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Robot Fighter Bounties
Posted: Wed May 02, 2007 4:39 am
by davcefai
After a battle in Thargoid space, while "cleaning up" the debris, I noticed that if you zap a robot fighter you ge
t a bounty of either 50 or 114 credits.
Observation: It's more profitable to zap them than to scoop them.
Question: Why are there 2 bounties?
Posted: Wed May 02, 2007 6:51 am
by TGHC
Interesting, I've not seen the 114, and don't have a clue, but you can get almost as much selling them in Hoopy's.
Posted: Wed May 02, 2007 11:27 am
by Arexack_Heretic
maybe they (114) are powerless thargons that have shot at police and had their bounty raised?
Posted: Wed May 02, 2007 12:17 pm
by Wiggy
The best price for Alien Items can be obtained when you dock with a Behemoth.
Posted: Wed May 02, 2007 9:41 pm
by johnsmith
I'm guessing a Tharglet that has never shot at a Gaccop vessel is 50, but one that has been making trouble is worth more, same as with pirates.
Posted: Fri May 04, 2007 7:45 am
by Commander McLane
And don't forget: As another bonus you get a kill for every Tharglet, which can be quite helpful on your way to become ELITE.
Posted: Fri May 04, 2007 5:10 pm
by julyy
Wiggy wrote:The best price for Alien Items can be obtained when you dock with a Behemoth.
When I dock on that, the prices are always 0 for everything. The only thing you can sell is the alien item, its got a price, but also not displayed. its a zero although you get paid.
Posted: Fri May 04, 2007 8:21 pm
by rollen
maybe they are hoody thargoids![/i]
Posted: Fri May 04, 2007 8:27 pm
by Commander McLane
@ julyy: I would guess that you probably have an old, buggy version of behemoth.oxp installed. You could try to download it again.
Posted: Fri May 04, 2007 8:29 pm
by LittleBear
The version on Oosat1 is buggy. But the version on Oosat2 is the updated fixed version.
Posted: Sat May 05, 2007 12:10 pm
by julyy
I downloaded the oosat2 version nothing changes. But the game crashes now randomly ... :/
Posted: Sat May 12, 2007 11:18 am
by julyy
I still have no pricelist in the behemoth, but got the oosat2 version oxp installed. any suggestions?
also I noticed a third bounty:
50
114
119 ?!!!
lol I dont get the system ...
Posted: Mon May 14, 2007 9:02 am
by Arexack_Heretic
Maybe it is todo with pilot-characters being taken killed, while having bounties independent of the shipentity they are riding on?
Posted: Mon May 14, 2007 1:42 pm
by JensAyton
Tharglets don’t have pilots.
*checks* Er… Tharglets shouldn’t have pilots.
Posted: Mon May 14, 2007 2:48 pm
by TGHC
they are robots though, and they fight as though they are piloted so they must have an AI.