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Marett Vol2 - new ships

Posted: Sun Mar 08, 2009 10:47 pm
by ramon
Hi all, don't get too excited, this OXP is probably a bit out of date now. (no shaders or anything like that) I was searching through my old oxps working out how to do things again and remembered I had this OXP I developed. If anyone has played the Assassins Guild mission then you would have already seen the Wasp, but this oxp makes it playable. I've also got another ship in the OXP which is a large missle gunship thing. It's only appears around a planet in galaxy 2 (it's a tech 15 one, but I can't remember the name of it).
Here's a picture of the Wasp:

Image

and here's a link to download it.

www.bluelocust.com/inhouse/oolite/marett_vol2.zip

Posted: Sun Mar 08, 2009 11:04 pm
by DaddyHoggy
Nice ship!

Any plans to shaderfy?

Posted: Mon Mar 09, 2009 9:02 am
by ramon
Um, actually that's not a bad idea....but I think I'll shaderfy the Anaconda first, then finish my Asp then maybe come back to these old ones.

Posted: Mon Mar 09, 2009 5:49 pm
by Killer Wolf
"Any plans to shaderfy?"

i thought the correct verb was "shaderise" :-D

Posted: Tue Mar 10, 2009 10:36 pm
by JensAyton
Pah, n00bs. It’s “shaderolificate”.

Posted: Wed Mar 11, 2009 11:40 am
by ClymAngus
Ahruman wrote:
Pah, n00bs. It’s “shaderolificate”.
We use "colour it in" but then what would we know. www.framestore.com