Tractor beams and capturing ships.

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RustiSwordz
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Tractor beams and capturing ships.

Post by RustiSwordz »

if a pilot bails out his juicy ship just sits there a wasted trphy when you could rig up a tractor beam and warp tow it to a corolis for a salvage reward...
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Disembodied
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Post by Disembodied »

There's a few ideas about this kicking about... check out the salvaging ships thread. Try a search for "remora missile" too.
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JensAyton
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Post by JensAyton »

There’s actually some code in there for this (methods like -claimAsSalvage, -sendCoordinatesToPilot and -pilotArrived), but unfortunately Giles never provided any documentation for this stuff, or the test OXPs I presume he was using to develop it. In particular, we don’t have pilotAI.plist or capturedShipAI.plist.
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Commander McLane
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Post by Commander McLane »

Disembodied wrote:
There's a few ideas about this kicking about... check out the salvaging ships thread. Try a search for "remora missile" too.
I believe the more common expression was (is) "remora torpedo".
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