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Mission ELITE ported to Qt: Linux, MacOS X, Linux PDAs...

Posted: Mon Mar 17, 2008 6:18 am
by abaraba
hi,

enyone interested to have Elite remake ported to Sharp Zaurus, Sony mylo, Qtopia Greenphone, OpenMoko, GP2X...

anyway, heres my project page, for now it is fully ported to desktop Qt/X11 Linux, but since the whole 3D rasterisation is done in software, so OpenGL is not really necessary for rendering and this could easily be ported to Qtopia Core or Qtopia Phone Edition
http://www.geocities.com/ze_aks/index.html

The Battle For Birera on Linux,
mElite - port to Linux/Qt (source+binary) mElite-LinQt005.tar.gz
btw, if someone compiles this for MacOS X please send me binaries so i can put it up for download

cheers,
zelko

Posted: Mon Mar 17, 2008 7:13 am
by Commander Mysenses
Or just play Elite PPC,
http://www.eliteppc.com

Posted: Mon Mar 17, 2008 4:28 pm
by JensAyton
I considered an Oolite port for the iPhone, but the SDK Agreement makes this impractical. Oh, and then there’s the issue of buttonless user interface, memory restrictions and developer time. :-)

Posted: Mon Mar 17, 2008 5:04 pm
by goran
Ahruman wrote:
I considered an Oolite port for the iPhone, but the SDK Agreement makes this impractical. Oh, and then there’s the issue of buttonless user interface, memory restrictions and developer time. :-)
So? Where is the problem? :P

Posted: Mon Mar 17, 2008 5:07 pm
by Commander Mysenses
Ahruman wrote:
I considered an Oolite port for the iPhone, but the SDK Agreement makes this impractical.
Port to Pocket PC, Port to Pocket PC, Port to Pocket PC, Port to Pocket PC, Port to Pocket PC...... pleeeze :D