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How will this affect Oolite?

Posted: Fri Oct 06, 2006 1:57 pm
by jtarheel
I just read about this:

October 3rd, 2006 -- Some Applications Go Faster Under The Latest OS X Build. We tested some key apps just before and right after the 10.4.7 to 10.4.8 upgrade. Here's some interesting gains we saw:
DOOM 3: Low resolutions (640x480 High) ran 26% faster. We saw 13% gains with 1024x768 Medium (no Shadows). Reason? Multi-threaded OpenGL is supported by Doom 3 in combination with the newest Tiger release. Doom 3 is currently the only app we know that takes advantage of this but don't be surprised to see patches for other OpenGL apps to appear shortly.
PHOTOSHOP CS2: Our MP2 action file ran 11% faster. We assume there are some improvements to Rosetta.

The tests above were performed on a 17" MacBook Pro 2.16GHz. We plan to test other systems in our lab and post an expanded report early next week.


http://www.barefeats.com/quick.html

Posted: Fri Oct 06, 2006 6:42 pm
by Star Gazer
Did these tests only show such significant improvements with Intel based Macs?

Posted: Fri Oct 06, 2006 10:57 pm
by JensAyton
The future is not yet certain. As far as I’m aware, Apple hasn’t publically documented the multithreaded OpenGL stuff, but I hear that some code changes will be needed and the benefits will vary depending on how rendering code is structured.

On the other hand, 10.4.8 is supposed to improve OpenGL performance overall, by varying amounts on different hardware.

Posted: Wed Oct 11, 2006 11:06 am
by Wiggy
Still get 60fps with 400 objects on my new iMac, running 10.4.8. 8)

Must go back to Tionisla and Q-bomb the graveyard!

Posted: Wed Oct 11, 2006 1:41 pm
by lex_talionis
Wiggy wrote:
Must go back to Tionisla and Q-bomb the graveyard!
Shh! Don't let Selezen hear!

Posted: Fri Oct 13, 2006 9:42 am
by Wiggy
Went down to a mere 30fps for 800 objects.

Sorry, I'm showing off now. :P