Spoilerific question below; highlight text to reveal:
I've been tasked with rescuing the ambassador. Following "D" on the space compass gives me a prisoner transporter + escorts (military rays) going to an astromine. In two attempts, I only ended up rescuing slaves, with no change to the mission text. Attempt #1 was ship-by-ship elimination, gently probing the transporter for something like eight sets of three escape pods(!). Attempt #2 just energy-bombed the group and a couple of laser zaps to pop open the transporter, giving one set of three escape pods. So where's the ambassador?
btw, the transport is named both DK-332 and DK-322, one by the space station and one by the scanner
Trident Down v1.2 on Oolite v1.72.2
Moderators: winston, another_commander, Getafix
Trident Down v1.2 on Oolite v1.72.2
!647 = &8FDF4C
Spoilerific answer:
If you destroy the amabassador's ship you should find an escape pod is released that is not of the standard type but a is communist version, and this is the ambassador. It may say you've scooped slaves when you pick it up, because I didn't do any detailed scripting for that bit. None of the mission text changes at this point; you have to meet your contact at the next location.
The DK-332 thing is probably just a typo on my part.
If you destroy the amabassador's ship you should find an escape pod is released that is not of the standard type but a is communist version, and this is the ambassador. It may say you've scooped slaves when you pick it up, because I didn't do any detailed scripting for that bit. None of the mission text changes at this point; you have to meet your contact at the next location.
The DK-332 thing is probably just a typo on my part.
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No really, I tried again.
<spoiler>I hoovered up all nine escape pods (I counted carefully!) from the DK-322/332. Each looked normal. Each reported that I had rescued {random name}. Each added 1t to my inventory of slaves. And each one's insurance paid out when I returned to Dicebe. When back in Dicebe, F6 still shows Raceedat as the place to be; but when returning (again) to Raceedat, the "D" is no longer on my space compass and so I figure there's nothing left for me to do.
Prior to undertaking the mission, I have the following in my save file:
<spoiler>I hoovered up all nine escape pods (I counted carefully!) from the DK-322/332. Each looked normal. Each reported that I had rescued {random name}. Each added 1t to my inventory of slaves. And each one's insurance paid out when I returned to Dicebe. When back in Dicebe, F6 still shows Raceedat as the place to be; but when returning (again) to Raceedat, the "D" is no longer on my space compass and so I figure there's nothing left for me to do.
Prior to undertaking the mission, I have the following in my save file:
- <key>mission_trident_down</key>
<string>ATURESCUE</string>
<key>mission_trident_down_jumpcount</key>
<string>12</string>
<key>trident_down</key>
<string>Rescue the Dicebean ambassador from the #Raceedat Security Police
!647 = &8FDF4C