Missiles
Posted: Sun Jan 11, 2009 7:06 am
My new (injected) Interception Missiles are slower than my Boa C.C. on witchspace fuel injection. When chasing fast vessels I can fire a missile which streaks away fantasticly who-o-o-o-sh but quite soon I catch up to it and it gets scooped up (or not, as the case may be) so that I continue chasing fast vessel shooting it manually until it explodes. As I would without a missile. Is there any remedy for this?
Missiles and Bombs v0.5
Is there anything as cool as an Override Missile? They're great on Vipers! Especially if you use one on somebody else, nearby; you neva seen GalCop disperse so fast outa the vicinity!!
Still experimenting with other models on my Weapons Testing Platform.
This OXP = great
Missiles and Bombs v0.5
Is there anything as cool as an Override Missile? They're great on Vipers! Especially if you use one on somebody else, nearby; you neva seen GalCop disperse so fast outa the vicinity!!
Still experimenting with other models on my Weapons Testing Platform.
This OXP = great