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Getting rid of space pets
Posted: Wed Oct 29, 2008 2:34 pm
by sirenangel98
Hello all I'm very new. I just ended up picking up cargo that had a very weird creature in it and now its multiplying and I can't get rid of it. Can anyone tell me how you are supposed to kill it or get rid of it?
Posted: Wed Oct 29, 2008 3:15 pm
by LittleBear
Hint: They don't like to get too warm!
Now where might you be able to heat up your craft to an uncomfortable temperature?
Posted: Wed Oct 29, 2008 3:44 pm
by Gunney_Plym
LittleBear wrote:Hint: They don't like to get too warm!
Now where might you be able to heat up your craft to an uncomfortable temperature?
Obligatory 'Don't forget the BBQ sauce statement'
Re: Getting rid of space pets
Posted: Wed Oct 29, 2008 4:08 pm
by drew
sirenangel98 wrote:Hello all I'm very new. I just ended up picking up cargo that had a very weird creature in it and now its multiplying and I can't get rid of it. Can anyone tell me how you are supposed to kill it or get rid of it?
Burn baby, burn! But don't tell Captain Hesperus I said that!
Cheers,
Drew.
Posted: Wed Oct 29, 2008 4:17 pm
by Disembodied
There's always the "take on a load of radioactives and hope it makes them sterile" trick. Although I confess I have absolutely no evidence that this works. It might make them swell to giant, city-destroying size...
Edit: Oh, and welcome to the forum, SirenAngel!
Posted: Wed Oct 29, 2008 5:53 pm
by TGHC
Find somewhere really hot, a slow burn will do the trick!
Posted: Wed Oct 29, 2008 6:23 pm
by Eric Walch
Disembodied wrote:There's always the "take on a load of radioactives and hope it makes them sterile" trick. Although I confess I have absolutely no evidence that this works....
Do I remember it right that you got 1 ton
fur in your cargo for every furry ball you killed on the Elite C64 version?
And of cause: Happy killing sirenangel98. And make a nice and warm furry coat of their remains.
Posted: Wed Oct 29, 2008 6:30 pm
by Disembodied
Eric Walch wrote:Do I remember it right that you got 1 ton fur in your cargo for every furry ball you killed on the Elite C64 version?
I can't remember, to be honest... although if it's true, those must have been pretty *%!* big trumbles!
Re: Getting rid of space pets
Posted: Thu Oct 30, 2008 12:30 am
by CptnEcho
sirenangel98 wrote:Hello all I'm very new. I just ended up picking up cargo that had a very weird creature in it and now its multiplying and I can't get rid of it. Can anyone tell me how you are supposed to kill it or get rid of it?
The trouble with Trumbles is that they cling onto you, your ship and your destiny. I suggest holding a fete, or, better yet, a roast where the Trumbles are the guests of honor.
You'll need plenty of light for this occasion. Perhaps you know where to find the brightest sources of illumination?
Such a party merits the best decor. I hope your ship is properly equipped to handle the hottest stars and shield distinguished dignitaries from embarrassment.
Cheers.
Posted: Thu Oct 30, 2008 7:24 am
by Commander McLane
Another often-tried trick is to abandon your ship and its unwelcomed guest(s) by using your escape capsule. There is no guarantee, however, that one of them hasn't already populated the capsule, of course.
Oh, and a warm welcome also from my side, sirenangel98!
Posted: Thu Oct 30, 2008 2:45 pm
by ClymAngus
Posted: Wed Nov 19, 2008 1:31 pm
by gogz69
Hi,
Welcome to the forum, kinda new myself.
There's LOTS! of stuff going on both in the forum here, and in the game.
Looks like your about to be planning a BBQ, save a hot one for me.
They taste like chicken & have a tender flesh with a delicate crunch (or so i'm told) the BBQ sauce adds to the flavour.
I'll bring the beers & Ace Rimmer (whata guy!) said he might come too.
Posted: Wed Nov 19, 2008 4:57 pm
by Cmdr Wyvern
If you have the trumbles, then I'll donate a shipment of BBQ sauce, buns, and Reidquatian ale. There's no such thing as too much Reidquatian ale.
We can even send a holofac to Hesperus if we run low on trumbles to cook. I'm sure he wouldn't mind too much if his favorite little pe(s)ts get grilled for a good cause.
It sounds like a grand party.
Posted: Wed Nov 19, 2008 6:09 pm
by Captain Hesperus
Cmdr Wyvern wrote:If you have the trumbles, then I'll donate a shipment of BBQ sauce, buns, and Reidquatian ale. There's no such thing as too much Reidquatian ale.
We can even send a holofac to Hesperus if we run low on trumbles to cook. I'm sure he wouldn't mind too much if his favorite little pe(s)ts get grilled for a good cause.
It sounds like a grand party.
As long as someone pays, You can have as many of the lovable little critters that you can stomach....
Captain Hesperus
Posted: Wed Nov 19, 2008 9:50 pm
by Cmdr Wyvern
Captain Hesperus wrote:
As long as someone pays, You can have as many of the lovable little critters that you can stomach....
Captain Hesperus
But of course. As you're aware, the
Tiomat gives Black Dog Pythons very compelling reasons to separate into component parts.
While I can't guarantee the operational status of the components, Rus has never turned down such donations before. Even you can see the significant value in spare parts, laser scarred or not; it's preferable to being broken down and adrift in the middle of Deep Black Nowhere.