New ship problems
Posted: Fri Sep 15, 2006 11:40 am
Hi all,
I am up to dangerous and have around a mill to my name. looking to buy a really good ship. Problem is, I have seen the wolf mkII and whenever I come up against it it seems to have two lasers, yet when I buy it, I only get the one, despite those two interesting looking spikes on the front. I also looked at the mussurana void yacht and tried that out, yet it only had three energy banks and seemed to not be able to absorb a missile strike very well at all. Though it flew very fast and had great manouverability, I found it to be a bit too sensitive. The final straw was out of the rear view your crosshair is obscured by the ship's exhaust plume. Shame, as it looks the dog's. I know I could just install the imp courier OXP but I really don't like it at all, it looks too capable to me. I have rambled a bit here, but I would like to know what the deal is with the wolf mkII, really.
I am up to dangerous and have around a mill to my name. looking to buy a really good ship. Problem is, I have seen the wolf mkII and whenever I come up against it it seems to have two lasers, yet when I buy it, I only get the one, despite those two interesting looking spikes on the front. I also looked at the mussurana void yacht and tried that out, yet it only had three energy banks and seemed to not be able to absorb a missile strike very well at all. Though it flew very fast and had great manouverability, I found it to be a bit too sensitive. The final straw was out of the rear view your crosshair is obscured by the ship's exhaust plume. Shame, as it looks the dog's. I know I could just install the imp courier OXP but I really don't like it at all, it looks too capable to me. I have rambled a bit here, but I would like to know what the deal is with the wolf mkII, really.