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Stolen freighter

Posted: Tue May 08, 2007 1:20 pm
by *cat
What's a "stolen freighter" (All Stars OXP?)? I've been assuming it's just [i]that[/i] - stolen... but in the midst of a big fight with pirates, the "stolen freighter" and its escorts seemed quite law-abiding, clean and respectable and not joining in the attack.
I had my hands full and figured I could do without another 4 attackers.
So should I be blowing up Stolen Freighters, or is Stolen just an "alien name", and I should feel pangs of remorse for blowing up a number of them in the past - kill the thief and the owners claim on the insurance, I figure...
Of course, if they were "Stollen freighters" carrying hundreds of tons of German cake... go go military lasers and cake scoops!!

Hmm... are fuel scoops the only piece of equipment mostly used for something other than their name? Mining lasers for mining, ore processors (great idea!) for processing ore, fuel scoops for scooping... cargo (or cake!)
*cat

Posted: Tue May 08, 2007 7:03 pm
by Commander McLane
Fuel scoops are used for scooping everything. Some people use them mainly for sunskimming and filling their fueltanks for free, some people use them to fill their ship's freightroom, so they don't need to care about fuelprices. :twisted:

As far as they lasers are concerned: You can do mining with any laser; you don't need a mining laser for that. A military laser is a fine tool for mining.

Posted: Tue May 08, 2007 7:09 pm
by Griff
i remember watching some guy at a christmas party eat an entire stollen from Lidl in one sitting, the cake was about the size of a human arm. he just lay there groaning for ages afterwards

hee hee

Posted: Wed May 09, 2007 8:59 am
by *cat
That's hilarious, Griff!
I'd love to steal a stollen and offer guests "stolen cake", but it's against my morals!

Posted: Sat May 12, 2007 7:42 pm
by Killer Instinct
Now you can have your cake AND eat it :!: :D - psst where is this OXP :?:

Posted: Sat May 12, 2007 8:34 pm
by Uncle Reno
Killer Instinct wrote:
psst where is this OXP :?:
It's on Oosat 2.

On a more serious note, and without any cake jokes, I've had a look at the shipdata info and I can't explain why it's called a 'Stolen Freighter', it just is, but it can appear as a hunter, pirate or scavenger so blow them up if your conscience can take it! :wink:

Thanks

Posted: Mon May 14, 2007 11:57 am
by *cat
Watch out, freighter-thieves!
It's embarassing to admit, but the more impressive the ship model, the more tempting it is to blow up! I hate it when pirates are in boring kraits/cobra1s etc. At least the space stations are fairly simple - a good survival strategy (on top of the huge shields, vipers etc).

On that subject, I docked once with a SLAPU with coloured globs of plasma flying everywhere: do you think I couldn've blown it up? I docked and bought some fuel instead - I wish I'd tried....

Posted: Mon May 14, 2007 2:50 pm
by TGHC
I docked with a SLAPU once as well, but I was much younger and less discerning then!

Re: Thanks

Posted: Mon May 14, 2007 2:52 pm
by Captain Hesperus
*cat wrote:
On that subject, I docked once with a SLAPU with coloured globs of plasma flying everywhere: do you think I couldn've blown it up? I docked and bought some fuel instead - I wish I'd tried....
Be warned, young Commander! The SLAPU stations are protected by Military Rays (and if Dr. Nil took my suggestion, Giant Rays too)!

Captain Hesperus

Re: Thanks

Posted: Mon May 14, 2007 3:08 pm
by Uncle Reno
*cat wrote:
On that subject, I docked once with a SLAPU with coloured globs of plasma flying everywhere
Now that you mention it, I can remember that happening to me as well. :?

Posted: Mon May 14, 2007 6:10 pm
by LittleBear
If the SLAPU is generated too near the sun it starts taking heat damage, which will eventually overwhealm its shields. In theroy every station in Oolite can be destroyed, but most stations are set to Energy 50,000 Recharge 100. So usually however much you tried, even with a Military Laser and a full bay of hard-heads you could never destroy a station as the damage is recharged before you get its energy down.

It is however possible to destroy a station if you are very cunning. wink: Hint:- It involves cleaver use of a q-mine!

Some small OXP stations and carriers (eg the HoOpy) can be destroyed by laser fire.

Posted: Mon May 14, 2007 8:57 pm
by Commander McLane
Not to forget: Rock hermits can be destroyed quite easily with laser fire. :twisted:

Not very spectacular, though. :evil:

Posted: Tue May 15, 2007 12:28 pm
by Dr. Nil
*cat wrote:
I docked once with a SLAPU with coloured globs of plasma flying everywhere: do you think I couldn've blown it up? I docked and bought some fuel instead - I wish I'd tried....
I once had a Casino explode while I was docked at it. As I remember it my ship was forcibly thrown out and took a lot of damage.
LittleBear wrote:
If the SLAPU is generated too near the sun it starts taking heat damage, which will eventually overwhealm its shields.
It will probably be fixed at some point. I suppose it's just a matter of using solar radii as the unit when placing the stations. I'd like to fix it so that the commie sun stations are generated by the planet plist instead of the script since I suppose that this would be the correct way to do this. I just worked through the night too many times between september and New Year's Eve when originally creating my OXPs (especially Commies, Oo-haul and Your Ad Here), and have had an aversion against doing anything but very minor changes ever since.
Captain Hesperus wrote:
Be warned, young Commander! The SLAPU stations are protected by Military Rays (and if Dr. Nil took my suggestion, Giant Rays too)!
whispers:
Unfortunately the GRs are too large for the SLAPU docking bays, but I don't want to have the Comoonin put a price on my head for revealing this.

Posted: Mon Jun 18, 2007 10:30 pm
by drdenim
I once had a Casino explode while I was docked at it. As I remember it my ship was forcibly thrown out and took a lot of damage.
I had one warp whilst I was inside it...I exited and then I couldn't do anything but stare at the wormhole sitting infront of me...latter on I saw a casino forced to warp by a Ixion No-Ship warping right ahead of it...so of course I followed it through the wormhole and found that it was warped into a Poor Agricultural low TL Anarchy...haha...irony of ironies...it's like the exact opposite of where they usually appear...

as for stuff blowing up...I've seen a Torus station go kaboom...well...I didn't actually see it...I was facing the other direction...it went kaboom metal fragments covered the radar my computer grudgingly accounted for everything slowly...and then I got the bright idea that since the station was destroyed I might as well destroy the Casino as well...yea...good thing I'd already refueled...haha...I later realized that if I had run too low on fuel that I could have docked at the casino had I not destroyed it...haha

Posted: Tue Jun 19, 2007 5:31 pm
by Killer Instinct
Is there anything more enjoyable than watching a hOOpy casino collide with an open wormhole and get transported to a poor lawless system

Having it in a full on whichspace battle with the Thargs... Plus several other law abiding dudes who got pulverised. Cake scoops came in real handy on that one!