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next ship?

Posted: Sun Aug 27, 2006 10:12 pm
by booser
Hi folks, i've been played now for a while and have just got up to above average with the cobra 3 with all the goddies on. My question is what do people think my next ship should be?

All the best guys,
Booser

Posted: Sun Aug 27, 2006 10:30 pm
by Roberto
How much do you have to spend (factoring in your Cobra's trade-in value)?

Posted: Mon Aug 28, 2006 4:42 am
by Wolfwood
There are several good ships to choose from and it basically comes down to your own preferences and the OXPs that you have installed...

Do you have any ships that you are mainly thinking of?

Posted: Mon Aug 28, 2006 6:47 am
by TedJ
My first upgrade from the Cobra 3 was a Josher... it's not as fat as a Cobra, but it's still agile enough to dog-fight with, and it's built like a tank. It has a small front cross section too, making you a little harder to hit head on.

Started a new captain last week, and am currently flying a Llama. I know spec-wise it's identical to the Cobra, but I prefer shadier occupations to straight trading so it doesn't bother me. Besides, it's so damned pointy ya gotta love it...

Re: next ship?

Posted: Mon Aug 28, 2006 8:05 am
by ArkanoiD
booser wrote:
Hi folks, i've been played now for a while and have just got up to above average with the cobra 3 with all the goddies on. My question is what do people think my next ship should be?

All the best guys,
Booser
Supercobra!

Posted: Mon Aug 28, 2006 8:18 am
by drew
Supercobra is too 'uber' for me... I think the Cobra Courier is the best ship in the game. Everything else is either too big and slow, or too small and fast, or just unbalanced and out of game 'kilter'.

What I really want is a 'Millenium Falcon' :wink:

Cheers,

Drew.

Posted: Mon Aug 28, 2006 9:30 am
by booser
Thanks guys, helps a little, i've heard of oxp's, and i've unzipped them into my add on file, is that all i have to do ?

Posted: Mon Aug 28, 2006 10:41 am
by LittleBear
Nope! There's more to it than that! Check my reply to your post under oxps!

Posted: Mon Aug 28, 2006 2:12 pm
by ovvldc
booser wrote:
Thanks guys, helps a little, i've heard of oxp's, and i've unzipped them into my add on file, is that all i have to do ?
Duck and hide, because there's now a lot of rather nasty ships flying around...

Posted: Mon Aug 28, 2006 2:27 pm
by Arexack_Heretic
I like pythons and for playtesting purposes, I fly a racing adder.
No cargo and only one pylon, but speed a-plenty and small enough to dodge lasers and plasmafire.

The blackdog-python seems a bit underpowered though, as it cannot survive a single missile impact on full shield strength with boosters and extra energy bank installed.
While the NPC-pythons repeatedly survive them. :(

Posted: Mon Aug 28, 2006 4:55 pm
by ArkanoiD
drew wrote:
Supercobra is too 'uber' for me... I think the Cobra Courier is the best ship in the game. Everything else is either too big and slow, or too small and fast, or just unbalanced and out of game 'kilter'.

What I really want is a 'Millenium Falcon' :wink:

Cheers,

Drew.
Corellian is even more 'uber' than SC - too much cargo with that speed..

Posted: Mon Aug 28, 2006 7:15 pm
by Judebert
Well, sure, but on the other hand it's so big it's easy for the pirates to hit. And it doesn't seem to have much in the way of shields, either.

Posted: Tue Aug 29, 2006 12:17 pm
by sabre
For me it's got to be s fully kitted out Cobra Mk3. The original and still the best. I'm not really a purist but some of the newer ships make the game too easy. I tried and removed the uber ships from my install and the Star Wars ships. Being blown to bits now and again is good character building stuff. At the end of the day combat is about skill and a bit of luck....

Posted: Wed Sep 13, 2006 7:20 pm
by Cos
I like the Original Mk 3 Cobra too, but its exterior views look really, well, bland. If the camera could be moved away slightly and a bit more texture or colour added I'd go back to her. :)

Cos

Posted: Thu Sep 14, 2006 2:26 pm
by Judebert
My only complaint about the Cobra MkIII is the cargo space. I'm having trouble *affording* a new ship on ~1500 credits / run. To make more, I need to carry more goods. And I can't even get shipping contracts.