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Greetings of a newbie

Posted: Tue Jun 12, 2007 4:08 pm
by Makandal
Good day everybody. I am a newbie on this bulletins. Started to play with Elite in the 80's on my Oric Atmos then Amstrad and finally Atari 520ST. I was so happy to find a follow up. This being say, my present laptop is lagging a bit with only 512 Mb of memory and something like 60 oxp installed.
I need to transfer that on the desktop.
One question : how do you get multiple planets and can you get other planets than these blurry things on the 1.68 version ?
Also, is it possible to have some kind of background noise, not an annoying music but kind of engines and bleep-bleeps of instrumentation ?
I am just competent, so not yet time to discuss fancy things.
Congrats once more to the programmers and I know what I am saying, I sold 3 video games in 83, 84 and 86.

Posted: Tue Jun 12, 2007 4:33 pm
by LittleBear
Welcome to the boards.

You can use addMoon and addPlanet to add planets to a system and set the textures they use. Eg:-

Code: Select all

"gas_giantA" = {
        position = "-6000000 7000000 25650000";
        radius = 240000;
        orientation = "0.0 1.0 0.0 1.0";
        texture = "hitsplanet11.PNG";
        seed = "1 2 3 4 5 6";
        "polar_color_factor" = 2.5;
        "rotational_velocity" = 0.04;
    };

to define it in planetinfo, then:-

Code: Select all

"6 13" = { 
        "ambient_level" = "3.0";
 "sky_blur_alpha" = "0.85";
        "sky_blur_cluster_chance" = "0.55";
        "sky_blur_scale" = "25";
        
	"script_actions" = (
                 debugOn, "addMoon: rebel_moon",
	"addMoon: gas_giant",
 "addMoon: gas_giantA",
 "addMoon: gas_giantB",
		         debugOff
			);
		};
To add these planets to a particular system.


The new planets in 1.68 look really cool, BUT you have to turn them on!

Press pause and then T. Next time you make a jump, the planet should be nice and clear! :wink:

Think A's done it this way in case your system can't cope with the procedual planets. By default there the old blocky ones. My faily old PC seems to cope, and they are pretty stunning with nice coastlines, cloud cover and stuff.

Posted: Tue Jun 12, 2007 4:37 pm
by Rxke
Welcome


Another addon that might add some atmospherics is customsounds, worth a try.


Oric Atmos eh? Didn't know there was an Elite version for that one....

Posted: Tue Jun 12, 2007 4:56 pm
by Makandal
Thanks a lot all.
1. I might get interesting textures, I am creating virtual landscape and virtual world with 3D software (Terragen for example), so I might be able to generate some nice planets.
2. I guess it was on Atmos I played Elite first or maybe on the Spectrum but not sure at all. Actually, the soft I wrote were on ZX81 (16 Kb memory) and on Amstrad CPC 464. I think you can still find Ethnos, the one on Amstrad.
3.

Re: Greetings of a newbie

Posted: Tue Jun 12, 2007 5:27 pm
by Cmdr. Maegil
Makandal wrote:
Good day everybody. I am a newbie on this bulletins. Started to play with Elite in the 80's
Well, then, welcome back to an old addiction and to the friendliest board this side of Riedquat!
Congrats once more to the programmers and I know what I am saying, I sold 3 video games in 83, 84 and 86.
Oh, did you? That's good...

HEY EVERYBODY, MANDAKAL IS VOLUNTEERING TO DO THE MULTIPLAYER OOLITE! HORRAH!!!

Posted: Tue Jun 12, 2007 5:33 pm
by TGHC
Oy! don't frighten the poor guy away, :D

Who knows though , he may well get ship designing or mission scripting!

Posted: Tue Jun 12, 2007 5:42 pm
by Makandal
Guys,
I worked now in the oil and gas exploration business and I am posted in a remote place in Africa. Do not expect me to develop ANYTHING ! I leave this to young, bright and scandinavian genius. Good luck for them.

Posted: Tue Jun 12, 2007 6:28 pm
by TGHC
Makandal wrote:
Guys,
I am posted in a remote place in Africa
Wave at a passing giraffe for me :D :D :D

Posted: Tue Jun 12, 2007 6:37 pm
by Frame
Makandal wrote:
Guys,
I worked now in the oil and gas exploration business and I am posted in a remote place in Africa. Do not expect me to develop ANYTHING ! I leave this to young, bright and scandinavian genius. Good luck for them.
i fufill one of the requirements... young however... thats the trouble... 33 and no time ,-)

Posted: Tue Jun 12, 2007 10:25 pm
by Commander McLane
Makandal wrote:
Guys,
I worked now in the oil and gas exploration business and I am posted in a remote place in Africa. Do not expect me to develop ANYTHING ! I leave this to young, bright and scandinavian genius. Good luck for them.
Being in a remote place in Africa doesn't need to be a hindrance for developping something, as I can tell from experience. Just welcome to the club!

@ Frame: So, are you bright or scandinavian? :oops:

Posted: Wed Jun 13, 2007 11:27 am
by Stainless Steel Rat
LittleBear wrote:
The new planets in 1.68 look really cool, BUT you have to turn them on!

Press pause and then T. Next time you make a jump, the planet should be nice and clear! :wink:
Wow, I missed that. Looks great! :o
I think the textures should be on by default.

Posted: Wed Jun 13, 2007 12:35 pm
by Cmdr. Maegil
Remember that some people's computers are so old that they manufacture instead of processing and have but an Alzheimerian vague recollection to use as memory.
As it is, even though my machine isn't too old, I already have lag problems when I try to use too many OXPs...

Posted: Wed Jun 13, 2007 12:39 pm
by Captain Hesperus
Added to the FAQ.

Captain Hesperus

Posted: Wed Jun 13, 2007 2:50 pm
by Frame
Commander McLane wrote:

@ Frame: So, are you bright or scandinavian? :oops:
Scandinavian and old and slow ;-), sort like that lazy programmer :D