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Back to the suicide ships...
Posted: Fri Jul 03, 2009 4:41 pm
by stanley1100
I came across yet another suicide ship today and managed to get a screenshot but no log. How exactly do I upload the image?
Thanks!
Stan
Posted: Fri Jul 03, 2009 4:54 pm
by Rustybolts
To view on forum?
Upload to a website like photobucket to host the image. Then post the link inside img tag in main body of text.
Posted: Fri Jul 03, 2009 5:30 pm
by stanley1100
Thanks! Here it is:
(By the way, it was a GalCop Viper)
EDIT: Oh bugger. How is this supposed to work?!
Posted: Fri Jul 03, 2009 6:03 pm
by Eric Walch
stanley1100 wrote:Thanks! Here it is:
(By the way, it was a GalCop Viper)
EDIT: Oh bugger. How is this supposed to work?!
The method is right, but it might be not the right link for external viewing.
Posted: Fri Jul 03, 2009 7:44 pm
by Rxke
fixed it for you. The stuff after .jpg was not needed
Posted: Fri Jul 03, 2009 8:14 pm
by stanley1100
Cheers!
So any ideas why the NPC do not bother turning? I've seen many do it and about 3 not (or if I'm rather uneducated has this been fixed in the trunk version?).
Posted: Fri Jul 03, 2009 8:39 pm
by stanley1100
Just a tad off topic but how do i update Oolite in linux? I have typen in "oolite-update" and it has failed (just in case, yes i was the root user).
Posted: Fri Jul 03, 2009 11:05 pm
by DaddyHoggy
stanley1100 wrote:Just a tad off topic but how do i update Oolite in linux? I have typen in "oolite-update" and it has failed (just in case, yes i was the root user).
The contents of this thread worked for me under Ubuntu:
https://bb.oolite.space/viewtopic.php?t=4595
Posted: Sat Jul 04, 2009 6:35 am
by stanley1100
Sorry but is it 1.1 or 2.1 i need?
Thanks!
EDIT: Err...problem. Every time I run apt-get I am presented with this wonderful error message:
E: dpkg was interrupted, you must manually run 'dpkg --configure -a' to correct the problem.
Then I run that and are presented with this:
dpkg: parse error, in file `/var/lib/dpkg/updates/0084' near line 1:
newline in field name `#padding'
?
Posted: Sat Jul 04, 2009 7:02 pm
by Screet
stanley1100 wrote:So any ideas why the NPC do not bother turning? I've seen many do it and about 3 not (or if I'm rather uneducated has this been fixed in the trunk version?).
I noticed that they do not get a collision warning - even with my Oolite version which comes with increased warning distances because of the kamikaze ships which crash(ed) into me during combat.
Screet
Posted: Sun Jul 05, 2009 3:36 pm
by _ds_
stanley1100 wrote:EDIT: Err...problem. Every time I run apt-get I am presented with this wonderful error message:
E: dpkg was interrupted, you must manually run 'dpkg --configure -a' to correct the problem.
Then I run that and are presented with this:
dpkg: parse error, in file `/var/lib/dpkg/updates/0084' near line 1:
newline in field name `#padding'
?
That file's content is wrong. It should be safe to delete it, but you will at least need to move it out of the way. (Recent system crash (lockup or kernel panic) or power failure, during or shortly after installing, upgrading or removing packages? That would be enough to cause this due to data not yet having been flushed to disk.)
You probably have other corrupt files. For some files in /var/lib/dpkg, there may be a good backup which you can restore (but see if dpkg complains first); and you'll probably need to reinstall, re-upgrade or re-remove some packages to correct things. You may also have to temporarily remove files for specific packages from /var/lib/dpkg/info – this is where things become
interesting…
(BTW, large images are not appreciated. They cause need for maximised browser windows and/or scaling and/or horizontal scrolling.)
Posted: Tue Jul 28, 2009 8:56 am
by stanley1100
No matter, I've changed to XP however there is one small problem. This:
Posted: Tue Jul 28, 2009 10:05 am
by another_commander
Please post you Latest.log. I am almost certain that your graphics card/drivers combination does not support the minimum OpenGL specifications required to run Oolite.
Posted: Wed Jul 29, 2009 2:04 am
by Zbond-Zbond
1. That is an interesting graphics display. I got a similar effect with Uruntu mkIII & Uruntu mkIV.
2. When exiting a station on a crazy spiralling weaving U-turning & then some more spiralling trajectory,
does anyone else notice that NPC ships exit on a VERY SIMILAR trajectory 2 or 3 planets later?
Naturally when spiral/weave/U-turn/more spiralling you need to be looking backwards..
Perhaps they are trying to copy my advanced piloting techniques? I at once admit that whenever I crash
into a nav. buoy it is during straight line flight.
This is easily achieved by coming out of the space station on afterburners while looking backwards.
It doesn't take very long!
Great screenshot
Posted: Wed Jul 29, 2009 11:49 am
by MerlynUK
I had the same problem with the graphics on my laptop (Dell Inspiron 1525 running Windows 7 RC), installing the latest Win7 graphics drivers from the intel website cured the problem (although still have shimmering z-fighting problem!