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Screenshots

General discussion for players of Oolite.

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Venator Dha
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Re: Screenshots

Post by Venator Dha »

Cody wrote:
CaptSolo wrote:
Zygo's OXP's are great and I like the ambient level as it is.
It's a little too dark for me - I use ambient_level = 0.5; (what is Oolite's default?).
1.0 according to the wiki.http://wiki.alioth.net/index.php/Planet ... ient_Level I find 0.25 gives the affect I like.
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Re: Screenshots

Post by Cody »

Thanks - I should've known that.
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ralph_hh
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Re: Screenshots

Post by ralph_hh »

0.05 by that OXP. I tried 0.7 and find this very comfortable.
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spud42
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Re: Screenshots

Post by spud42 »

ok willing to give it another go. do any of the sun oxp's interfere with it? like sensible suns?
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Re: Screenshots

Post by Norby »

spud42 wrote:
ok willing to give it another go. do any of the sun oxp's interfere with it? like sensible suns?
Sensible Sun isn't, nor Far Sun or Distant Suns but [EliteWiki] Realistic Stars set it to 0.1 - thank you another_commander for the tip.

My search in planetinfo files show more which change the ambeint level but in a few specific systems only. No problem with these imho, just a list:
Aquatics
Assassins
Interstellar Tweaks (in interstellar space where 0.8 is absolutely imaginable)
Ionics
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another_commander
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Re: Screenshots

Post by another_commander »

A couple+1 more, these ones in ultra-wide format. Makes the Coriolis look (even more) majestic. BTW, this is stock graphics, only running OXP here is the rescale experiment one.
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Re: Screenshots

Post by spud42 »

awesome shots!!! what pixel size are these? would love to spread this across 2 monitors ........
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Re: Screenshots

Post by another_commander »

@spud42: The originals are 1834x600, taken in windowed mode. I was just testing how the game responds in an unconventional window size and thought 'while we're here, why not?'.
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Re: Screenshots

Post by spud42 »

another_commander wrote:
@spud42: The originals are 1834x600, taken in windowed mode. I was just testing how the game responds in an unconventional window size and thought 'while we're here, why not?'.
works for me ... do you mind if i grab them ? i could always just center them in a black desktop.....that way i get 1 on each monitor....
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Re: Screenshots

Post by another_commander »

No worries, be my guest. Here is a zip with all 12 of those shots I took during the test. Enjoy. https://drive.google.com/file/d/0BwG6R5 ... sp=sharing
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Re: Screenshots

Post by spud42 »

another_commander wrote:
No worries, be my guest. Here is a zip with all 12 of those shots I took during the test. Enjoy. https://drive.google.com/file/d/0BwG6R5 ... sp=sharing
Thank You Sir.......
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Re: Screenshots

Post by CaptSolo »

Cim's [wiki]Camera Drones[/wiki] are indispensable to my image and video capturing. Here, I am using the Follow Target camera to record this Sidewinder Escort on final approach. ZgrOovy!
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Re: Screenshots

Post by streb2001 »

How is this rescaling experiment going btw? Will we mortals ever get to play with it?
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Re: Screenshots

Post by Diziet Sma »

streb2001 wrote:
How is this rescaling experiment going btw? Will we mortals ever get to play with it?
Thanks for reminding me! I still have to compile some Linux binaries for testing..
Most games have some sort of paddling-pool-and-water-wings beginning to ease you in: Oolite takes the rather more Darwinian approach of heaving you straight into the ocean, often with a brick or two in your pockets for luck. ~ Disembodied
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Re: Screenshots

Post by another_commander »

streb2001 wrote:
How is this rescaling experiment going btw? Will we mortals ever get to play with it?
The code for it is already on github under a dedicated branch. I'd still need to do some work with it before it can be considered mergeable with master (and the plan for now is that it won't interfere with master functionality when merged, special build options will be needed to activate it).

Having said that, if you go to the Rescaling Experiment thread, you will be able to find some older published binaries that could be used for showing what the current status looks like. You will also need to install the related OXP containing the data for the rescaled models.

Hopefully we will have some news on that soon. Emphasis on hopefully due to free time restrictions.
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