Comms system
Posted: Tue Oct 28, 2008 7:44 pm
I know this has been discussed a little before with no real outcome but I think a very basic comms system would add quite a lot to the game. One thing I noticed when I started playing the game again is that those long trips from beacon to planet could be made that much more interesting by being able to simply interact a little more with the ships you see en route.
It wouldn't need to be complex. A simple Hail Target would suffice. The ship could then ignore you or greet you and give rise to a few basic options. Whether, you see yourself as a trader, miner, pirate, bounty hunter etc. would determine the things you send thus giving you a better feeling of devising your own in-game character. A simple method of creating a basic hi - how are you? - I'm OK - Great, seeya kind of conversation would be nice with various options. Then there would be the more gameplay oriented conversations.
For instance, you could order another ship to jettison it's cargo for you (pre battle or during), or you could offer your own goods to others thus creating a kind of deep space black market system. I obviously don't need to go through all the possibilities a comms system would create. A straightforward SOS would also be useful. I know this has been discussed before.
Would any of this be possible in an OXP?
Zappa
It wouldn't need to be complex. A simple Hail Target would suffice. The ship could then ignore you or greet you and give rise to a few basic options. Whether, you see yourself as a trader, miner, pirate, bounty hunter etc. would determine the things you send thus giving you a better feeling of devising your own in-game character. A simple method of creating a basic hi - how are you? - I'm OK - Great, seeya kind of conversation would be nice with various options. Then there would be the more gameplay oriented conversations.
For instance, you could order another ship to jettison it's cargo for you (pre battle or during), or you could offer your own goods to others thus creating a kind of deep space black market system. I obviously don't need to go through all the possibilities a comms system would create. A straightforward SOS would also be useful. I know this has been discussed before.
Would any of this be possible in an OXP?
Zappa