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Fighter Hud
Posted: Thu Mar 01, 2007 11:11 am
by Cos
Love the look of this, how is it installed, just drop the Oxp into the Add ons folder?
Cheers
Cos
Re: Fighter Hud
Posted: Thu Mar 01, 2007 11:18 am
by Uncle Reno
Cos wrote:Love the look of this, how is it installed, just drop the Oxp into the Add ons folder?
Cheers
Cos
Yes.
Posted: Thu Mar 01, 2007 11:20 am
by Cos
Problem, the Hud appears half way up the screen above the original hud???
I've tried removing the original hud out of the config folder but that makes no fifference. Any ideas?
Thank you
Cos
Posted: Thu Mar 01, 2007 11:26 am
by Cos
Correction the main console appears half way up the screen and the information i.e speed temp missles etc remains in the lower part of the screen, weird?
Cos
Posted: Thu Mar 01, 2007 11:45 am
by CaptKev
Hi Cos,
Start WordPad, then pick File/Open, change file types to 'All Documents' then open hud.plist in the Oolite/AddOns/FighterHUD.oxp/Config folder. locate the line <string>hud.png</string>, eight lines below this contains the line you need to change (try a much bigger negative value).
Posted: Thu Mar 01, 2007 12:10 pm
by Cos
Cheers CaptKev, changed value to -165 and it works! Excellent Oxp, really adds a lot to the feel of the game. Did somebody mention a "dot" for the middle of the cross hairs to aid with targetting?
Thanks
Cos
Posted: Thu Mar 01, 2007 12:22 pm
by CaptKev
Thanks Cos, I've got a new version of the HUD with a small cross, that I'll upload to Oosat2 shortly.
Posted: Thu Mar 01, 2007 12:24 pm
by Cos
Let us know when.
Posted: Sun Mar 04, 2007 6:31 pm
by Cmdr. Maegil
Cos wrote:Cheers CaptKev, changed value to -165 and it works! Excellent Oxp, really adds a lot to the feel of the game. Did somebody mention a "dot" for the middle of the cross hairs to aid with targetting?
I had to use -160, as -165 was a bit too low.
Thanks for the OXP
Posted: Sun Mar 04, 2007 6:59 pm
by CaptKev
@CM, Glad you got it working okay, I just don't understand why it does that on some systems!
Posted: Sun Mar 04, 2007 7:21 pm
by Cmdr. Maegil
If it helps, I've got the v1.65 on Windows XP, and am running it with a NVIDIA GeForce 4440GB 64M at 1280x800.
For more info, ask what you need or check the hardware at the
HP site
Posted: Sun Mar 04, 2007 8:01 pm
by CaptKev
I'm running in 1280 x 1024, maybe the widescreen display is confusing Oolite? I might just have to include a widescreen version in the next release.
Posted: Sun Mar 04, 2007 8:12 pm
by Cmdr. Maegil
The HUD does appear slightly narrower than the rest of the screen, and when I run Oolite on fullscreen mode the image gets deformed. So, that's why!...
Still, that doesn't explain the height (-165, -160) difference since in both cases it's 1280...
Posted: Wed Mar 28, 2007 6:36 pm
by CaptKev
Fighter HUD Mk II can now be downloaded from my signature, copy the appropriate ship from the Images/ships folder to the Images folder with the name wireframe.png
Only the standard ships plus the Stingray have been created, if you fly a custom ship why not create your own image, see below:
128 x 128 pixel with blue (RGB = 4E4D7E) as the background:
If you do create a custom wireframe send it to me and I'll include it in the OXP!
Posted: Wed Mar 28, 2007 7:47 pm
by tadster
thanks, I had the same problem earlier today (HUD overlay in the middle of the screen). I'm looking to fixing it.