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Dr HUD - Easy to customize for your ship

Discussion and information relevant to creating special missions, new ships, skins etc.

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Commander McLane
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Post by Commander McLane »

Use the down view from Externalviews.oxp, make a screenshot of your Supercobra and use your favorite graphics program to cut it out, resize it and put it in the HUD.
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Lycanthrope
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Post by Lycanthrope »

Thanks for that, I didn't realise there was an OXP for that. Should have searched the forums with more intensity.
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Post by Lycanthrope »

Just wanted to show the results:

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Dr. Nil
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Post by Dr. Nil »

@Lycanthrope: Good job. Perhaps you could make the HUD image with the SC available through http://imageshack.us/ or some other image hosting for others to use - and I could also put it in the zip, if it's ok with you.
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Lycanthrope
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Post by Lycanthrope »

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Dr. Nil
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Post by Dr. Nil »

Thanks :)
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Post by Robbeasy »

Dear Dr.Nil,

I love your new HUD - i played happily with it all while 1.65 was the build to be in.

Then - LO! - along came 1.68, and the HUD overlay was off-kilter. Downloaded the latest (only) version of the HUD to be sure It was , then a quick search of the forum told me my answer - fiddled with the 'y' co-ordinates of the image, and behold - a lovely looking HUD once more.

But! - the wonderful developers came up with 1.69! A lot Smoother! A lot better!! My HUD overlay is in the middle of my Screen!!!

Fiddling with the 'y' coordinates of the image makes not a jot of difference.
Tried fiddling with the Image size - no luck. I've even pinched the 'image' code from another HUD that works in 1.69 and tried that in place, changing the image names etc etc, but nothing works. The only answers I can come up with on the forum tell me to change the x and y's.....

Please, Dr.Nil, or anyone, could you have a look at your wonderful HUD and help out this poor noob ?
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JensAyton
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Post by JensAyton »

Bug confirmed – 1.69 completely ignores x and y for image legends. Oops.
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Post by JensAyton »

…and fixed. There is no workaround for 1.69, however, except not using a HUD with off-centre pictures in it.
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Post by Robbeasy »

ahruman - you sir, are a star....

I've never seen such quick answers, and fixes, on a forum before...!!
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Post by JensAyton »

How fortunate that I happened to be poking about in the HUD code at the time, so I knew what to look for. :-)
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