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Noob's Mission : Asteroid Storm OXP

Posted: Wed Dec 20, 2006 5:59 pm
by LittleBear
This OXP adds a new mission well suited for a novice Commander in Galaxy 1, featuring 12 new asteroid models by "Charlie".

You are docked at a station near Lave, in a system well known to suffer from asteroid storms. Sure enough, as you drop off your cargo, you hear the sound of small asteroids glancing off the Station's shields. Suddenly all hell breaks loose, Commanders running for their ships, leaving their cargo behind!

A vast asteroid has been detected approaching the Station. It is so massive that if it strikes, destruction of the mighty Dodec is certain. Will you stay and help or get out of Dodge?

The mission has three possible endings depending on your actions.

The mission will trigger when you are docked at a certain system within 7 light years of Lave and are ranked at least "Above Average". I won't tell you the name of the system, but you may find that checking your F7 screen gives a clue!

This is intended to be a faily easy mission, but a bit of fun!

EDIT:-

An updated version of Asteroid Storm (v3.0) is now uploaded to the Wiki. This has a few bug fixes and new features. Clinking the link here or on my signature will take you to a Wiki page which sets out the changes and gives you a download link.

Download Asteroid Storm V3.0

EDIT

Image

Posted: Wed Dec 20, 2006 6:05 pm
by Captain Hesperus
LittleBear = Lesser God of OXP! :D

Captain Hesperus
"You cannot tell me that being hit by an asteroid does not make you look like an incompetent pilot!"

Posted: Wed Dec 20, 2006 11:36 pm
by DaddyHoggy
@LB - oxp looks fantastic - being a newbie I'm still a few kills off AA - but by the time I get back to the planet in question I should be there. Nice one. I can't wait to play!

As the Capt. says you're up there with the Gods!

Posted: Thu Dec 21, 2006 12:00 am
by LittleBear
Just a factor of being self-employed!

3 days with no work = do an OXP! :wink:

Posted: Thu Dec 21, 2006 2:18 pm
by Judebert
I propose we set up the "Please Feed the LittleBear" fund. That way he can take more time off work and produce more OXPs.

And what's up with the Lesser God? He's at least a major deity, if not his own d**n pantheon! All hail Ursa Minoris!

Posted: Thu Dec 21, 2006 2:30 pm
by TGHC
Ok from now on Ursa Major

Posted: Thu Dec 21, 2006 5:53 pm
by Dr. Nil
Looks good. It's one of those missions that a space game like this really needs.

Perhaps it could even be made to happen at random stations too - if only rarely.

Posted: Thu Dec 21, 2006 7:34 pm
by LittleBear
Idealy, I wanted it to be random and just happen when the player met the Elite Rating requirment wherever he was (as I think this is the way the mission was in Classic Elite).

The trouble was, I needed the death of the station by the Asteroid to set a mission flag with Death Actions, so I needed a special station. I just did a clone of the normal Dodec with the Death Actions, but this meant I had to place the special station somewhere. The description of the system where the mission takes place is altered to add the line "but cursed by deadly asteroid storms." So the player gets a clue as to where to go!

Doing a <key> universal would have put my station everywhere, but I couldn't do that as then all the Trans-habs, Torus Stations etc would be removed and replaced with Dodecs. :cry:

The other code problem was that I needed the special asteroids AI to do a scanforshipwithrole in order to lock on to the station and crash into it. This meant I had to know which type of station would be there. I also needed to remove the station permenatly if the player let it be destroyed, so it needed to be at a particular system. Failing in this mission does leave its mark on the Ooniverse!

Posted: Mon Dec 25, 2006 9:40 pm
by Charlie
LB - you're then man!!!

( oops, come over all trans-atlantic )

Thanks for using some of my models.

Keep squirting out those .oxp's :D

Posted: Sun Dec 31, 2006 12:52 am
by Captain Hesperus
Charlie wrote:
Keep squirting out those .oxp's :D
I don't like the mental images this phrase evokes. /shudders

Captain Hesperus
"Reminds me o' the day my transvestite chef aboard the 'Dubious Profit' offered me a Crappacino. Believe me, it's not a spelling mistake."

Posted: Sun Dec 31, 2006 1:47 am
by GoreLeech
o_0.....i think ill crawl into the fetal position now.....form the massive rocks hurling at me and Hesperus

Posted: Sun Dec 31, 2006 10:34 pm
by Captain Hesperus
GoreLeech wrote:
.....form the massive rocks hurling at me and Hesperus
Sorry, couldn't hear that too well over my Witchdrive engines powering up.....

Captain Hesperus
"I don't care if the W-drive is being held together with Blu-tac and snot! I want an emergency jump now, dammit!"

Posted: Sun Dec 31, 2006 11:02 pm
by LittleBear
Even a ship with witch drives held together with blue tack should be able to jump out or destroy the asteoid! Be aware of the Commanders (Extreame Cowadice), (Attempted Kind Deeds) and (Kind Deeds) Acts, all properly enforced by the GalCop (Ethics) Department! :evil:

Posted: Mon Jan 01, 2007 1:02 am
by Captain Hesperus
LittleBear wrote:
Even a ship with witch drives held together with blue tack should be able to jump out or destroy the asteoid! Be aware of the Commanders (Extreame Cowadice), (Attempted Kind Deeds) and (Kind Deeds) Acts, all properly enforced by the GalCop (Ethics) Department! :evil:
That's all well and good, yer Honour (/touches forelock respectfully), but bein' all hon'rable like yesself dun't go too far at payin' t' crew. This bunch o' scabby no-good dossers'd up'n jump ship faster'n yer could say 'It's a massive rock, so it's got no lasers or missiles to shoot at yer'.

Captain Hesperus
"And besides, you've not had to live with a transvestite chef whose had his high heels and fishnets allowance severed indefinately due to the cost of ship repairs. I assure you, boiled boot-leather broth is only slightly less painful than doing EVA repairs without a space-suit."

Bugs!

Posted: Sat Jan 06, 2007 3:30 pm
by ArkanoiD
Texture filename case sensitivity problems again :-(