Fuel Injector & Cargo Ships
Posted: Mon Sep 07, 2009 12:09 pm
Would it be possible, to tie the fuel consumption or speed of the injector to the mass of the ship using the injector?
I only ask because, while I know slower ships go slower using the injector than faster ships, the injector does (to my mind) largely negate the disadvantage of the large ships being much smaller. I presume the the injector uses a fixed multiplier on the ships speed when activated, so a slower ship covering the same distance will use more fuel than a faster ship as it takes longer.
However, two ships of the same speed but with different masses will still use the same amount of fuel.
Where I'm going with this is that in combat situations against vessels without the injector, this device allows a commander to control the combat range with great ease. I personally find it valuable against vessels with multiple front mounted military lasers (Hydras, Rattlecutters, Basilisks etc, not so much Imp Couriers or Iguanas), where the injector makes it easy to close range and get behind the attacker. This is easy enough to do in a combat ship as it is a hauler.
Basically my thinking is whether there should be more limiting factors on injector use for the bigger ships. I don't whether this is simple to do or not, but tying the ships mass (the cargo capacity) to the amount of fuel used by the injector? This could force a hauler commander to weigh their options more carefully in a combat situation between fighting and running.
I only ask because, while I know slower ships go slower using the injector than faster ships, the injector does (to my mind) largely negate the disadvantage of the large ships being much smaller. I presume the the injector uses a fixed multiplier on the ships speed when activated, so a slower ship covering the same distance will use more fuel than a faster ship as it takes longer.
However, two ships of the same speed but with different masses will still use the same amount of fuel.
Where I'm going with this is that in combat situations against vessels without the injector, this device allows a commander to control the combat range with great ease. I personally find it valuable against vessels with multiple front mounted military lasers (Hydras, Rattlecutters, Basilisks etc, not so much Imp Couriers or Iguanas), where the injector makes it easy to close range and get behind the attacker. This is easy enough to do in a combat ship as it is a hauler.
Basically my thinking is whether there should be more limiting factors on injector use for the bigger ships. I don't whether this is simple to do or not, but tying the ships mass (the cargo capacity) to the amount of fuel used by the injector? This could force a hauler commander to weigh their options more carefully in a combat situation between fighting and running.