Screenshots

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phkb
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Re: Screenshots

Post by phkb »

arquebus wrote: Wed Feb 14, 2024 4:32 am

Are the updated rock hermits in the Expansion Manager already? (If so, mine got updated automatically by Oolite Starter, I think.)
Anyway, if so... I ran into a problem today trying to approach a rock hermit that looked like it might be one of these. My frame rate tanked to slideshow speed. If I looked away, or got some distance away, everything was fine again. It was only an issue starting maybe 25km out, facing the rock hermit.
Anything in the log?
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Re: Screenshots

Post by arquebus »

phkb wrote: Wed Feb 14, 2024 4:48 am
arquebus wrote: Wed Feb 14, 2024 4:32 am

Are the updated rock hermits in the Expansion Manager already? (If so, mine got updated automatically by Oolite Starter, I think.)
Anyway, if so... I ran into a problem today trying to approach a rock hermit that looked like it might be one of these. My frame rate tanked to slideshow speed. If I looked away, or got some distance away, everything was fine again. It was only an issue starting maybe 25km out, facing the rock hermit.
Anything in the log?
I'm not sure what I'd be looking for. One sec, I uploaded the wrong log at first...
Here is my YouTube channel, where I play poorly: Arquebus X
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Re: Screenshots

Post by arquebus »

It's one of these two:

Previous: https://www.dropbox.com/scl/fi/75uutizr ... h16qu&dl=0
Latest: https://www.dropbox.com/scl/fi/5szq92s9 ... nyvw7&dl=0

I think it's the latter. If necessary I can do a test run to a rock hermit when I get a bit of time.
Here is my YouTube channel, where I play poorly: Arquebus X
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Re: Screenshots

Post by arquebus »

Well, to make things even more fun, I just quickly did a test and flew out to one of the fancy rock hermits and did not experience the frame drop. It may be specific to one of the models and not all of them.
Here is my YouTube channel, where I play poorly: Arquebus X
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phkb
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Re: Screenshots

Post by phkb »

This is concerning:
20:15:07.680 [script.javaScript.error.outOfMemory]: ***** JavaScript error (BountySystem_MostWanted 0.16): out of memory
Most Wanted is pretty resource heavy, so you might need to increase your Javascript runtime (see [EliteWiki] Hidden Settings in Oolite, particularly the bit about jsruntime-size-mib.

Looks like there's an issue with Vimana-X HUD correctly identifying the RH style.
19:59:38.912 [files.notFound]: ----- WARNING: Could not find texture file "vx_erh_styleundefined.png".
19:59:38.912 [files.notFound]: ***** ERROR: HeadUpDisplay couldn't get an image texture name for vx_erh_styleundefined.png
Working on it now.
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Re: Screenshots

Post by phkb »

arquebus wrote: Wed Feb 14, 2024 5:09 am
I think it's the latter. If necessary I can do a test run to a rock hermit when I get a bit of time.
Latest version of Vimana-X will avoid the issue, but not solve it yet. Not sure why, in some cases, the property I'm setting to determine the style of RH is not getting set. Very strange.
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Re: Screenshots

Post by arquebus »

phkb wrote: Wed Feb 14, 2024 5:22 am
This is concerning:
20:15:07.680 [script.javaScript.error.outOfMemory]: ***** JavaScript error (BountySystem_MostWanted 0.16): out of memory
Most Wanted is pretty resource heavy, so you might need to increase your Javascript runtime (see [EliteWiki] Hidden Settings in Oolite, particularly the bit about jsruntime-size-mib.
I'll probably just slice that one off, I'm not really using it. Thanks for letting me know! I'll have to start examining my logs at some point to grok what's going on there.
Here is my YouTube channel, where I play poorly: Arquebus X
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Re: Screenshots

Post by cbr »

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Hermit Crab Lobster invasion...
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Re: Screenshots

Post by cbr »

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The long journey home, hermitage...
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Re: Screenshots

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Re: Screenshots

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Re: Screenshots

Post by cbr »

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Trendy hotspot, visit RiREDi...
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Re: Screenshots

Post by another_commander »

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Re: Screenshots

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Those other jobs of our oxz admiral...
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Re: Screenshots

Post by Redspear »

cbr wrote: Tue Feb 20, 2024 9:05 pm
Those other jobs of our oxz admiral...
:lol:

Mine would regularly be, 'Out to Lunch' or similar :roll:
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