LaveCustomStart
Posted: Tue Aug 12, 2025 11:18 am
I've been testing several ships lately from a normal and got tired searching where they were fore sale to start the testing .
Inspired by https://wiki.alioth.net/index.php/Lave_Initial_Shipyard I started my own version .
The price of 113000 is exactly the trade-in value of the default cobra MKIII so you're just starting with another ship.
Another ship I want to add doesn't have any scripts.
Is there a way to verify is a specific oxp ship is available ?
Inspired by https://wiki.alioth.net/index.php/Lave_Initial_Shipyard I started my own version .
Code: Select all
"use strict";
this.name = "LaveCustomStart";
this.author = "Lone_Wolf";
this.copyright = "2025 Lone_Wolf";
this.description = "Setup some things.";
this.licence = "CC BY-NC-SA 4.0";
//-------------------------------------------------------------------------------------------------------------
this.startUpComplete = function () {
// only do this if we're in Lave
if (galaxyNumber == 0 && system.ID == 7 ) {
if (worldScripts.ferdelance3G_populator) {
system.mainStation.addShipToShipyard({
short_description: "FDL 3G + turrets: Standard customer model. Price 113000 ₢.",
shipdata_key: "ferdelance3G_playerPlusModelWithTurrets",
price: 113000,
personality: Math.floor(Math.random() * 32768),
});
};
};
// make sure we don't try this again.
delete this.startUpComplete;
}
Another ship I want to add doesn't have any scripts.
Is there a way to verify is a specific oxp ship is available ?