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Save Any Where OXP Version 3.2 [RELEASE]

Discussion and information relevant to creating special missions, new ships, skins etc.

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Zireael
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Re: Save Any Where OXP Version 3.1 [RELEASE]

Post by Zireael »

Where can I find the fixed version?
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maik
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Re: Save Any Where OXP Version 3.1 [RELEASE]

Post by maik »

Zireael wrote:
Where can I find the fixed version?
Unfortunately, there is no fixed version. You have to follow CommonSenseOTB's instructions and fix it yourself.
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Re: Save Any Where OXP Version 3.1 [RELEASE]

Post by Cmdr. Maegil »

I've edited the Wiki to include the bugfix, but don't know how to change the tag. Can a Wiki-wizard perform some Wiki-magic, please?
You know those who, having been mugged and stabbed, fired, dog run over, house burned down, wife eloped with best friend, daughters becoming prostitutes and their countries invaded - still say that "all is well"?
I'm obviously not one of them.
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Frame
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Re: Save Any Where OXP Version 3.1 [RELEASE]

Post by Frame »

new release, version 3.2

http://www.box.com/s/h7ca3xzbxn8vr4cb4h93

Cheers Frame....
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Re: Save Any Where OXP Version 3.1 [RELEASE]

Post by DaddyHoggy »

Frame wrote:
new release, version 3.2

http://www.box.com/s/h7ca3xzbxn8vr4cb4h93

Cheers Frame....
Hoo-Rah! 8)
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CommonSenseOTB
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Re: Save Any Where OXP Version 3.2 [RELEASE]

Post by CommonSenseOTB »

Very nice. :)

The wiki page and oxp list need changing.
Take an idea from one person and twist or modify it in a different way as a return suggestion so another person can see a part of it that can apply to the oxp they are working on.


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Re: Save Any Where OXP Version 3.2 [RELEASE]

Post by maik »

CommonSenseOTB wrote:
Very nice. :)

The wiki page and oxp list need changing.
done.
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Re: Save Any Where OXP Version 3.2 [RELEASE]

Post by Hotblack's-stuntship »

I docked with a behemoth in a system, accepted the amnesty mission then used save anywhere. Then when I re-load the save it can't find the behemoth. When it tries to fix it oolite crashes.

Anyway I can fix my savegame? (see next next post on how to fix)

I'm using 1.76 on linux.

Code: Select all

10:08:30.340 [script.javaScript.exception.unexpectedType]: ***** JavaScript exception (Save Anywhere OXP 3.2 3.2): TypeError: system.addShips(role, 1, [-150000000, 0, 0], 0) is null
10:08:30.340 [script.javaScript.exception.unexpectedType]:       AddOns/SaveAnywhere3.2.oxp/Scripts/frame_save_anywhere.js, line 489.
10:08:50.288 [Save Anywhere OXP 3.2]: ERROR: tracker has no target, it is undefined
Last edited by Hotblack's-stuntship on Fri Dec 14, 2012 3:57 pm, edited 1 time in total.
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Re: Save Any Where OXP Version 3.2 [RELEASE]

Post by Hotblack's-stuntship »

It only crashes if I try to go to equipment or the market in its "limbo" state. If I just launch it stays in an infinit loop of "wait 20 seconds" and launching.
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Re: Save Any Where OXP Version 3.2 [RELEASE]

Post by Hotblack's-stuntship »

I went and deleted all references to frame_save in my savegame. Now it re-loads.
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Re: Save Any Where OXP Version 3.2 [RELEASE]

Post by Commander McLane »

The amnesty mission from Anarchies OXP is not guaranteed to work with Save Anywhere OXP. I have never tested it, as I don't use Save Anywhere, but personally I would not expect it to work. It's even possible that the amnesty mention makes the implicit assumption that you don't save between accepting and completing it.

Therefore, I would advise against using Save Anywhere in conjunction with this mission.
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Re: Save Any Where OXP Version 3.2 [RELEASE]

Post by Hotblack's-stuntship »

A graceful recovery mechanism is all we ask. :D
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Re: Save Any Where OXP Version 3.2 [RELEASE]

Post by Commander McLane »

Okay, for recovering:

Please open your save-file in any text editor (if you're on Windows, Wordpad is fine, Notepad should not be used).

Below the entry

Code: Select all

	<key>mission_variables</key>
find any entry that begins with

Code: Select all

		<key>mission_anarchies_amnesty…</key>
and delete it together with the line below (which is some value between <string></string>-tags). There may be as many as 17 such couplings.

When you're done, save the file. Now every trace of the mission is gone, and you can just take it again, if it pops up again. Just remember: don't save between accepting and finishing the mission, neither at a main station, nor via Save Anywhere OXP.
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Re: Save Any Where OXP Version 3.2 [RELEASE]

Post by Eric Walch »

Commander McLane wrote:
Therefore, I would advise against using Save Anywhere in conjunction with this mission.
It is said often: don't use "Save Any Where" with missions. The way it works is forcing a launch from a remote station and than dock with the main station to save. Depending on how the mission is written, this early leaving of a mission station might be seen as abandoning the mission. You can't blame the mission oxp for that fact, as the commander is deliberately leaving the station when he saves.
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Re: Save Any Where OXP Version 3.2 [RELEASE]

Post by Hotblack's-stuntship »

Thanks Mclane. As a side note I didn't notice any abnormalities to the changes I made on my own.
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