Building the frontier - an OXP dream
Posted: Wed Feb 21, 2007 11:30 pm
Just had a few moments to revisit the forums today
and it rekindled some passion I must admit.
I still don't have time, so probably nothing will come of this....but:
Enable a player to 'build' (prefabricated) permanent features in the game.
For instance
-helping a hermit install himself on a rock. Giving yourself a 25% share.
-Delivering a shipment of Vipers to an anarchic system, increasing police patroll frequency.
-Developping a base with extra turret-bearing asteroids.
-Bring X tonnes of alloys to location A, to construct a coriolis/battleship/dysonsphere/whatever.
-etc
The general theme being the player takes on a contract to do something or to deliver stuff. and the result is a permanent entity, that can be revisited later in the game.
The SWP-locations of these entities are prescripted.
Additional turret asteroids can be spawned in relation to the parent entity, (usually a station).
or in case of the hermit example randomised when the system is reloaded. (find with beacon)
For every game the location of upgradable systems could be randomised.
---
Hermit
Your 25% cut available as free minerals and some other valuables (gems, gold and platinum).
Downside: bring X tonnes food every year or the hermit turns hostile.
Hermit may give missions:
-"bring me the newest 'Civiloozatian' game, I hear the Bara-syndicate at the Leedquat anarchy is distributing a hacked version.".
- Bring some slaves for the lower levels, those droids are too expensive to maintain.
-WOOT WOOT! "Wur under attak! Gurt out thurr an protec meh!"
-"Yer won be aroun' always to protec meh", "GHo get meh a plasmaturret at the Quato Solar Corporation", "I'll jury rig it to me dockingport"
-"I gotz me'n eyedeer", "We'll rig one up to an asteroid"....
"Whattya waitin fer? Go get me 'nothur torrit boy!"
-"git me a Worm"
-"I need som 'meds'"
-"food's running low" "Only <MISSION_COUNTER_BYOHERMIT_FOOD_NUMBER> tonnes left."
-"This hermit owes protection money to the Klaatuu Incentive Company", "Pay 100.000credits now or face destruction." (PAY/NO WAY! = EJECT, battle Jawcuza)
Death_actions: reset BYOHERMIT_STARTED
(player may 'own' only one hermit, unless the mission script is duplicated in a second oxp.)
Location for 'deployment' will be randomised or determined by player.
---
All wishfull thinking for now,
but when I get some breathing room (which is not instantly claimed by the GF), I intend to give at least the hermit a try in my asteroid riddled private anarchy.
noteto self: also add Smokeys and the Admiral Leeroy.
and it rekindled some passion I must admit.
I still don't have time, so probably nothing will come of this....but:
Enable a player to 'build' (prefabricated) permanent features in the game.
For instance
-helping a hermit install himself on a rock. Giving yourself a 25% share.
-Delivering a shipment of Vipers to an anarchic system, increasing police patroll frequency.
-Developping a base with extra turret-bearing asteroids.
-Bring X tonnes of alloys to location A, to construct a coriolis/battleship/dysonsphere/whatever.
-etc
The general theme being the player takes on a contract to do something or to deliver stuff. and the result is a permanent entity, that can be revisited later in the game.
The SWP-locations of these entities are prescripted.
Additional turret asteroids can be spawned in relation to the parent entity, (usually a station).
or in case of the hermit example randomised when the system is reloaded. (find with beacon)
For every game the location of upgradable systems could be randomised.
---
Hermit
Your 25% cut available as free minerals and some other valuables (gems, gold and platinum).
Downside: bring X tonnes food every year or the hermit turns hostile.
Hermit may give missions:
-"bring me the newest 'Civiloozatian' game, I hear the Bara-syndicate at the Leedquat anarchy is distributing a hacked version.".
- Bring some slaves for the lower levels, those droids are too expensive to maintain.
-WOOT WOOT! "Wur under attak! Gurt out thurr an protec meh!"
-"Yer won be aroun' always to protec meh", "GHo get meh a plasmaturret at the Quato Solar Corporation", "I'll jury rig it to me dockingport"
-"I gotz me'n eyedeer", "We'll rig one up to an asteroid"....
"Whattya waitin fer? Go get me 'nothur torrit boy!"
-"git me a Worm"
-"I need som 'meds'"
-"food's running low" "Only <MISSION_COUNTER_BYOHERMIT_FOOD_NUMBER> tonnes left."
-"This hermit owes protection money to the Klaatuu Incentive Company", "Pay 100.000credits now or face destruction." (PAY/NO WAY! = EJECT, battle Jawcuza)
Death_actions: reset BYOHERMIT_STARTED
(player may 'own' only one hermit, unless the mission script is duplicated in a second oxp.)
Location for 'deployment' will be randomised or determined by player.
---
All wishfull thinking for now,
but when I get some breathing room (which is not instantly claimed by the GF), I intend to give at least the hermit a try in my asteroid riddled private anarchy.
noteto self: also add Smokeys and the Admiral Leeroy.