Non-player ship
Posted: Sun Mar 18, 2007 4:49 pm
is there anyway to edit so a non player ship can become playable?
For information and discussion about Oolite.
https://bb.oolite.space/
No, not quite. While you can edit things so that you can have any ship, what won't work for players, at the moment, are multilasers and turrets, so you can rest easy!Cmdr. Maegil wrote:You're not saying that anyone can get one of those @%&$>:ç# with multilasers and turrets and all the seven balls and...
OOOooooooohhhhhh........
Are you?
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<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple Computer//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>mosquito-player</key>
<dict>
<key>chance</key>
<real>0.4</real>
<key>optional_equipment</key>
<array>
<string>EQ_CARGO_BAY</string>
<string>EQ_FUEL_SCOOPS</string>
<string>EQ_PASSENGER_BERTH</string>
<string>EQ_ESCAPE_POD</string>
<string>EQ_ENERGY_BOMB</string>
<string>EQ_ENERGY_UNIT</string>
<string>EQ_NAVAL_ENERGY_UNIT</string>
<string>EQ_WEAPON_PULSE_LASER</string>
<string>EQ_WEAPON_BEAM_LASER</string>
<string>EQ_WEAPON_MINING_LASER</string>
<string>EQ_WEAPON_MILITARY_LASER</string>
<string>EQ_FUEL_INJECTION</string>
<string>EQ_SCANNER_SHOW_MISSILE_TARGET</string>
<string>EQ_MULTI_TARGET</string>
<string>EQ_GAL_DRIVE</string>
<string>EQ_SHIELD_BOOSTER</string>
<string>EQ_NAVAL_SHIELD_BOOSTER</string>
<string>EQ_HEAT_SHIELD</string>
<string>EQ_ECM</string>
<string>EQ_DOCK_COMP</string>
<string>EQ_ADVANCED_COMPASS</string>
</array>
<key>price</key>
<integer>210000</integer>
<key>standard_equipment</key>
<dict>
<key>extras</key>
<array>
<string>EQ_ECM</string>
<string>EQ_DOCK_COMP</string>
<string>EQ_ADVANCED_COMPASS</string>
</array>
<key>forward_weapon_type</key>
<string>EQ_WEAPON_BEAM_LASER</string>
<key>missiles</key>
<integer>3</integer>
</dict>
<key>techlevel</key>
<integer>9</integer>
<key>weapon_facings</key>
<integer>3</integer>
</dict>
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<key>asp-fighter</key>