ship-related plists for dummies?
Posted: Tue Sep 08, 2009 11:38 am
Hi!
I have some experience in 3D-modelling, and now I've started learning to use Wings3D, the obvious goal being making some ships for Oolite.
I think I've gathered enough info around the EliteWiki & these forums to get a model (mesh & texture) Oolite-ready.
But getting the ship in the game so I can check out how it looks feels a bit tricky...
Is anyone willing to write / has anyone already written a guide to idiots on how to see your creation in Oolite? If not that, then maybe barebones shipdata.plist and shipyard.plist -files where you replace "yourship" (or something like that) with your own model name in relevant places and then you can buy the ship for a nominal sum or the ship is spawned near you when you launch from a station?
I have some experience in 3D-modelling, and now I've started learning to use Wings3D, the obvious goal being making some ships for Oolite.
I think I've gathered enough info around the EliteWiki & these forums to get a model (mesh & texture) Oolite-ready.
But getting the ship in the game so I can check out how it looks feels a bit tricky...
Is anyone willing to write / has anyone already written a guide to idiots on how to see your creation in Oolite? If not that, then maybe barebones shipdata.plist and shipyard.plist -files where you replace "yourship" (or something like that) with your own model name in relevant places and then you can buy the ship for a nominal sum or the ship is spawned near you when you launch from a station?