Docking AI
Posted: Fri Apr 17, 2009 9:41 pm
Hi to all you Happy Scripters,
I've noticed that sometimes when I approach a station, a lot of ships are mingling around waiting seemingly forever. Myself included unless I shift-D into the Station.
I've gone through a fair bit of AI code from the OXPs I run and found that some scripts call 'dockingAI.plist' without first ensuring that the ship is anywhere near a station.
This has 2 unfortunate side-effects:
1. Generally the ship in question stops responding to attacks or other events while it flies towards the station (although it will still attempt to avoid collisions).
2. It ties up the docking queue at the station.
So to maintain harmony and avoid "Docking Rage" amongst pilots, could I please respectfully request that you ensure your scripts first drive you close to your target station (say to within 15km) before engaging the dockingAI?
Cheers and Happy Docking!
- Micha.
I've noticed that sometimes when I approach a station, a lot of ships are mingling around waiting seemingly forever. Myself included unless I shift-D into the Station.
I've gone through a fair bit of AI code from the OXPs I run and found that some scripts call 'dockingAI.plist' without first ensuring that the ship is anywhere near a station.
This has 2 unfortunate side-effects:
1. Generally the ship in question stops responding to attacks or other events while it flies towards the station (although it will still attempt to avoid collisions).
2. It ties up the docking queue at the station.
So to maintain harmony and avoid "Docking Rage" amongst pilots, could I please respectfully request that you ensure your scripts first drive you close to your target station (say to within 15km) before engaging the dockingAI?
Cheers and Happy Docking!
- Micha.