Page 5 of 6

Posted: Sat Jan 06, 2007 1:18 am
by DaddyHoggy
:lol: And I thought I was the only one who couldn't sleep - its gone 1am man, what ya' still doing up!?

Nice ship and nice 'vert any time of the day or night though!

Posted: Sat Jan 06, 2007 1:18 am
by Twisted
Your nearest Benulobiweed.inc dealer:
I visited my dealer but they didn't have the new model in yet :cry:

Posted: Sat Jan 06, 2007 1:21 am
by Twisted
DaddyHoggy wrote:
:lol: And I thought I was the only one who couldn't sleep - its gone 1am man, what ya' still doing up!?
Actually I'm down under, its Sat lunch time here.

Just don't ask what time it was that I was posting adds last night :?

Posted: Sat Jan 06, 2007 1:34 am
by DaddyHoggy
:shock: Ah-ha - is that gloating I can hear coming over the ether? Not that I follow cricket mind you.... :lol:

Posted: Sat Jan 06, 2007 1:37 am
by Charlie
Hi,
The new ship is part of an update to the Swift.oxp
There's another ship in there too that I haven't got round to advsrtising :wink:

Ooo - yes...
SWAT Condor about to come out - just finished.
Hmmm - maybe why I'm not sleeping. :roll:

Cricket - what's that?

Posted: Sat Jan 06, 2007 1:42 am
by TGHC
Wel it's 1.45 am here, and I've been thargoid bashing all evening!!!!!

bug!

Posted: Sat Jan 06, 2007 2:02 am
by ArkanoiD
swift oxp - case sensitivity in texture name again.

Re: bug!

Posted: Sat Jan 06, 2007 2:09 am
by Charlie
ArkanoiD wrote:
swift oxp - case sensitivity in texture name again.
Ah - thought I'd squashed most of those.

Price you pay for your not being part of the dumb majority, I guess :wink:

Posted: Sat Jan 06, 2007 11:26 am
by Charlie
What Craft

Another craft from the mystery 'Beardy Man'.

Image
........The Lampyris........
( where does he get these names from?- ed )

Too near our dead-line for a full review, the mystery
'Beardy Man' is back with another ship!

Looks good, bigger than the Firefly from our fateful
previous review. The only comment we could get
from our friend was:
'So help me, if you break this one I'll have a hard
time deciding between reporting you to GalCop or
setting the dribbling Dr H.Z. on you!'

We managed to get a sat-link interview from the
CEO of Benulobiweed.inc:
'We don't sell *&@%$£*~@$$%~#.....................
.............................................................................
.............................................................................
....!!@#&*$ - caravans!!! But if we did you can
guarantee they would be the fastest, most hoopy
in the eight galaxies!!!!'.

So there you have it. Straight from the asses
mouth.

Editorial:
Our loyal reader will be glad to hear that our
reporter who was so horrifically maimed in his
last heroic review is well on the way to making a
good recovery.
Doctors say he can now find his backside with
both hands two out of three attempts.

Posted: Sat Jan 06, 2007 12:56 pm
by Charlie
One again your local friendly Benulobiweed.inc has come to the rescue!

Worried about the increasing Thargoid threat?

Will the Orb prove to be friend or foe?

Don't worry - we are here to help.
( With a little help from GalCop )

Presenting the SWAT Condor:
Image
The Ultimate expression of Police Brutality!

( Unfortunately not available to the public as yet )

'Are you a wrongdoer?'
'Then prepare to die!'

Posted: Sat Jan 06, 2007 6:29 pm
by Charlie
Me again!
Updates:
Falcon.oxp:
May have been pushing the 3D engine a little too hard - random crashes. Some changes made...

Kestrel+Merlin.oxp's:
Since adding all the sub-entities they have been a little too hard to kill. Some stats reduced a little to reballance.

Pallas.oxp:
Further tweaking. Hope you like. ( I get the feeling the only person who thinks this ship is 8) is me! )

Swift.oxp:
Further tweaks, now hopefully all the 'case-bugs' for people with PickyOS's (tm) have been squashed.
Now contains FOUR ships - Swift, Firefly, Tepiu, & Lampyris!

Condor.oxp:
Further tweaks + fixes... ( mostly to the rogue turrets that were shooting their own ship :oops: )
Now contains FOUR ships - Player-Condor, Condor, PoliceCondor, & SwatCondor!! ( Fear, oh yea wrong-doers! )

Phew!
All bugs squashed?
No - still not getting the comms-complaints I want when sub-entities are shot off. :?

Have Fun...

With any luck I'll get back to fixing the Orb.oxp ( my magnicficent octopus )

Then...
I may, with any luck, persuade Oolite's 3D engine not to choke on my Blackhole.oxp and FINALLY get it released.

THEN...
Ordinance.oxp will be released. ( If others don't beat me to the punch! )

T H E N...
I'll have a rest. :D

Posted: Sun Jan 07, 2007 4:13 pm
by Dr. Nil
Charlie wrote:
Pallas.oxp:
Further tweaking. Hope you like. ( I get the feeling the only person who thinks this ship is 8) is me! )
The flying saucer? I like it!

Posted: Sun Jan 07, 2007 5:04 pm
by Cmdr Wyvern
Dr.-SPACE-Nil wrote:
Charlie wrote:
Pallas.oxp:
Further tweaking. Hope you like. ( I get the feeling the only person who thinks this ship is 8) is me! )
The flying saucer? I like it!
I wonder how often the Navy attacks it, mistaking it for a Thargoid raider... :lol:

Posted: Sun Jan 07, 2007 5:14 pm
by Dr. Nil
Cmdr Wyvern wrote:
I wonder how often the Navy attacks it, mistaking it for a Thargoid raider... :lol:
A dangerous mistake. (Or am I the only one imagining this craft flown by an apron wearing 50s style housewife mysophobic maniac? - I probably was until now ;))

Bug!

Posted: Mon Jan 08, 2007 2:24 am
by ArkanoiD
..looks like Asteroids oxp suffers from case sensitivity bugs all around as well :-(