Page 1 of 1

Longshot given me an idea

Posted: Tue Jul 14, 2009 12:59 pm
by zevans
Just encountered one...

Who came up with this - good one! Looked through the forum and the Wiki and it seems to be one of those that was just around in pre-Wiki days, no other clues as to history, not even comments in the plists...

I have a sneaking suspicion what the inspiration was, although the Longshot actually seems to look like a related ship in later novels. Wasn't sure until I flew around it and saw the hyperdrive spine sticking out. It's given me an idea for a Redux, which would automatically come with fuel scoops, the interstellar fuel recharge, extra shields and heat shields, and would also come in a militarised Feline version. The hull should be transparent - there's a challenge!

If it is what I think it is then it should have a seriously uprated hyperdrive on board but the price should be almost unachievable. I might have a go at a mission OXP which rewards it as a prize instead...

So anyone know where THIS Longshot came from and any thoughts on the above?

Posted: Fri Aug 21, 2009 7:51 am
by wackyman465
Upgraded hyperdrive is impossible to make.

Posted: Fri Aug 21, 2009 8:24 am
by Commander McLane
The Longshot was made by a guy who called himself Laton. The original submission to Oosat 2 (our twice-defunct old OXP-centre) can be found under http://oldsat.alioth.net/node/109

And as far as increased Hyperspace capability is concerned: The 7-LY range is hardcoded, and for a good reason. It would alter the game too much to increase it for the player. (E.g. the Longway mission would become useless at once.) What you can do is give a ship more fuel than for 7 LY. But the only result would be an increased injector use.

Posted: Fri Aug 21, 2009 2:03 pm
by zevans
Commander McLane wrote:
The Longshot was made by a guy who called himself Laton. The original submission to Oosat 2 (our twice-defunct old OXP-centre) can be found under http://oldsat.alioth.net/node/109
Ta!

I realise the 7 ly thing has to stay, so I think this idea is more "inspired by the books" rather than outright copied... which is still fertile ground!

Posted: Fri Aug 21, 2009 3:54 pm
by Frame
There are halfway stops between worlds with forced misjumps

sometimes, and at many places, worlds out of bounds from a certain system. can come within the 7 ly range using forced misjumps.

you should be able to stay alive long enough to set a new coordinate and have the count down run out...

now here is the interesting part.---,

try two consecutive mis-jumps, and you likely end up where no one have ever been before... :twisted: apart from the all present thargoids :roll:

and with the new galaxy coordinates accessible via JavaScript, you can now hide all sort of things from the casual gamer, until he

Posted: Sat Aug 22, 2009 11:43 am
by Commander McLane
Frame wrote:
There are halfway stops between worlds with forced misjumps

sometimes, and at many places, worlds out of bounds from a certain system. can come within the 7 ly range using forced misjumps.

you should be able to stay alive long enough to set a new coordinate and have the count down run out...
...and have the extra fuel needed for another jump, just not to forget this tiny detail... :wink:
try two consecutive mis-jumps, and you likely end up where no one have ever been before... :twisted: apart from the all present thargoids :roll:
You'll always end up halfway between your current position and your destination, whatever your current position will be. I've done that quite often, a couple of consecutive misjumps between two close systems, if I felt like Thargoid-bashing. :twisted: (And that was back in the days before all this fancy refueling equipment even existed. Therefore the two systems had to be quite close in order to allow for a couple of misjumps without running out of fuel and being stuck forever.)

Posted: Sat Aug 22, 2009 7:58 pm
by wackyman465
Like the fuel collector or interstellar help? MMMM tasty.