Models/Textures & like_ship
Posted: Wed Jan 07, 2009 4:37 pm
A question to the Devs:
If I create a like_ship tree and make, say, ten ships from one model and textures, does the game keep the model and textures separately in memory ten times or are they kept once and allocated to the ten different ship keys?
I have a suspicion that the game takes those as ten separate textures/models, which would not be good at all.
L
If I create a like_ship tree and make, say, ten ships from one model and textures, does the game keep the model and textures separately in memory ten times or are they kept once and allocated to the ten different ship keys?
I have a suspicion that the game takes those as ten separate textures/models, which would not be good at all.
L