string>
<string>flight console.</string>
<string>Navy SecCom Station:</string>
<string> You are on final approach.</string>
<string>Navy SecCom Station:</string>
<string> WARNING! You are traveling in Navy controlled SecCom space.</string>
<string>Tiveorso Planetary Control - for planetfall please approach and request </string>
<string>landing clearance.</string>
<string>Viper Escort for Ian:</string>
<string> hiredGuns_greetings</string>
<string>Querorza 2084141:00:26:49</string>
<string>Viper Escort for Ian:</string>
<string> hiredGuns_greetings</string>
<string>Fuel Station:</string>
<string> Greetings Commander Ian. Why not fuel up here for only 3 cr / ly?</string>
<string>Birior 2084142:12:28:59</string>
<string>Viper Escort for Ian:</string>
<string> hiredGuns_greetings</string>
<string>Biante 2084143:11:31:58</string>
<string>Viper Escort for Ian:</string>
<string> hiredGuns_greetings</string>
<string>Fuel Station:</string>
<string> Greetings Commander Ian. Why not fuel up here for only 3 cr / ly?</string>
<string>Soenisti 2084144:10:37:07</string>
<string>Viper Escort for Ian:</string>
<string> hiredGuns_greetings</string>
<string>Soenisti Planetary Control - for planetfall please approach and request </string>
<string>Handsome ship, perhaps is someone aboard that wishes separate </string>
<string>Biante Planetary Control - for planetfall please approach and request landing </string>
<string>Soenisti Planetary Control - for planetfall please approach and request </string>
<string>Enle Planetary Control - for planetfall please approach and request landing </string>
<string>Respected Sir, perhaps is someone aboard that wishes separate </string>
<string>Veteerza Planetary Control - for planetfall please approach and request </string>
<string>Respected Sir, perhaps is someone aboard that wishes separate </string>
<string>Docking permission granted. We have uploaded docking instructions to your </string>
<string>Tireonce Planetary Control - for planetfall please approach and request </string>
<string>Namaste honoured captain, perhaps is someone aboard that wishes separate </string>
<string>Enanar Planetary Control - for planetfall please approach and request landing </string>
<string>Impressive space craft, perhaps is someone aboard that wishes separate </string>
<string>Gebiisso Planetary Control - for planetfall please approach and request </string>
<string>Handsome ship, perhaps is someone aboard that wishes separate </string>
<string>Greetings revered commander, perhaps is someone aboard that wishes </string>
<string>Inteveon Planetary Control - for planetfall please approach and request </string>
<string>Greetings revered commander, perhaps is someone aboard that wishes </string>
<string>Beesed Planetary Control - for planetfall please approach and request </string>
<string>Proud vessel, perhaps is someone aboard that wishes separate </string>
<string>Abilama Planetary Control - for planetfall please approach and request </string>
<string>Impressive space craft, perhaps is someone aboard that wishes separate </string>
<string>Bianti Planetary Control - for planetfall please approach and request landing </string>
<string>Greetings revered commander, perhaps is someone aboard that wishes </string>
<string>Zadige Planetary Control - for planetfall please approach and request landing </string>
<string>Ledila Planetary Control - for planetfall please approach and request landing </string>
<string>Birior Planetary Control - for planetfall please approach and request landing </string>
<string>Tiveorso Planetary Control - for planetfall please approach and request </string>
<string>Greetings revered commander, perhaps is someone aboard that wishes </string>
<string>Biante Planetary Control - for planetfall please approach and request landing </string>
<string>Veteerza Planetary Control - for planetfall please approach and request </string>
<string>Proud vessel, perhaps is someone aboard that wishes separate </string>
<string>Esarqure Planetary Control - for planetfall please approach and request </string>
<string>Teance Planetary Control - for planetfall please approach and request landing </string>
<string>Proud vessel, perhaps is someone aboard that wishes separate </string>
<string>Dienorqu Planetary Control - for planetfall please approach and request </string>
<string>Onmaar Planetary Control - for planetfall please approach and request </string>
<string>Onmaar Planetary Control - for planetfall please approach and request </string>
<string>Docking permission granted. We have uploaded docking instructions to your </string>
<string>Gebiisso Planetary Control - for planetfall please approach and request </string>
<string>Lalati Planetary Control - for planetfall please approach and request landing </string>
<string>Gebiisso Planetary Control - for planetfall please approach and request </string>
<string>Edbedi Planetary Control - for planetfall please approach and request landing </string>
<string>Edbedi Planetary Control - for planetfall please approach and request landing </string>
<string>This is Cearmate Traffic Control - For station approach, please follow the </string>
<string>We do not require docking clearance, Commander. Feel free to dock at any </string>
<string>Docking permission granted. We have uploaded docking instructions to your </string>
<string>This is Lavebe Traffic Control - For station approach, please select and follow </string>
<string>Lavebe Planetary Control - for planetfall please approach and request landing </string>
<string>Lavebe Planetary Control - for planetfall please approach and request landing </string>
<string>This is Esarqure Traffic Control - For station approach, please select and </string>
<string>Esarqure Planetary Control - for planetfall please approach and request </string>
<string>This is Laqusoed Traffic Control - For station approach, please select and </string>
<string>Laqusoed Planetary Control - for planetfall please approach and request </string>
<string>Laqusoed Planetary Control - for planetfall please approach and request </string>
<string>Laqusoed Planetary Control - for planetfall please approach and request </string>
<string>This is Arama Traffic Control - For station approach, please select and follow </string>
<string>Arama Planetary Control - for planetfall please approach and request landing </string>
<string>This is Leisera Traffic Control - For station approach, please select and </string>
<string>Leisera Planetary Control - for planetfall please approach and request </string>
<string>This is Ledila Traffic Control - For station approach, please select and follow </string>
<string>Ledila Planetary Control - for planetfall please approach and request landing </string>
<string>This is Zadige Traffic Control - For station approach, please select and follow </string>
<string>Zadige Planetary Control - for planetfall please approach and request landing </string>
<string>Docking permission granted. We have uploaded docking instructions to your </string>
<string>This is Onzaenve Traffic Control - For station approach, please select and </string>
<string>This is Arama Traffic Control - For station approach, please select and follow </string>
<string>Arama Planetary Control - for planetfall please approach and request landing </string>
<string>This is Biante Traffic Control - For station approach, please select and follow </string>
<string>Biante Planetary Control - for planetfall please approach and request landing </string>
<string>This is Beoninon Traffic Control - For station approach, please select and </string>
<string>Beoninon Planetary Control - for planetfall please approach and request </string>
<string>This is Raeddi Traffic Control - For station approach, please select and follow </string>
</array>
<key>contract_record</key>
<dict>
</dict>
<key>contracts</key>
<array>
</array>
<key>credits</key>
<integer>998761717</integer>
<key>current_system_name</key>
<string>Raeddi</string>
<key>custom_view_index</key>
<integer>14</integer>
<key>energy_unit</key>
<integer>15</integer>
<key>extra_equipment</key>
<dict>
<key>EQ_ADVANCED_COMPASS</key>
<true/>
<key>EQ_ADVANCED_NAVIGATIONAL_ARRAY</key>
<true/>
<key>EQ_AMS</key>
<true/>
<key>EQ_CARGO_BAY</key>
<true/>
<key>EQ_CHAFF_LAUNCHER</key>
<true/>
<key>EQ_CLOAKING_DEVICE</key>
<true/>
<key>EQ_DCN</key>
<true/>
<key>EQ_DOCK_COMP</key>
<true/>
<key>EQ_ECM</key>
<true/>
<key>EQ_EEU</key>
<true/>
<key>EQ_ENERGY_BOMB</key>
<true/>
<key>EQ_ENERGY_UNIT</key>
<true/>
<key>EQ_ESCAPE_POD</key>
<true/>
<key>EQ_FRAME_FUEL_COLLECTOR</key>
<true/>
<key>EQ_FUEL_INJECTION</key>
<true/>
<key>EQ_FUEL_SCOOPS</key>
<true/>
<key>EQ_GAL_DRIVE</key>
<true/>
<key>EQ_HEAT_SHIELD</key>
<true/>
<key>EQ_HYPER_RADIO</key>
<true/>
<key>EQ_MILITARY_JAMMER</key>
<true/>
<key>EQ_MISJUMP_ANALYSER</key>
<true/>
<key>EQ_MISSILE_ANALYSER</key>
<true/>
<key>EQ_MULTI_TARGET</key>
<true/>
<key>EQ_NAVAL_SHIELD_BOOSTER</key>
<true/>
<key>EQ_ORE_PROCESSOR</key>
<true/>
<key>EQ_PLANETFALL</key>
<true/>
<key>EQ_SCANNER_SHOW_MISSILE_TARGET</key>
<true/>
<key>EQ_SHIELD_BOOSTER</key>
<true/>
<key>EQ_TARGET_MEMORY</key>
<true/>
<key>EQ_WELCOME_MAT</key>
<true/>
<key>EQ_WORMHOLE_SCANNER</key>
<true/>
</dict>
<key>forward_weapon</key>
<integer>5</integer>
<key>fuel</key>
<integer>70</integer>
<key>galaxy_coordinates</key>
<string>98 145</string>
<key>galaxy_number</key>
<integer>3</integer>
<key>galaxy_seed</key>
<string>82 210 66 16 154 189</string>
<key>has_docking_computer</key>
<true/>
<key>has_ecm</key>
<true/>
<key>has_energy_bomb</key>
<true/>
<key>has_energy_unit</key>
<true/>
<key>has_escape_pod</key>
<true/>
<key>has_fuel_injection</key>
<true/>
<key>has_galactic_hyperdrive</key>
<true/>
<key>has_scoop</key>
<true/>
<key>legal_status</key>
<integer>0</integer>
<key>localMarket</key>
<array>
<array>
<string>Food</string>
<integer>9</integer>
<integer>72</integer>
<real>19</real>
<real>-2</real>
<real>-2</real>
<real>6</real>
<real>1</real>
<real>1</real>
<real>0</real>
</array>
<array>
<string>Textiles</string>
<integer>14</integer>
<integer>88</integer>
<real>20</real>
<real>-1</real>
<real>-1</real>
<real>10</real>
<real>3</real>
<real>3</real>
<real>0</real>
</array>
<array>
<string>Radioactives</string>
<integer>12</integer>
<integer>276</integer>
<real>65</real>
<real>-3</real>
<real>-3</real>
<real>2</real>
<real>7</real>
<real>7</real>
<real>0</real>
</array>
<array>
<string>Slaves</string>
<integer>0</integer>
<integer>232</integer>
<real>40</real>
<real>-5</real>
<real>-5</real>
<real>226</real>
<real>31</real>
<real>31</real>
<real>0</real>
</array>
<array>
<string>Liquor/Wines</string>
<integer>7</integer>
<integer>340</integer>
<real>83</real>
<real>-5</real>
<real>-5</real>
<real>251</real>
<real>15</real>
<real>15</real>
<real>0</real>
</array>
<array>
<string>Luxuries</string>
<integer>49</integer>
<integer>828</integer>
<real>196</real>
<real>8</real>
<real>8</real>
<real>54</real>
<real>3</real>
<real>3</real>
<real>0</real>
</array>
<array>
<string>Narcotics</string>
<integer>27</integer>
<integer>224</integer>
<real>235</real>
<real>29</real>
<real>29</real>
<real>8</real>
<real>120</real>
<real>120</real>
<real>0</real>
</array>
<array>
<string>Computers</string>
<integer>45</integer>
<integer>684</integer>
<real>154</real>
<real>14</real>
<real>14</real>
<real>56</real>
<real>3</real>
<real>3</real>
<real>0</real>
</array>
<array>
<string>Machinery</string>
<integer>41</integer>
<integer>520</integer>
<real>117</real>
<real>6</real>
<real>6</real>
<real>40</real>
<real>7</real>
<real>7</real>
<real>0</real>
</array>
<array>
<string>Alloys</string>
<integer>39</integer>
<integer>408</integer>
<real>78</real>
<real>1</real>
<real>1</real>
<real>17</real>
<real>31</real>
<real>31</real>
<real>0</real>
</array>
<array>
<string>Firearms</string>
<integer>23</integer>
<integer>576</integer>
<real>124</real>
<real>13</real>
<real>13</real>
<real>29</real>
<real>7</real>
<real>7</real>
<real>0</real>
</array>
<array>
<string>Furs</string>
<integer>28</integer>
<integer>888</integer>
<real>176</real>
<real>-9</real>
<real>-9</real>
<real>220</real>
<real>63</real>
<real>63</real>
<real>0</real>
</array>
<array>
<string>Minerals</string>
<integer>57</integer>
<integer>136</integer>
<real>32</real>
<real>-1</real>
<real>-1</real>
<real>53</real>
<real>3</real>
<real>3</real>
<real>0</real>
</array>
<array>
<string>Gold</string>
<integer>10</integer>
<integer>412</integer>
<real>97</real>
<real>-1</real>
<real>-1</real>
<real>66</real>
<real>7</real>
<real>7</real>
<real>1</real>
</array>
<array>
<string>Platinum</string>
<integer>16</integer>
<integer>768</integer>
<real>171</real>
<real>-2</real>
<real>-2</real>
<real>55</real>
<real>31</real>
<real>31</real>
<real>1</real>
</array>
<array>
<string>Gem-Stones</string>
<integer>2</integer>
<integer>204</integer>
<real>45</real>
<real>-1</real>
<real>-1</real>
<real>250</real>
<real>15</real>
<real>15</real>
<real>2</real>
</array>
<array>
<string>Alien Items</string>
<integer>0</integer>
<integer>300</integer>
<real>53</real>
<real>15</real>
<real>0</real>
<real>0</real>
<real>7</real>
<real>0</real>
<real>0</real>
</array>
</array>
<key>local_planetinfo_overrides</key>
<dict>
</dict>
<key>market_rnd</key>
<integer>113</integer>
<key>max_cargo</key>
<integer>2010</integer>
<key>max_passengers</key>
<integer>1</integer>
<key>missile_roles</key>
<array>
<string>EQ_INTERCEPT_MISSILE</string>
<string>EQ_INTERCEPT_MISSILE</string>
<string>EQ_INTERCEPT_MISSILE</string>
<string>EQ_REMOTE_MINE</string>
<string>EQ_DEFENCE_MINE</string>
<string>EQ_THARGOID_MISSILE</string>
<string>EQ_REPAIRBOTS_MINE</string>
<string>EQ_THARGOID_MISSILE</string>
<string>EQ_DEFENCE_MINE</string>
<string>EQ_FUELTANK_MINE</string>
<string>EQ_FUELTANK_MINE</string>
<string>EQ_INTERCEPT_MISSILE</string>
<string>EQ_INTERCEPT_MISSILE</string>
<string>EQ_REMOTE_MINE</string>
<string>EQ_QC_MINE</string>
<string>EQ_FUELTANK_MINE</string>
</array>
<key>missiles</key>
<integer>16</integer>
<key>missionDestinations</key>
<array>
<integer>12</integer>
<integer>165</integer>
</array>
<key>mission_variables</key>
<dict>
<key>Random_Hits</key>
<string>Laser Abbott Metri flying a rusty Adder Mk II at Beoninon.</string>
<key>military_fiasco</key>
<string>Seek and destroy stolen Military ships. Locate hijacked Leviathan.</string>
<key>mission_CT_thargonCount</key>
<string>0</string>
<key>mission_TL_FOR_EQ_FRAME_SAVE</key>
<string>99</string>
<key>mission_TL_FOR_EQ_NAVAL_ENERGY_UNIT</key>
<string>13</string>
<key>mission_amCount</key>
<string>6</string>
<key>mission_chaff_count</key>
<string>5</string>
<key>mission_chaff_loaded</key>
<string>equal YES</string>
<key>mission_conhunt</key>
<string>MISSION_COMPLETE</string>
<key>mission_depask</key>
<string>COPS</string>
<key>mission_depbien</key>
<string>BUGGERED</string>
<key>mission_deposed</key>
<string>PART1_4</string>
<key>mission_deposed_started</key>
<string>YES</string>
<key>mission_depstat</key>
<string>CLEAN</string>
<key>mission_flying_dutchman</key>
<string>SEE_YOU_AGAIN</string>
<key>mission_hiredGuns_chance</key>
<string>0.789007701643581</string>
<key>mission_hiredGuns_count</key>
<string>2</string>
<key>mission_hiredGuns_launchSystem</key>
<string>57</string>
<key>mission_hiredGuns_purchased</key>
<string>true</string>
<key>mission_hiredGuns_role</key>
<string>hiredGuns_escortMid</string>
<key>mission_military_fiasco</key>
<string>MIL_STAGE1</string>
<key>mission_military_fiasco_killcount</key>
<string>5</string>
<key>mission_military_fiasco_old_killcount</key>
<string>0</string>
<key>mission_military_fiasco_progresscount</key>
<string>4</string>
<key>mission_novacount</key>
<string>0</string>
<key>mission_oohaul_rep_counter</key>
<string>0</string>
<key>mission_planetFallBreak</key>
<string>-0.04</string>
<key>mission_planetFallTaxiFee</key>
<string>29</string>
<key>mission_planetFallTaxiGalaxy</key>
<string>3</string>
<key>mission_planetFallTaxiOffer</key>
<string>For_Hire</string>
<key>mission_planetFallTaxiSystem</key>
<string>186</string>
<key>mission_player_sortie</key>
<string>15</string>
<key>mission_powers_sortie</key>
<string>40</string>
<key>mission_random_hits_criminal_hate_score</key>
<string>8</string>
<key>mission_random_hits_criminal_kill_score</key>
<string>0</string>
<key>mission_random_hits_currentrank</key>
<string>a new</string>
<key>mission_random_hits_dicerolled</key>
<string>TRUE</string>
<key>mission_random_hits_dockings_number</key>
<string>2</string>
<key>mission_random_hits_events_dice</key>
<string>61</string>
<key>mission_random_hits_events_number</key>
<string>0</string>
<key>mission_random_hits_events_timer</key>
<string>115</string>
<key>mission_random_hits_fine</key>
<string>1850</string>
<key>mission_random_hits_galcop</key>
<string>810</string>
<key>mission_random_hits_hunter_kill_score</key>
<string>10</string>
<key>mission_random_hits_mark_galaxy</key>
<string>3</string>
<key>mission_random_hits_markposition</key>
<string>55</string>
<key>mission_random_hits_npcmoney</key>
<string>135</string>
<key>mission_random_hits_planetnumber</key>
<string>12</string>
<key>mission_random_hits_playername</key>
<string>Ian</string>
<key>mission_random_hits_playertitle</key>
<string>Recruit</string>
<key>mission_random_hits_revenge</key>
<string>NO</string>
<key>mission_random_hits_revenge_mark_first_name</key>
<string>Magistrate</string>
<key>mission_random_hits_revenge_mark_second_name</key>
<string>Katona</string>
<key>mission_random_hits_score</key>
<string>2.000000</string>
<key>mission_random_hits_security_bar_text_close</key>
<string>You have no unread personal messages.</string>
<key>mission_random_hits_shipname</key>
<string>Caduceus Omega</string>
<key>mission_random_hits_special_mission</key>
<string>WAITING</string>
<key>mission_random_hits_special_mission_timer</key>
<string>115</string>
<key>mission_random_hits_status</key>
<string>RUNNING</string>
<key>mission_random_hits_store_assassination_board_address1</key>
<string>AutoCom Node /</string>
<key>mission_random_hits_store_assassination_board_address2</key>
<string>hyperlink.uni.universe.</string>
<key>mission_random_hits_store_assassination_board_job_name</key>
<string>contract</string>
<key>mission_random_hits_store_assassination_board_part1</key>
<string>Nullification specialist desperately needed to seek and destroy this delinquent.</string>
<key>mission_random_hits_store_assassination_board_part2</key>
<string>who stands accused of alarming Charity Stevesims&apos;s rare guru with a sledgehammer</string>
<key>mission_random_hits_store_assassination_board_part3</key>
<string>The nasty delinquent, swanking around in</string>
<key>mission_random_hits_store_assassination_board_part4</key>
<string>is to be eradicated from the</string>
<key>mission_random_hits_store_assassination_board_part5</key>
<string>The bounty of</string>
<key>mission_random_hits_store_assassination_board_part6</key>
<string>will be given upon</string>
<key>mission_random_hits_store_assassination_board_part7</key>
<string>sleeping with the fishes.</string>
<key>mission_random_hits_store_assassination_board_poster_name</key>
<string>Caracal</string>
<key>mission_random_hits_store_assassination_board_poster_system</key>
<string>Quator</string>
<key>mission_random_hits_store_assassination_board_poster_title</key>
<string>Leader</string>
<key>mission_random_hits_store_assassination_board_subject</key>
<string>Pest Control Consultant Sought (Central Area).</string>
<key>mission_random_hits_store_mark_fee</key>
<string>605</string>
<key>mission_random_hits_store_mark_first_name</key>
<string>Abbott</string>
<key>mission_random_hits_store_mark_gender</key>
<string>his</string>
<key>mission_random_hits_store_mark_nick_name</key>
<string>&apos;Disco Inferno&apos;</string>
<key>mission_random_hits_store_mark_race_part1</key>
<string>a perverted aquatic</string>
<key>mission_random_hits_store_mark_race_part2</key>
<string>toadoid</string>
<key>mission_random_hits_store_mark_second_name</key>
<string>Metri</string>
<key>mission_random_hits_store_mark_ship</key>
<string>Adder Mk II</string>
<key>mission_random_hits_store_mark_ship_description</key>
<string>a rusty</string>
<key>mission_random_hits_store_mark_system</key>
<string>Beoninon</string>
<key>mission_random_hits_store_showship</key>
<string>random_hits_mark_adder2</string>
<key>mission_random_hits_store_skill</key>
<string>1</string>
<key>mission_random_hits_striketime</key>
<string>SLOW_BURN</string>
<key>mission_random_hits_timer</key>
<string>0</string>
<key>mission_random_hits_total_boss_kills</key>
<string>0</string>
<key>mission_random_hits_total_player_boss_kills</key>
<string>0</string>
<key>mission_reserve_bonus10</key>
<string>equal PAID</string>
<key>mission_reserve_counter</key>
<string>26</string>
<key>mission_reserve_duty</key>
<string>POLICE_ACTION</string>
<key>mission_reserve_offer</key>
<string>OFFER_ACCEPTED</string>
<key>mission_reserve_planetname</key>
<string>Tiorra</string>
<key>mission_reserve_planetnum</key>
<string>165</string>
<key>mission_reserve_status</key>
<string>STATUS_ENLISTED</string>
<key>mission_reticleTargetSensitive</key>
<string>TRUE</string>
<key>mission_seccom_station</key>
<string>SECCOM_REVISIT</string>
<key>mission_station_attack</key>
<string>IMPOSSIBLE</string>
<key>mission_targetAutolock</key>
<string>TRUE</string>
<key>mission_thargoid_ambush</key>
<string>IMPOSSIBLE</string>
<key>mission_thargoid_satellite</key>
<string>INFORMED</string>
<key>mission_thargoidwars_ambush_timer</key>
<string>0</string>
<key>mission_thargoidwars_ambush_timer_start</key>
<string>NO</string>
<key>mission_thargoidwars_legalstatus</key>
<string>legalStatus_number</string>
<key>mission_thargoidwars_medal</key>
<string>NONE</string>
<key>mission_thargoidwars_medal_number</key>
<string>3</string>
<key>mission_thargoidwars_number</key>
<string>0</string>
<key>mission_thargoidwars_satellite_timer</key>
<string>-1</string>
<key>mission_thargoidwars_satellite_timer_start</key>
<string>NO</string>
<key>mission_thargoidwars_timer</key>
<string>0</string>
<key>mission_thargoidwars_timer_start</key>
<string>NO</string>
<key>mission_thargplans</key>
<string>MISSION_COMPLETE</string>
<key>mission_trumbles</key>
<string>NOT_NOW</string>
<key>mission_ups_c1count</key>
<string>0</string>
<key>mission_ups_c2count</key>
<string>0</string>
<key>mission_ups_ccount</key>
<string>0</string>
<key>mission_ups_container</key>
<string>NO</string>
<key>mission_ups_dcount</key>
<string>3</string>
<key>mission_ups_difference</key>
<string>above average</string>
<key>mission_ups_docs</key>
<string>NO</string>
<key>mission_ups_dplanet</key>
<string>186</string>
<key>mission_ups_ecount</key>
<string>0</string>
<key>mission_ups_galaxy</key>
<string>3</string>
<key>mission_ups_galcop_punishment</key>
<string>0</string>
<key>mission_ups_parcel</key>
<string>YES</string>
<key>mission_ups_pcount</key>
<string>0</string>
<key>mission_ups_reputation</key>
<string>0</string>
<key>mission_vicbond_count</key>
<string>1000</string>
<key>mission_warrick_sortie</key>
<string>50</string>
<key>mission_welcomeAudio</key>
<string>true</string>
<key>mission_welcomeExtraA</key>
<string>true</string>
<key>mission_welcomeExtraB</key>
<string>true</string>
<key>mission_welcomeLogging</key>
<string>false</string>
<key>mission_xaquetl_sortie</key>
<string>25</string>
<key>mission_zalack_sortie</key>
<string>42</string>
<key>seccom_station</key>
<string>Reserve Duty - Destroy the pirate fleet at Tiorra</string>
<key>ups_parcel</key>
<string>The Aramaian UPS branch rates your courier reputation as above average.</string>
</dict>
<key>passenger_record</key>
<dict>
</dict>
<key>passengers</key>
<array>
</array>
<key>player_name</key>
<string>Ian</string>
<key>port_weapon</key>
<integer>5</integer>
<key>reputation</key>
<dict>
<key>contracts_expired</key>
<integer>0</integer>
<key>contracts_fulfilled</key>
<integer>0</integer>
<key>contracts_unknown</key>
<integer>7</integer>
<key>passage_expired</key>
<integer>0</integer>
<key>passage_fulfilled</key>
<integer>0</integer>
<key>passage_unknown</key>
<integer>7</integer>
</dict>
<key>shipCommodityData</key>
<array>
<array>
<string>Food</string>
<integer>0</integer>
<integer>72</integer>
<real>19</real>
<real>-2</real>
<real>-2</real>
<real>6</real>
<real>1</real>
<real>1</real>
<real>0</real>
</array>
<array>
<string>Textiles</string>
<integer>0</integer>
<integer>88</integer>
<real>20</real>
<real>-1</real>
<real>-1</real>
<real>10</real>
<real>3</real>
<real>3</real>
<real>0</real>
</array>
<array>
<string>Radioactives</string>
<integer>0</integer>
<integer>276</integer>
<real>65</real>
<real>-3</real>
<real>-3</real>
<real>2</real>
<real>7</real>
<real>7</real>
<real>0</real>
</array>
<array>
<string>Slaves</string>
<integer>0</integer>
<integer>232</integer>
<real>40</real>
<real>-5</real>
<real>-5</real>
<real>226</real>
<real>31</real>
<real>31</real>
<real>0</real>
</array>
<array>
<string>Liquor/Wines</string>
<integer>0</integer>
<integer>340</integer>
<real>83</real>
<real>-5</real>
<real>-5</real>
<real>251</real>
<real>15</real>
<real>15</real>
<real>0</real>
</array>
<array>
<string>Luxuries</string>
<integer>0</integer>
<integer>828</integer>
<real>196</real>
<real>8</real>
<real>8</real>
<real>54</real>
<real>3</real>
<real>3</real>
<real>0</real>
</array>
<array>
<string>Narcotics</string>
<integer>0</integer>
<integer>224</integer>
<real>235</real>
<real>29</real>
<real>29</real>
<real>8</real>
<real>120</real>
<real>120</real>
<real>0</real>
</array>
<array>
<string>Computers</string>
<integer>0</integer>
<integer>684</integer>
<real>154</real>
<real>14</real>
<real>14</real>
<real>56</real>
<real>3</real>
<real>3</real>
<real>0</real>
</array>
<array>
<string>Machinery</string>
<integer>0</integer>
<integer>520</integer>
<real>117</real>
<real>6</real>
<real>6</real>
<real>40</real>
<real>7</real>
<real>7</real>
<real>0</real>
</array>
<array>
<string>Alloys</string>
<integer>0</integer>
<integer>408</integer>
<real>78</real>
<real>1</real>
<real>1</real>
<real>17</real>
<real>31</real>
<real>31</real>
<real>0</real>
</array>
<array>
<string>Firearms</string>
<integer>0</integer>
<integer>576</integer>
<real>124</real>
<real>13</real>
<real>13</real>
<real>29</real>
<real>7</real>
<real>7</real>
<real>0</real>
</array>
<array>
<string>Furs</string>
<integer>0</integer>
<integer>888</integer>
<real>176</real>
<real>-9</real>
<real>-9</real>
<real>220</real>
<real>63</real>
<real>63</real>
<real>0</real>
</array>
<array>
<string>Minerals</string>
<integer>0</integer>
<integer>136</integer>
<real>32</real>
<real>-1</real>
<real>-1</real>
<real>53</real>
<real>3</real>
<real>3</real>
<real>0</real>
</array>
<array>
<string>Gold</string>
<integer>0</integer>
<integer>412</integer>
<real>97</real>
<real>-1</real>
<real>-1</real>
<real>66</real>
<real>7</real>
<real>7</real>
<real>1</real>
</array>
<array>
<string>Platinum</string>
<integer>0</integer>
<integer>768</integer>
<real>171</real>
<real>-2</real>
<real>-2</real>
<real>55</real>
<real>31</real>
<real>31</real>
<real>1</real>
</array>
<array>
<string>Gem-Stones</string>
<integer>0</integer>
<integer>204</integer>
<real>45</real>
<real>-1</real>
<real>-1</real>
<real>250</real>
<real>15</real>
<real>15</real>
<real>2</real>
</array>
<array>
<string>Alien Items</string>
<integer>0</integer>
<integer>300</integer>
<real>53</real>
<real>15</real>
<real>0</real>
<real>0</real>
<real>7</real>
<real>0</real>
<real>0</real>
</array>
</array>
<key>ship_clock</key>
<real>180080662695.3066</real>
<key>ship_desc</key>
<string>caduceus-omega-player</string>
<key>ship_kills</key>
<integer>10519</integer>
<key>ship_name</key>
<string>Caduceus Omega</string>
<key>ship_trade_in_factor</key>
<integer>85</integer>
<key>shipyard_record</key>
<dict>
<key>722cb1-19acf8</key>
<string>caduceus-player</string>
<key>7900d9-af8a0d</key>
<string>ferdelance-player</string>
<key>848c8b-534925</key>
<string>cobra3-player</string>
<key>8602e9-4a08f1</key>
<string>icour-player</string>
<key>94acea-6f32b6</key>
<string>caduceus-omega-player</string>
<key>ff7efd-fbb42f</key>
<string>impcourier-player</string>
</dict>
<key>speech_on</key>
<false/>
<key>starboard_weapon</key>
<integer>5</integer>
<key>target_coordinates</key>
<string>98 145</string>
<key>trumbles</key>
<array>
<integer>0</integer>
<integer>41480</integer>
<array>
<dict>
<key>digram</key>
<string>b%</string>
<key>discomfort</key>
<real>1</real>
<key>growth_rate</key>
<real>0</real>
<key>hunger</key>
<real>1</real>
<key>movement</key>
<string>19.258423 9.481709</string>
<key>position</key>
<string>321.991241 -355.264435</string>
<key>rotation</key>
<real>-3366.584</real>
<key>rotational_velocity</key>
<real>-0.729258</real>
<key>size</key>
<real>0.09081898</real>
</dict>
<dict>
<key>digram</key>
<string>a&apos;</string>
<key>discomfort</key>
<real>0</real>
<key>growth_rate</key>
<real>0.00303235</real>
<key>hunger</key>
<real>0</real>
<key>movement</key>
<string>-17.271545 2.744324</string>
<key>position</key>
<string>-182.000000 -126.000000</string>
<key>rotation</key>
<real>-5.26062</real>
<key>rotational_velocity</key>
<real>2.704391</real>
<key>size</key>
<real>0.8261642</real>
</dict>
<dict>
<key>digram</key>
<string>m$</string>
<key>discomfort</key>
<real>0</real>
<key>growth_rate</key>
<real>0.003392411</real>
<key>hunger</key>
<real>0</real>
<key>movement</key>
<string>9.023560 4.039063</string>
<key>position</key>
<string>42.000000 98.000000</string>
<key>rotation</key>
<real>-5.252609</real>
<key>rotational_velocity</key>
<real>1.600037</real>
<key>size</key>
<real>0.8254242</real>
</dict>
<dict>
<key>digram</key>
<string>e></string>
<key>discomfort</key>
<real>0</real>
<key>growth_rate</key>
<real>0.002488206</real>
<key>hunger</key>
<real>0</real>
<key>movement</key>
<string>-18.463562 -19.920898</string>
<key>position</key>
<string>42.000000 126.000000</string>
<key>rotation</key>
<real>-1.549072</real>
<key>rotational_velocity</key>
<real>-2.744446</real>
<key>size</key>
<real>0.9085693</real>
</dict>
<dict>
<key>digram</key>
<string>s*</string>
<key>discomfort</key>
<real>0</real>
<key>growth_rate</key>
<real>0.004810174</real>
<key>hunger</key>
<real>0</real>
<key>movement</key>
<string>-3.023376 9.966736</string>
<key>position</key>
<string>154.000000 210.000000</string>
<key>rotation</key>
<real>0.941391</real>
<key>rotational_velocity</key>
<real>3.697891</real>
<key>size</key>
<real>0.6853867</real>
</dict>
<dict>
<key>digram</key>
<string>o=</string>
<key>discomfort</key>
<real>0</real>
<key>growth_rate</key>
<real>0.003658991</real>
<key>hunger</key>
<real>0</real>
<key>movement</key>
<string>17.077087 -17.786255</string>
<key>position</key>
<string>-70.000000 14.000000</string>
<key>rotation</key>
<real>-1.298218</real>
<key>rotational_velocity</key>
<real>-1.453629</real>
<key>size</key>
<real>0.8072205</real>
</dict>
<dict>
<key>digram</key>
<string>n,</string>
<key>discomfort</key>
<real>0</real>
<key>growth_rate</key>
<real>0.004752338</real>
<key>hunger</key>
<real>0</real>
<key>movement</key>
<string>10.167786 9.964539</string>
<key>position</key>
<string>210.000000 70.000000</string>
<key>rotation</key>
<real>-4.051437</real>
<key>rotational_velocity</key>
<real>-1.65741</real>
<key>size</key>
<real>0.6597061</real>
</dict>
<dict>
<key>digram</key>
<string>c!</string>
<key>discomfort</key>
<real>0</real>
<key>growth_rate</key>
<real>0.0023272</real>
<key>hunger</key>
<real>0</real>
<key>movement</key>
<string>-9.079590 -4.910828</string>
<key>position</key>
<string>154.000000 210.000000</string>
<key>rotation</key>
<real>7.186661</real>
<key>rotational_velocity</key>
<real>-4.45755</real>
<key>size</key>
<real>0.9097748</real>
</dict>
<dict>
<key>digram</key>
<string>o!</string>
<key>discomfort</key>
<real>0</real>
<key>growth_rate</key>
<real>0.005515097</real>
<key>hunger</key>
<real>0</real>
<key>movement</key>
<string>-8.862061 2.497131</string>
<key>position</key>
<string>-70.000000 -14.000000</string>
<key>rotation</key>
<real>-2.337112</real>
<key>rotational_velocity</key>
<real>0.4813385</real>
<key>size</key>
<real>0.560257</real>
</dict>
<dict>
<key>digram</key>
<string>b=</string>
<key>discomfort</key>
<real>0</real>
<key>growth_rate</key>
<real>0.001929023</real>
<key>hunger</key>
<real>0</real>
<key>movement</key>
<string>16.841431 18.521790</string>
<key>position</key>
<string>-14.000000 -154.000000</string>
<key>rotation</key>
<real>-3.479691</real>
<key>rotational_velocity</key>
<real>1.115723</real>
<key>size</key>
<real>0.9762039</real>
</dict>
<dict>
<key>digram</key>
<string>r#</string>
<key>discomfort</key>
<real>0</real>
<key>growth_rate</key>
<real>0.003576061</real>
<key>hunger</key>
<real>0</real>
<key>movement</key>
<string>4.473572 4.755920</string>
<key>position</key>
<string>-14.000000 -182.000000</string>
<key>rotation</key>
<real>11.4505</real>
<key>rotational_velocity</key>
<real>0.3804016</real>
<key>size</key>
<real>0.8432693</real>
</dict>
<dict>
<key>digram</key>
<string>aa</string>
<key>discomfort</key>
<real>0</real>
<key>growth_rate</key>
<real>0.004889905</real>
<key>hunger</key>
<real>0</real>
<key>movement</key>
<string>3.888000 7.588745</string>
<key>position</key>
<string>-154.000000 -70.000000</string>
<key>rotation</key>
<real>-9.556503</real>
<key>rotational_velocity</key>
<real>1.153336</real>
<key>size</key>
<real>0.6059113</real>
</dict>
<dict>
<key>digram</key>
<string>3></string>
<key>discomfort</key>
<real>0</real>
<key>growth_rate</key>
<real>0.002912669</real>
<key>hunger</key>
<real>0</real>
<key>movement</key>
<string>-19.369934 5.879272</string>
<key>position</key>
<string>154.000000 -210.000000</string>
<key>rotation</key>
<real>-1.866531</real>
<key>rotational_velocity</key>
<real>2.51236</real>
<key>size</key>
<real>0.9472275</real>
</dict>
<dict>
<key>digram</key>
<string>a</string>
<key>discomfort</key>
<real>0</real>
<key>growth_rate</key>
<real>0.002863234</real>
<key>hunger</key>
<real>0</real>
<key>movement</key>
<string>4.431824 16.108643</string>
<key>position</key>
<string>-42.000000 42.000000</string>
<key>rotation</key>
<real>-3.365707</real>
<key>rotational_velocity</key>
<real>1.000519</real>
<key>size</key>
<real>0.9821548</real>
</dict>
<dict>
<key>digram</key>
<string>r:</string>
<key>discomfort</key>
<real>0</real>
<key>growth_rate</key>
<real>0.004679492</real>
<key>hunger</key>
<real>0</real>
<key>movement</key>
<string>3.209595 -19.044739</string>
<key>position</key>
<string>-14.000000 -154.000000</string>
<key>rotation</key>
<real>-1.666031</real>
<key>rotational_velocity</key>
<real>-0.05332947</real>
<key>size</key>
<real>0.7110901</real>
</dict>
<dict>
<key>digram</key>
<string>e6</string>
<key>discomfort</key>
<real>0</real>
<key>growth_rate</key>
<real>0.002972007</real>
<key>hunger</key>
<real>0</real>
<key>movement</key>
<string>-19.589111 14.446411</string>
<key>position</key>
<string>42.000000 126.000000</string>
<key>rotation</key>
<real>8.861618</real>
<key>rotational_velocity</key>
<real>-2.206879</real>
<key>size</key>
<real>0.8444748</real>
</dict>
<dict>
<key>digram</key>
<string>d0</string>
<key>discomfort</key>
<real>0</real>
<key>growth_rate</key>
<real>0.002669139</real>
<key>hunger</key>
<real>0</real>
<key>movement</key>
<string>-11.450989 9.939270</string>
<key>position</key>
<string>-126.000000 182.000000</string>
<key>rotation</key>
<real>1.198883</real>
<key>rotational_velocity</key>
<real>3.169098</real>
<key>size</key>
<real>0.880867</real>
</dict>
<dict>
<key>digram</key>
<string>u<</string>
<key>discomfort</key>
<real>0</real>
<key>growth_rate</key>
<real>0.006195487</real>
<key>hunger</key>
<real>0</real>
<key>movement</key>
<string>12.545227 -16.785400</string>
<key>position</key>
<string>42.000000 126.000000</string>
<key>rotation</key>
<real>-2.893066</real>
<key>rotational_velocity</key>
<real>4.811783</real>
<key>size</key>
<real>0.5084763</real>
</dict>
<dict>
<key>digram</key>
<string>x{</string>
<key>discomfort</key>
<real>0</real>
<key>growth_rate</key>
<real>0.005834459</real>
<key>hunger</key>
<real>0</real>
<key>movement</key>
<string>16.961731 -7.582703</string>
<key>position</key>
<string>126.000000 -14.000000</string>
<key>rotation</key>
<real>12.21176</real>
<key>rotational_velocity</key>
<real>-0.4681396</real>
<key>size</key>
<real>0.5831757</real>
</dict>
<dict>
<key>digram</key>
<string>.<</string>
<key>discomfort</key>
<real>0</real>
<key>growth_rate</key>
<real>0.003824822</real>
<key>hunger</key>
<real>0</real>
<key>movement</key>
<string>11.258179 3.050842</string>
<key>position</key>
<string>210.000000 70.000000</string>
<key>rotation</key>
<real>-9.046555</real>
<key>rotational_velocity</key>
<real>2.669983</real>
<key>size</key>
<real>0.7861099</real>
</dict>
<dict>
<key>digram</key>
<string>do</string>
<key>discomfort</key>
<real>0</real>
<key>growth_rate</key>
<real>0.001978867</real>
<key>hunger</key>
<real>0</real>
<key>movement</key>
<string>-7.088318 18.293823</string>
<key>position</key>
<string>-98.000000 210.000000</string>
<key>rotation</key>
<real>-3.85643</real>
<key>rotational_velocity</key>
<real>0.311203</real>
<key>size</key>
<real>0.9574432</real>
</dict>
<dict>
<key>digram</key>
<string>a0</string>
<key>discomfort</key>
<real>0</real>
<key>growth_rate</key>
<real>0.002979118</real>
<key>hunger</key>
<real>0</real>
<key>movement</key>
<string>-11.505371 9.087280</string>
<key>position</key>
<string>-182.000000 -98.000000</string>
<key>rotation</key>
<real>-3.920517</real>
<key>rotational_velocity</key>
<real>0.6835175</real>
<key>size</key>
<real>0.8436203</real>
</dict>
<dict>
<key>digram</key>
<string>t+</string>
<key>discomfort</key>
<real>0</real>
<key>growth_rate</key>
<real>0.003552853</real>
<key>hunger</key>
<real>0</real>
<key>movement</key>
<string>5.635925 10.964294</string>
<key>position</key>
<string>-126.000000 182.000000</string>
<key>rotation</key>
<real>9.363785</real>
<key>rotational_velocity</key>
<real>-0.3695679</real>
<key>size</key>
<real>0.8514328</real>
</dict>
<dict>
<key>digram</key>
<string>j5</string>
<key>discomfort</key>
<real>0</real>
<key>growth_rate</key>
<real>0.003377015</real>
<key>hunger</key>
<real>0</real>
<key>movement</key>
<string>15.860901 15.160522</string>
<key>position</key>
<string>-14.000000 -154.000000</string>
<key>rotation</key>
<real>-4.409866</real>
<key>rotational_velocity</key>
<real>1.631241</real>
<key>size</key>
<real>0.8378601</real>
</dict>
</array>
</array>
<key>wormholes</key>
<array>
</array>
</dict>
</plist>
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Post by stanley1100 »

Um....I think I'll leave that to the more experienced!
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Post by Eric Walch »

Commander Learner, most important thing misses: which Oolite version.


My guess would be that it is something the saved game will not reveal. As it happens on jumping in, it is likely the creation of a certain ship causing the trouble. Remove all of your oxp's and see if it still happens.
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Post by another_commander »

It has to be version 1.73.x. There is a wormholes section at the bottom of the save file. Still, a log of the game upon crash would be nice to have. Also the contents of stderr.txt, if the file is not 0 bytes when Oolite crashes.
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Post by Commander Learner »

I think it it caused by the Random Hits oxp, the game crashes when i hyperspace to the targeted system only. Do I remove it?
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Post by Eric Walch »

Commander Learner wrote:
I think it it caused by the Random Hits oxp, the game crashes when i hyperspace to the targeted system only. Do I remove it?
It won't hurt your mission. Even when you save games in between, you can continue after reinstalling RH. At least it helps to narrow down the source.
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Post by LittleBear »

Could you post your log? Not sure why R_H would cause a crash, but if you jump to the system crash and post the log it should report whats going on.
OXPS : The Assassins Guild, Asteroid Storm, The Bank of the Black Monks, Random Hits, The Galactic Almanac, Renegade Pirates can be downloaded from the Elite Wiki here.
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Post by Commander Learner »

Is this what you want L_B? I cut off the Addons initializing part, if not the post would be too long and my connection is a little slow.

[log.header]: Opening log for Oolite version 1.73.2 (x86-32 test release) under Windows at 2009-09-21 10:13:43 +0800.
2 processors detected.
Oolite Options: [Procedural Planets] [Docking Clearance] [Wormhole Scanner] [Target Incoming Missiles]

Note that the contents of the log file can be adjusted by editing logcontrol.plist.

[joystickHandler.init]: Number of joysticks detected: 0
[display.mode.list.native]: Windows native resolution detected: 1280 x 720
[rendering.opengl.version]: OpenGL renderer version: 2.1.2 ("2.1.2")
Vendor: NVIDIA Corporation
Renderer: GeForce 9500 GT/PCI/SSE2
[rendering.opengl.extensions]: OpenGL extensions (146):
GL_ARB_color_buffer_float GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_half_float_pixel GL_ARB_imaging GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_shadow GL_ARB_shader_objects GL_ARB_shading_language_100 GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_transpose_matrix GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_texture_float GL_ATI_texture_mirror_once GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_bindable_uniform GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_object GL_EXTX_framebuffer_mixed_formats GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_sRGB GL_EXT_texture_shared_exponent GL_EXT_timer_query GL_EXT_vertex_array GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KTX_buffer_region GL_NV_blend_square GL_NV_copy_depth_to_color GL_NV_depth_buffer_float GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fence GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragment_program GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_framebuffer_multisample_coverage GL_NV_geometry_shader4 GL_NV_gpu_program4 GL_NV_half_float GL_NV_light_max_exponent GL_NV_multisample_coverage GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_parameter_buffer_object GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_primitive_restart GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_texgen_reflection GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_expand_normal GL_NV_texture_rectangle GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_transform_feedback GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_NVX_conditional_render GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum GL_WIN_swap_hint WGL_EXT_swap_control
[oxp.versionMismatch]: OXP ../AddOns/total_patrol
[Fuel Collector]: Number of globes is 1
[dataCache.willWrite]: About to write data cache.
[dataCache.write.success]: Wrote data cache.
[Fuel Collector]: Number of globes is 1
[script.javaScript.warning.ooliteDefinedError]: ----- JavaScript warning ("hiredGuns_escort" 1.0): Entity.setPosition() is deprecated, use entity.position = foo instead.
[script.javaScript.warning.ooliteDefinedError]: ----- JavaScript warning ("hiredGuns_escort" 1.0): Entity.setPosition() is deprecated, use entity.position = foo instead.
[script.javaScript.warning.ooliteDefinedError]: ----- JavaScript warning ("hiredGuns_escort" 1.0): Entity.setPosition() is deprecated, use entity.position = foo instead.
[script.javaScript.warning.ooliteDefinedError]: ----- JavaScript warning ("hiredGuns_escort" 1.0): Entity.setPosition() is deprecated, use entity.position = foo instead.
[script.javaScript.warning.ooliteDefinedError]: ----- JavaScript warning ("hiredGuns_escort" 1.0): Entity.setPosition() is deprecated, use entity.position = foo instead.
[script.javaScript.warning.ooliteDefinedError]: ----- JavaScript warning ("hiredGuns_escort" 1.0): Entity.setPosition() is deprecated, use entity.position = foo instead.
[gameController.exitApp]: .GNUstepDefaults synchronized.

Closing log at 2009-09-21 10:36:43 +0800.
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..

Post by Lestradae »

Commander Learner, you have to post the whole, complete, total length of your crash log file from beginning to end if the people in the know here are supposed to divine something of use out of it.

No connection is so slow that you can't copy & post a few A4 pages of text ...

:wink:

L
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Post by LittleBear »

Yep, sorry could really do with the whole thing. I'd looked at your save file and all the R_H variables seem right. The only thing R_H (should) be doing is adding your victim in an Adder Mk II to the ships in the system. As you were able to take the mission ok (and R_H should have been displaying the Adder Mk II in the background to the advert), I'd have thought the ship itself is ok. It could be a coincidence and its some other problem that's causing the crash, but I'd like to see what Oolite is reporting when the ship is added.
OXPS : The Assassins Guild, Asteroid Storm, The Bank of the Black Monks, Random Hits, The Galactic Almanac, Renegade Pirates can be downloaded from the Elite Wiki here.
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Post by Kaks »

Commander Learner, another option is to zip the entire log, upload it to a place like box.net & post the link here. That should minimise your upload time.
Hey, free OXPs: farsun v1.05 & tty v0.5! :0)
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Post by Commander Learner »

trust me when you're on P1 Wimax.....the connection is SO fragile!

Anyway, will post the whole thing ASAP :D
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Post by another_commander »

But... the save file you posted is probably already bigger than the log (and doesn't help at all, really, while the log does).
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Post by Commander Learner »

Whew, finally. BTW,thanks for your time everyone!:D

[log.header]: Opening log for Oolite version 1.73.2 (x86-32 test release) under Windows at 2009-09-22 21:30:13 +0800.
2 processors detected.
Oolite Options: [Procedural Planets] [Docking Clearance] [Wormhole Scanner] [Target Incoming Missiles]

Note that the contents of the log file can be adjusted by editing logcontrol.plist.

[joystickHandler.init]: Number of joysticks detected: 0
[display.mode.list.native]: Windows native resolution detected: 1280 x 720
[rendering.opengl.version]: OpenGL renderer version: 2.1.2 ("2.1.2")
Vendor: NVIDIA Corporation
Renderer: GeForce 9500 GT/PCI/SSE2
[rendering.opengl.extensions]: OpenGL extensions (146):
GL_ARB_color_buffer_float GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_half_float_pixel GL_ARB_imaging GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_shadow GL_ARB_shader_objects GL_ARB_shading_language_100 GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_transpose_matrix GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_texture_float GL_ATI_texture_mirror_once GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_bindable_uniform GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_object GL_EXTX_framebuffer_mixed_formats GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_sRGB GL_EXT_texture_shared_exponent GL_EXT_timer_query GL_EXT_vertex_array GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KTX_buffer_region GL_NV_blend_square GL_NV_copy_depth_to_color GL_NV_depth_buffer_float GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fence GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragment_program GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_framebuffer_multisample_coverage GL_NV_geometry_shader4 GL_NV_gpu_program4 GL_NV_half_float GL_NV_light_max_exponent GL_NV_multisample_coverage GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_parameter_buffer_object GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_primitive_restart GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_texgen_reflection GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_expand_normal GL_NV_texture_rectangle GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_transform_feedback GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_NVX_conditional_render GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum GL_WIN_swap_hint WGL_EXT_swap_control
[oxp.versionMismatch]: OXP ../AddOns/total_patrol 1.1.oxp/total_patrol.oxp is incompatible with version 1.73.2 of Oolite.
[searchPaths.dumpAll]: ---> OXP search paths:
(Resources, ../AddOns, "../AddOns/Amen Bricks Megaships.oxp", "../AddOns/AMS 1.00.oxp", ../AddOns/Assassins.oxp, ../AddOns/Assassins.oxp/Assassins.oxp, ../AddOns/Behemoth.oxp, ../AddOns/Behemoth.oxp/behemoth.oxp, ../AddOns/BountyScannerV1.04.oxp, ../AddOns/caduceus.oxp, ../AddOns/caduceus.oxp/caduceus.oxp, ../AddOns/caduceus.oxp/caduceuslrez.oxp, ../AddOns/caduceus.oxp/hammer.oxp, ../AddOns/caduceus.oxp/hammerlrez.oxp, "../AddOns/Captured Thargons 1.00.oxp", ../AddOns/Commies.oxp, ../AddOns/Deposed.oxp, ../AddOns/Deposed.oxp/Deposed1.3.4.oxp, ../AddOns/Dragon.oxp, ../AddOns/Dragon.oxp/dragon.oxp, "../AddOns/Dragon.oxp/MilHUD-new.oxp", "../AddOns/Drones 1.01.oxp", "../AddOns/Energy Equipment 1.04.oxp", ../AddOns/FighterHud.oxp, ../AddOns/FlyingDutchman.oxp, ../AddOns/FlyingDutchman.oxp/flying_Dutchman.oxp, "../AddOns/Fuel Station 1.12.oxp", "../AddOns/Fuel Tank.oxp", "../AddOns/Fuel Tank.oxp/Fuel Tank v2.2.oxp", ../AddOns/FuelCollector.oxp, ../AddOns/FuelCollector.oxp/FuelCollectorV0.06.oxp, "../AddOns/Galactic Navy V4.oxp", "../AddOns/Galactic Navy V4.oxp/Galactic_Navy.oxp", ../AddOns/globestations.oxp, ../AddOns/globestations.oxp/globestations.oxp, "../AddOns/Hired Guns 1.00.oxp", ../AddOns/hyperradio1.16.oxp, ../AddOns/illicit_unlock_FIX1.56.oxp, ../AddOns/impcourier.oxp, ../AddOns/impcourier2.oxp, ../AddOns/impcourier2.oxp/impcourier2.oxp, "../AddOns/interstellar_help 2.0.oxp", "../AddOns/interstellar_help 2.0.oxp/interstellar_help.oxp", ../AddOns/localhero_1_05.oxp, "../AddOns/military Fiasco.oxp", "../AddOns/military Fiasco.oxp/military Fiasco 2.4.3.oxp", "../AddOns/Military Missile 1.02.oxp", "../AddOns/Military Missile 1.02.oxp/milmissile.oxp", "../AddOns/Misjump Analyser.oxp", "../AddOns/Misjump Analyser.oxp/Misjump Analyser 1.0.oxp", "../AddOns/Missile Analyser 1.1.1.oxp", "../AddOns/Missile Analyser 1.1.1.oxp/Missile Analyser 1.1.1.oxp", "../AddOns/Missiles and Bombs.oxp", "../AddOns/Missiles and Bombs.oxp/Missiles and Bombs v0.5.oxp", ../AddOns/Missionaries.oxp, ../AddOns/NavyStarships.oxp, ../AddOns/neocaduceus.oxp, ../AddOns/neocaduceus.oxp/neocaduceus.oxp, "../AddOns/Oo-Haul.oxp", "../AddOns/Ore_processor .oxp", "../AddOns/Ore_processor .oxp/Ore_processor 1.53.oxp", "../AddOns/PlanetFall 1.12.oxp", "../AddOns/Planetfall Mission - Taxi 1.0.1.oxp", "../AddOns/RepairBots 1.10.oxp", "../AddOns/s-ships1.oxp", "../AddOns/s-ships1.oxp/s-ships1.oxp", "../AddOns/Saleza Aeronautics.oxp", "../AddOns/Saleza Aeronautics.oxp/Saleza v2.1.oxp", ../AddOns/Saveanywhere02.oxp, ../AddOns/Saveanywhere02.oxp/SaveAnywhere.oxp, "../AddOns/shady blackmonks.oxp", "../AddOns/shady blackmonks.oxp/Shady_blackmonks.oxp", ../AddOns/Spyhunter.oxp, "../AddOns/Spyhunter.oxp/spyhunter 1.1.oxp", "../AddOns/Target Autolock 1.01.oxp", "../AddOns/Target Reticle 1.1.oxp", "../AddOns/Target Reticle 1.1.oxp/Target Reticle 1.1.oxp", ../AddOns/TGY.oxp, ../AddOns/TGY.oxp/tgy_dev.oxp, "../AddOns/Thargoid Wars v.4.3.oxp", "../AddOns/Thargoid Wars v.4.3.oxp/thargoid_wars 4.3.oxp", ../AddOns/tori.oxp, ../AddOns/tori.oxp/tori.oxp, "../AddOns/total_patrol 1.1.oxp", "../AddOns/Traffic Control 1.01.oxp", "../AddOns/U-Killer.oxp", "../AddOns/U-Killer.oxp/Missiles and Bombs v0.5.oxp", "../AddOns/UPS-courier.oxp", "../AddOns/UPS-courier.oxp/UPS-courier v1.5.6.oxp", "../AddOns/Welcome Mat 1.06.oxp", ../AddOns/YOUR_AD_HERE_set_F.oxp)
[dataCache.upToDate]: Data cache is up to date.
[script.debug.syntax.badComparison]: ***** SCRIPT ERROR: in assassins, unknown comparison operator 'less', will return NO.
[script.debug.syntax.badComparison]: ***** SCRIPT ERROR: in assassins, unknown comparison operator 'less', will return NO.
[script.unpermittedMethod]: ***** SCRIPT ERROR: in seccom_station, method 'addFuel:' not allowed. In a future version of Oolite, this method will be removed from the handler. If you believe the handler should allow this method, please report it to [email protected].
[script.unpermittedMethod]: ***** SCRIPT ERROR: in seccom_station, method 'addFuel:' not allowed. In a future version of Oolite, this method will be removed from the handler. If you believe the handler should allow this method, please report it to [email protected].
[script.unpermittedMethod]: ***** SCRIPT ERROR: in seccom_station, method 'addFuel:' not allowed. In a future version of Oolite, this method will be removed from the handler. If you believe the handler should allow this method, please report it to [email protected].
[script.javaScript.exception.parenAfterArgs]: ***** JavaScript exception (<unidentified script>): SyntaxError: missing ) after argument list
[script.javaScript.exception.parenAfterArgs]: ../AddOns/hyperradio1.16.oxp/Scripts/hyperradio.js, line 11: "Gaia.ogg"
[script.javaScript.load.failed]: ***** Error loading JavaScript script ../AddOns/hyperradio1.16.oxp/Scripts/hyperradio.js -- compilation failed
[script.load.notFound]: ***** Could not find a valid script file named hyperradio.js.
[script.load.world.listAll]: Loaded 50 world scripts: "ams_system" 1.00, "assassins", "Behemoth-script01", "black_monks", "Caduceus Damage Control Node" 0.1, "chaff_exhausted", "chaff_refill", "chaff_set", "chaff_set_variation", "communist_population", "CT_Script" 1.0, "deposed", "Emergency Energy Unit" 1.2, "Find_Thargoids", "Flying Dutchman" 1.4, "Fuel Collector" 0.06, "FuelStation-Setup" 1.12, "hiredGuns_system" 1.0, "hofd", "Interstellar_Action", "interstellar_help" 2.0, "localhero" 1.05, "military_fiasco" 2.4.2, "misjump_analyser" 0.2, "missile_analyser" 1.1.1, "missionaries", "Navy_Patrol", "OO-Haul Escort" 1.60, "oolite-cloaking-device" 1.73.2, "oolite-constrictor-hunt" 1.73.2, "oolite-nova" 1.73.2, "oolite-thargoid-plans" 1.73.2, "oolite-trumbles" 1.73.2, "oreProcessor" 1.53, "PlanetFall" 1.1.2, "PlanetFall_Taxi" 1.0.1, "reticle_target_sensitive" 1.1, "SalezaPatrol", "Save Anywhere OXP" 0.2, "seccom_station", "spy_hunter", "targetAutolock" 1.1, "thargoid_wars", "TrafficControl" 0.1, "ups_container" 1.5.3, "ups_docs" 1.5.3, "ups_parcel" 1.5.3, "ups_slaves" 1.5.3, "ups_sun" 1.5.3, "Welcome Information Script" 0.7
[ship.escortSetup.wtf]: Pending escort count for <StationEntity 0x7725a18>{"Police Battleship: Cudgel Class" "Police Battleship: Cudgel Class" ID: 143 position: (-3197.56, -1317.66, 328176) scanClass: CLASS_POLICE status: STATUS_ACTIVE} is 16, expected 0. This is an internal error, please report it.
[LOCALHERO]: LOCALHERO LOGGING OFF
[Save anywhere OXP]: initialising Save Anywhere OXP
[dataCache.willWrite]: About to write data cache.
[dataCache.write.success]: Wrote data cache.
[Fuel Collector]: Number of globes is 1
[ship.escortSetup.wtf]: Pending escort count for <StationEntity 0x7158a90>{"Police Battleship: Cudgel Class" "Police Battleship: Cudgel Class" ID: 295 position: (-11243.9, 6290.43, 291419) scanClass: CLASS_POLICE status: STATUS_ACTIVE} is 16, expected 0. This is an internal error, please report it.
[Fuel Collector]: Number of globes is 1
[script.javaScript.warning.ooliteDefinedError]: ----- JavaScript warning ("FuelSatellite" 1.11): Entity.setOrientation() is deprecated, use entity.orientation = foo instead.
[gameController.exitApp]: .GNUstepDefaults synchronized.

Closing log at 2009-09-22 21:31:20 +0800.
Shooting polygons since 2001
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Svengali
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Posts: 2370
Joined: Sat Oct 20, 2007 2:52 pm

Post by Svengali »

First of all update to v1.73.4 then remove Localhero_1_05.oxp (not working in v1.73) and it seems you've edited hyperradio.js. It needs the closing bracket! The default entry looks like

Code: Select all

/* ***** CHANGE ONLY THIS PART - Add new or override the following entries to use it as playList ***** */
this.hyperradio_playListOriginal = new Array(
	"hyperradio-exampleA.ogg",
	"hyperradio-exampleB.ogg"
);
/* *************************************************************************************************** */
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