I do like player ships with turrets a lot (and hate going up against npc ships with them).
Currently the turrets fire on your selected target increasing your offensive capability .
Is it technically possible to make them fire on hostile opponents (incl. missiles) that you are NOT targeting ?
This would allow them to increase defense instead of offense .
Adjusting Turret Toggler to rotate between offense - defense - off would allow the player to adjust to circumstances ..
Defensive Turrets possible ?
Moderators: another_commander, winston
Defensive Turrets possible ?
OS : Arch Linux 64-bit - rolling release
From: The Netherlands, Europe
OXPs : My user page (needs updating)
Retired, occasionally active
From: The Netherlands, Europe
OXPs : My user page (needs updating)
Retired, occasionally active
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another_commander
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Re: Defensive Turrets possible ?
You can already target the nearest incoming missile with turrets, Just press Shift+T.
Re: Defensive Turrets possible ?
Thanks for the tip, but upon re-reading i have not expressed myself clearly .
What I envisioned is a system where primary weapon (laser/missile) has one target and secondary weapons (turrets) have other targets .
The target selection for the secondary weapons could be done by a copilot/gunner or automated system.
Does oolite support assigning specific targets to specific weapons ?
What I envisioned is a system where primary weapon (laser/missile) has one target and secondary weapons (turrets) have other targets .
The target selection for the secondary weapons could be done by a copilot/gunner or automated system.
Does oolite support assigning specific targets to specific weapons ?
OS : Arch Linux 64-bit - rolling release
From: The Netherlands, Europe
OXPs : My user page (needs updating)
Retired, occasionally active
From: The Netherlands, Europe
OXPs : My user page (needs updating)
Retired, occasionally active
- Cholmondely
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Re: Defensive Turrets possible ?
Does not the vanilla game
Multi-Targeting System do this for missiles?
Comments wanted:
•Missing OXPs? What do you think is missing?
•Lore: The economics of ship building How many built for Aronar?
•Lore: The Space Traders Flight Training Manual: Cowell & MgRath Do you agree with Redspear?
•Missing OXPs? What do you think is missing?
•Lore: The economics of ship building How many built for Aronar?
•Lore: The Space Traders Flight Training Manual: Cowell & MgRath Do you agree with Redspear?
Re: Defensive Turrets possible ?
It's similar but seems to be hardcoded and only used when firing missiles .
So lasers and missiles can have different target selections.
Someone well-versed in oolite sourcecode may know if that could be adapted to allow a separate target selection for turrets.
So lasers and missiles can have different target selections.
Someone well-versed in oolite sourcecode may know if that could be adapted to allow a separate target selection for turrets.
OS : Arch Linux 64-bit - rolling release
From: The Netherlands, Europe
OXPs : My user page (needs updating)
Retired, occasionally active
From: The Netherlands, Europe
OXPs : My user page (needs updating)
Retired, occasionally active