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Anaconda Update

Posted: Fri Nov 21, 2008 11:06 am
by ramon
Ramon_Anaconda CLICK HERE TO DOWNLOAD


Not as much as a re-imagining as Griff's Boa, just a safe update.

Image

Those of you who have been here a while might notice it hasn't changed much since I last posted it about a year ago...............well, you'd be right. I'm posting it again in the hope it'll motivate me to finish!! I've given myself a due date of the end of January 09. Just need to go through Griff's Boa and check out the shaders code and how he uses the specular map - by 'go through' I mean 'rip apart'. Thanks for doing all the hard work Griff :D

I've also got an Asp in the works.[/img]

Motivation

Posted: Fri Nov 21, 2008 11:08 am
by Lestradae
Need motivation?

Go, ramon, go :D

Cool ship ...

Posted: Fri Nov 21, 2008 12:22 pm
by JensAyton
Mmm… maybe this’ll motivate me to implement normal map support in 1.73. :-)

Posted: Fri Nov 21, 2008 12:30 pm
by Svengali
Ahruman wrote:
Mmm… maybe this’ll motivate me to implement normal map support in 1.73. :-)
Go, Ahruman, go :-) And Cubemaps, Noisemaps,Volumelights, ...

Posted: Fri Nov 21, 2008 2:15 pm
by Arexack_Heretic
nice.
Like the worm-shuttle bays.

Posted: Fri Nov 21, 2008 2:30 pm
by ramon
Arexack_Heretic wrote:
nice.
Like the worm-shuttle bays.
ah, they're actually supposed to be escape pod bays, do you think I've done them too big?

...

Posted: Fri Nov 21, 2008 3:44 pm
by Lestradae
ramon wrote:
... do you think I've done them too big?
They are actually quite in proportion with the cockpit`s windows, so no imho.

Posted: Fri Nov 21, 2008 5:34 pm
by ramon
Like the dw cobra, you'll be able to blow bits off - like the cargo bay door.

Image

Posted: Fri Nov 21, 2008 9:46 pm
by Cmdr Wyvern
ramon wrote:
Like the dw cobra, you'll be able to blow bits off - like the cargo bay door.
If you shoot the cargo door off, would it dump it's load?

Posted: Fri Nov 21, 2008 10:26 pm
by DaddyHoggy
Will you get 700 cargo pods in there? Fantastic interior by-the-way. More. More!

Posted: Fri Nov 21, 2008 10:50 pm
by JohnnyBoy
ramon wrote:
you'll be able to blow bits off - like the cargo bay door.
I'm sure there's a classic Michael Caine line in there somewhere... ;)

Posted: Fri Nov 21, 2008 11:56 pm
by Arexack_Heretic
“I started with the firm conviction that when I came to the end, I wanted to be regretting the things that I had done, not the things I hadn't.”


oh no you mean: "I said: blow the bloody doors off!"

Canonnically the worm is used as escapepod/shuttle/small defencecraft eg allround utillity craft. and is small enough to be berthed on anacondas in purposebuilt bays.

Posted: Fri Nov 21, 2008 11:57 pm
by ramon
DaddyHoggy wrote:
Will you get 700 cargo pods in there?
No.

Unless I make them much smaller, in which case yes.

Posted: Fri Nov 21, 2008 11:59 pm
by JensAyton
ramon wrote:
DaddyHoggy wrote:
Will you get 700 cargo pods in there?
No.

Unless I make them much smaller, in which case yes.
This conversation seems somehow familiar, as if it was from an old dream, but I can’t quite remember.

Posted: Sat Nov 22, 2008 12:03 am
by ramon
Ahruman wrote:
ramon wrote:
DaddyHoggy wrote:
Will you get 700 cargo pods in there?
No.

Unless I make them much smaller, in which case yes.
This conversation seems somehow familiar, as if it was from an old dream, but I can’t quite remember.
Yep. My fault for posting the same thing years later, was it a discussion about the size of the actual Anaconda that time round? (I've decided to stick to the Oolite size btw)
I.....MUST.....FINISH.....THIS......SHIP.

Just had a look at the texture files on Griff's Boa.......hmmmmm, will need to study the shader in detail me tinks