New player strategy guildes for various "lifestyles&quo
Posted: Sun Aug 31, 2008 4:47 pm
First of all thanks to the oolite authors, and the community members for this forum and the wiki. oolite is totally awesome!
There are a few hints in various posts, and I know "discovering how to play" is part of the game, but my play time is very limited and I don't want to spend a lot of time going down a path for a lifestyle I'm not really interested in.
E.g., I like both the idea of pirating and bounty hunting, but there just doesn't seem to be the cash in it those that there is in bulk cargo freighting, and cargo freighting point doesn't appeal to me. But I'd like to build up good cash for the snazzier dogfighting planes. Is cargo freighting unavoidable as a stepping stone to better dogfighting ships?
Are there more (spoilerific perhaps) guides that give specific advice for the most efficient path to becoming a super pirate/bounty hunter (and how to make good money at them) for both native oo and for OCX? Where the best places are in the various galaxies for doing this?
Is there anything to cargo freighting other than: 1) play a long time to build up enough cash for a Python, 2) start cargoing and build up cash and trade up to bigger freighters?
Is there any danger in switching ships other than losing mission-specific equipment? E.g., if I wantd to try out a Python for a while could I trade in my MarkIII for a Python, try it out, then go back to a MarkIII again? Are MarkIIIs hard to come by? (I don't see a ton of them in the ship listings).
Another question: what's the best ship progression for a pirate/bounty hunter, for both native and OCX? Ships with zero cargo hold don't make much sense except for collecting bounties, but the bounties I've seen are all miniscule. Are there multi-1000 bounties out there in native? I know RandomHits expert level hits give good rewards.
Best ship progression for freighting, both native and OCX?
Any info or hints much appreciated!
There are a few hints in various posts, and I know "discovering how to play" is part of the game, but my play time is very limited and I don't want to spend a lot of time going down a path for a lifestyle I'm not really interested in.
E.g., I like both the idea of pirating and bounty hunting, but there just doesn't seem to be the cash in it those that there is in bulk cargo freighting, and cargo freighting point doesn't appeal to me. But I'd like to build up good cash for the snazzier dogfighting planes. Is cargo freighting unavoidable as a stepping stone to better dogfighting ships?
Are there more (spoilerific perhaps) guides that give specific advice for the most efficient path to becoming a super pirate/bounty hunter (and how to make good money at them) for both native oo and for OCX? Where the best places are in the various galaxies for doing this?
Is there anything to cargo freighting other than: 1) play a long time to build up enough cash for a Python, 2) start cargoing and build up cash and trade up to bigger freighters?
Is there any danger in switching ships other than losing mission-specific equipment? E.g., if I wantd to try out a Python for a while could I trade in my MarkIII for a Python, try it out, then go back to a MarkIII again? Are MarkIIIs hard to come by? (I don't see a ton of them in the ship listings).
Another question: what's the best ship progression for a pirate/bounty hunter, for both native and OCX? Ships with zero cargo hold don't make much sense except for collecting bounties, but the bounties I've seen are all miniscule. Are there multi-1000 bounties out there in native? I know RandomHits expert level hits give good rewards.
Best ship progression for freighting, both native and OCX?
Any info or hints much appreciated!