Wormhole trap for NPCs
Posted: Thu Jul 20, 2006 9:22 pm
OK, been hanging around some Witchspace beacons and have noticed something.
A ship will hyperspace out of the system leaving a wormhole. A few seconds later another ship may hyperspace in, travel a short distance and collide with the first wormhole from the previous ship. This repeats.
A ship will hyperspace out of the system leaving a wormhole. A few seconds later another ship may hyperspace in, travel a short distance and collide with the first wormhole from the previous ship. This repeats.