Shield "Flashers"
Posted: Mon Dec 15, 2008 1:04 pm
One of the few things I liked about Frontier on my Amiga is that when you shot another ship his "shields" responded and as he became more damaged the shields changed colour (very EE Doc Smith).
I was wondering if it would be possible or even desirable to have an NPCs "shields" (i.e. his energy level) be attached to a shield colour when you hit him.
I thought perhaps a standard FLASHER that encompasses the entire ship somehow programmed to change colour based on energy levels (blue good -> red bad/failing) set to come on only when the ship is hit and go off again when its not.
Like I said, don't know if it's possible and if it is, is it desirable? I just like the idea of visually watching a ship's shields "light up" when you hit him and watching them whizz from blue to red as you nail him with your Mil. laser...
I was wondering if it would be possible or even desirable to have an NPCs "shields" (i.e. his energy level) be attached to a shield colour when you hit him.
I thought perhaps a standard FLASHER that encompasses the entire ship somehow programmed to change colour based on energy levels (blue good -> red bad/failing) set to come on only when the ship is hit and go off again when its not.
Like I said, don't know if it's possible and if it is, is it desirable? I just like the idea of visually watching a ship's shields "light up" when you hit him and watching them whizz from blue to red as you nail him with your Mil. laser...