To be precise the log shows one of these:
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[exception]: ***** Exception during [update:entity[<ShipEntity 0x1a00a000>{"Navigation Buoy"}]] in [Universe update:] : NSInvalidArgumentException : *** -[NSCFArray addObject:]: attempt to insert nil *****
[system]: *** NSTimer discarding exception '*** -[NSCFArray addObject:]: attempt to insert nil' that raised during firing of timer with target 6568d0 and selector 'performGameTick:'
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[exception]: ***** Exception during [update:entity[<ShipEntity 0x1bc4800>{"Thargoid Warship"}]] in [Universe update:] : NSInvalidArgumentException : *** -[NSCFArray addObject:]: attempt to insert nil *****
[system]: *** NSTimer discarding exception '*** -[NSCFArray addObject:]: attempt to insert nil' that raised during firing of timer with target 6568d0 and selector 'performGameTick:'
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[exception]: ***** Exception during [update:entity[<PlayerEntity 0x1a9e800>{"Imperial Courier"}]] in [Universe update:] : NSInvalidArgumentException : *** -[NSCFArray addObject:]: attempt to insert nil *****
[system]: *** NSTimer discarding exception '*** -[NSCFArray addObject:]: attempt to insert nil' that raised during firing of timer with target 6568d0 and selector 'performGameTick:'
I don't know since when the bug was introduced. I can confirm, however, that in 1.69.1.2 it used to work. I can't positively say whether it was broken in 1.70 or one of the 1.71s.