Teaser OXP for Feudals: Target Practice
Posted: Mon Jul 21, 2008 4:48 am
I swear I posted this once already, sometime Friday evening, and if it appears as a duplicate, I apologize, but ... I didn't see any activity on the forums from the moment I posted it until an hour or two ago, except for the earlier version of this post showing up, and another one I made in the "salvage" thread. Now that I log back in, neither post is present, and judging by the dates, people were merrily posting away on Saturday, when I was seeing nothing but my own now-lost posts. Did I violate some rule or another?
Anyway, I have created a very simple teaser OXP for Feudal systems, implementing a Target Practice Range. It is hosted here, and I encourage you all to download it and try it out when you get a chance. Feedback welcomed, nay begged.
It doesn't add any new ship types, just de-fanged versions of the standard ships. I had several problems with the AI, and it's still not perfect, but I think maybe I'll raise that question in a separate post, after this one has gone up successfully. If it does!
Anyway, I have created a very simple teaser OXP for Feudal systems, implementing a Target Practice Range. It is hosted here, and I encourage you all to download it and try it out when you get a chance. Feedback welcomed, nay begged.
It doesn't add any new ship types, just de-fanged versions of the standard ships. I had several problems with the AI, and it's still not perfect, but I think maybe I'll raise that question in a separate post, after this one has gone up successfully. If it does!