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These missons

Posted: Fri Sep 01, 2006 6:30 am
by booser
Hi guys i keep hearing about missions in the game, I've now got to compet, brought a Josher, with all the goddies i can get on it (I think), but i still can't see any missions to take on.
Am i missing something, or doing something wrong?
Where are these missions?

Please help!

All the best.

Posted: Fri Sep 01, 2006 7:04 am
by Uncle Reno
All the info you should want can be found here in the Oolite Wiki. :)

Posted: Fri Sep 01, 2006 8:49 pm
by Cos
I've just started the constrictor mission, I follow to the point where I have to jump galaxies and then the trail goes cold? Can anybody help please, or am I missing somethinf really obvious.

Cheers

Cos :?

Posted: Fri Sep 01, 2006 9:04 pm
by LittleBear
! SPOILER!
! SPOILER!
! SPOILER!

"There is a real whoreson beatle headed flap knave pirate out there"

Try Orarra!

I think this is a slight bug in Oolite, due to the fact that in Oolite you appear at a position in the new Galaxy relative to your point in the previous galaxy, whereas in Elite you appeared at a fixed point.

In the orginial (God! I'm old enough to remember playing it!) Acornsoft Elite you could get a clue to the stolen ship's destination by docking at any of the planets within your 7 ly jump range when you emerged from the Galaxy jump. - Don't think this is reproduced in Oolite.

I got into Oolite in Jan 2006 and had the same problem when I G jumped following the constrictor! Dredged my memory back to when I played the mission 20 years ago as a 14 year old on the BBC Model B! :wink:

Posted: Fri Sep 01, 2006 10:26 pm
by aegidian
LittleBear wrote:
I think this is a slight bug in Oolite, due to the fact that in Oolite you appear at a position in the new Galaxy relative to your point in the previous galaxy, whereas in Elite you appeared at a fixed point
In fact this varied between the versions of Elite, which made it a bit of a swine to reimplement. In the end I chose the appear-at-system-closest-to-coordinates-in-old-galaxy method as it offered the greatest range for exploration of the eight available galaxies.

Posted: Fri Sep 01, 2006 11:40 pm
by Arexack_Heretic
But if the location of the system where C g-jumps is fixed, wouldn't the location of player entry in gal-2 be known exactly too?

So why not script a few extra hints around those coordinates, to point player in the right direction?

It wouldn't make much difference, even to a hardcore-strict-Ooliteer I'm sure. :D

Posted: Sat Sep 02, 2006 8:17 am
by Cos
Cheers everybody, I'll try Orrara now!

Cos :)

Posted: Sat Sep 02, 2006 9:39 am
by Arexack_Heretic
Aegidian being on a break right now,
I have volunteered to undertake the titanic task of copying the constrictor hints over to a number of planets close to the last Gal0-Gal1hint locations.

It will be an OXP, so purists could do without. (And I know nothing else ;))
(I'll just copy the standard hints from the other G1 locations.)

These is really not much need for this I find.
There are many hints scattered around galaxy1 (11) linking to the trail. okay they are only 11 out of 255.
I added a few more hints around the warp-in-point. (Orrionti)
Uploading.

found a bug in Ionics while I was busy. ;)

Posted: Sat Sep 02, 2006 3:25 pm
by Cos
Got him!! I thought you got a cloaking device if you caught him? :?

Posted: Sat Sep 02, 2006 3:42 pm
by Arexack_Heretic
YOU DIDN'T GET ONE ????!! :shock:


Nah, just kiddin'.

The cloacking deevice is a different mission.

I just got him myself. ;) In a rundown python no less.

Posted: Sat Sep 02, 2006 4:45 pm
by Cos
Bugger!! Oh well I'll just have to wait for that mission and get it then, cheers matey.

Cos :D :D

Posted: Sun Sep 03, 2006 9:12 pm
by LittleBear
In fact this varied between the versions of Elite, which made it a bit of a swine to reimplement. In the end I chose the appear-at-system-closest-to-coordinates-in-old-galaxy method as it offered the greatest range for exploration of the eight available galaxies.
Stand corrected!

As a kid, I only every played Elite on the BBC B and C64. Finally abandoned my trusty Beeb for a PC when I started Bar School in 1994, so I missed the Arch Version! I'd had a blast on a BBC emulator version last year before I discovered Oolite, so remembered where the Blackguard was to be found!