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Black Holes

Posted: Thu May 21, 2009 5:33 pm
by overmage
possible?

Re: Black Holes

Posted: Thu May 21, 2009 8:07 pm
by Screet
overmage wrote:
possible?
Hmmm. Maybe a script that overrides ship movement speed and direction and then destroys it after a short time?

However, such a thing could not exist in any solar system, so it would have to be restricted to misjumps...

Screet

Posted: Thu May 21, 2009 8:21 pm
by Frame
I guess you could paint a planet black and give it no atmosphere, in interstellar space...

have a world script check certain things, every now and then..

a timer on 30 seconds, getting a list of ships within the killzone, then

Code: Select all

ship.explode
for each object/ship in the list...

That includes the player :twisted:

Cheers Frame

Posted: Fri May 22, 2009 3:14 am
by overmage
I was just thinking that it could be really nice eye candy :P

There are some star systems in real life that are black-hole star binaries. I wonder how far Oolite's sun graphics will have to go before we could depict something like this:


Image

they could be placed near suns... it would be just like the Tianve pulsar :D

Posted: Sat Jun 13, 2009 6:52 am
by stanley1100
overmage wrote:
Image
Now THAT would be a nice thing to have in the game!
But not so much if it were right outside the station you happened to be in. :roll:

Re: Black Holes

Posted: Sat Aug 15, 2009 6:30 am
by Chaky
Screet wrote:
However, such a thing could not exist in any solar system, so it would have to be restricted to misjumps...
Not quite. Any star that is big enough star can become a black hole. In theory, black hole, instead of a star would hold same planet orbits as the star itself (no change in mass = no change in the gravity @ certain distance)

But in reality, it will first become giant meganova and destroy everything in it's solar system.. including the planets.

Posted: Fri Aug 21, 2009 12:52 am
by wackyman465
I think he's talking about game engine limitations, not physics in RL... those are already out the window in Oolite.

But oolite's sun graphics will need to come a LONG way before that happens.

I'd love to see a version of oolite with crysis like graphics though.. it'd be impressive.

Posted: Fri Aug 21, 2009 1:45 am
by zevans
Since there isn't really gravity, I agree, a black hole is a bit of leap!
But oolite's sun graphics will need to come a LONG way before that happens.

I'd love to see a version of oolite with crysis like graphics though.. it'd be impressive.
Man, seriously, you have GOT to download trunk before you post any more. :-)
- The sun has a corona.
- Everything's better with shaders.

Posted: Fri Aug 21, 2009 6:35 am
by wackyman465
Obviously you've never seen crysis screenshots. It's the game that looks more realistic than real life. Besides, will trunk melt my ibook?

Posted: Fri Aug 21, 2009 6:39 am
by Lestradae
wackyman465 wrote:
Besides, will trunk melt my ibook?
Probably, but it will have been worth it.

Posted: Fri Aug 21, 2009 6:42 am
by wackyman465
Naw i'm not risking it. the cpu on this IDLES at 70c.

Posted: Fri Aug 21, 2009 7:11 am
by Cmdr James
Quite a lot of effort goes into ensuring that newer releases do not have unrealistic machine requirements.

If 'trunk' doesnt perform on your machine then it should be possible to change the configuration, disable shaders perhaps so that it will run. I would still advise you to wait until the next release though.

Posted: Fri Aug 21, 2009 7:16 am
by wackyman465
Commandee, this machine doesn't support shaders. Is there a version of trunk for mac i can download or do i have to build it!

Posted: Fri Aug 21, 2009 7:22 am
by Chaky
wackyman465 wrote:
Naw i'm not risking it. the cpu on this IDLES at 70c.
That is way too hot for idle temp. You should do something about the cooling.

Posted: Fri Aug 21, 2009 7:45 am
by wackyman465
Naw thats how the older apple laptops run. It idles maybe at 65 then peaks only at 70. I'm just glad it's polycarbonate, not alu, so the heat has a chance to disspate before it gets to my legs or desk.