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Wormhole trap for NPCs

Posted: Thu Jul 20, 2006 9:22 pm
by CWolf
OK, been hanging around some Witchspace beacons and have noticed something.

A ship will hyperspace out of the system leaving a wormhole. A few seconds later another ship may hyperspace in, travel a short distance and collide with the first wormhole from the previous ship. This repeats.