Page 1 of 1
mission status
Posted: Mon Oct 22, 2007 1:07 pm
by Hoopy
It would be nice if there was someway you could tell what your status was with the various missions.
Maybe a list of all the completed missions and a percentage complete for those in progress?
Example (SPOILER ALERT)
On the deposed mission there a few places where nothing happens for a few jumps, if I could read somewhere that I was 23% of the way through it then I'd know hang around rather than buying a GH and doing the Nova mission.
END SPOILER
I guess that if each oxp set a flag called Mission_Percentage_Name with a percentage then the game could look for flags starting with Mission_Percentage_ and display the name and number.
Obviously this would mean all the OXPs would need amending...
Posted: Mon Oct 22, 2007 2:40 pm
by GothStag
Not a bad idea but wouldn't it detract from the mystery that some missions have. I'm on a mission and there was mention that if I got s certain something to a certain somewhere there'd be a big battle!
That'd be time to try out some more of the nice new missiles I've got from the new missiles OXP!
Posted: Tue Oct 23, 2007 8:45 am
by Commander McLane
I second that. I like the thrill that comes from not knowing how far I am from the end.
Posted: Tue Oct 23, 2007 8:51 am
by Hoopy
Good point - it is fun not knowing how much is left to do... Maybe it should just say active or complete then.
I just found that the mission in question has a couple of pauses and I might have missed the rest of it.
Posted: Tue Oct 23, 2007 11:27 am
by Ramirez
It's a tricky balance between keeping the mystery and making sure the player doesn't get bored waiting for events to happen. Certainly in the Trident Down OXP I've tended to compress things down a lot so there's not too much dead time between missions - however I deliberately spaced out some of the locations to help with the pacing.
The idea is perfectly sound from a technical point of view though, and may well be appropriate for some missions.
Gothstag - if you're referring to the Missiles and Bombs OXP, do let me know how you get on with it as I haven't had much feedback so far.
Posted: Tue Oct 23, 2007 12:16 pm
by TGHC
I'm inclined to agree, it does not need specifics, just some sort of flag to say you are on a mission not yet completed.
Posted: Tue Oct 23, 2007 2:09 pm
by GothStag
Ramirez wrote:Gothstag - if you're referring to the Missiles and Bombs OXP, do let me know how you get on with it as I haven't had much feedback so far.
I am indeed Sir! It's very good! Well done!
I like the anti-pirate defence mine. Just let it go & let those 4 missiles chase 'em and a lot less than an energy bomb. The frag missile is nice as it doesn't appear to need to impact a ship. I haven't tried the rest out yet but I do have an EMP missile which should help me against those damn renegade pirates. Next renegade I see is getting his/her circuits fried!