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Tester wanted

Posted: Fri Apr 13, 2007 1:17 pm
by JensAyton
As mentioned elsewhere, I’m working on completely new texture-loading code. This will be working soon – at least, this weekend – but since textures are pretty much a core component, I’ll need some alpha testing. Victims must have either a multi-processor/multi-core G5, or an Intel Mac, with shader support. A multi-core Intel Mac would be helpful, but testing on a single-core would also be useful. (The shader support requirement is temporary, but will allow alpha testing to happen sooner.)

Posted: Fri Apr 13, 2007 1:46 pm
by Star Gazer
I'm up for that - do you offer 'victim support'...?? :lol: :lol:

I'm using a dual G5 2.5GHz, 2.5GB RAM, and ATI Radeon 9600XL with 128MB VRAM

Posted: Sat Apr 14, 2007 12:20 am
by JensAyton
Still need an Intel-weilding victim. There’s a reasonable chance that all the colours will be messed up on Intel systems, so this is reasonably important.

Posted: Sun Apr 15, 2007 10:27 pm
by Wiggy
I've got a Core 2 Duo iMac, and happy to help.

Posted: Thu Apr 19, 2007 11:03 pm
by JensAyton
Wiggy, have you got my private message with the link to the alpha? I haven’t received any feedback.

Posted: Fri Apr 20, 2007 11:18 am
by Wiggy
Oops. Sorry, missed the new message flag. :oops:

Will crack on immediately and let you know.

Posted: Fri Apr 20, 2007 9:37 pm
by Wiggy
Both billboards look exactly the same - RGBA printed on each. no crosses of any kind.

How do you post attachments....? can't find a button. :oops:

Posted: Fri Apr 20, 2007 10:53 pm
by JensAyton
You can’t, as such. To post images, upload them somewhere else and use the markup (img)http://example.com/the-image.png(/img), with square brackets instead of parentheses. Or just send a piccie to <PYMOLCLSXGQP squiggle spammotel point com>.