Another of these flavour-related thoughts. I wonder if I should start grouping them in the same thread.
Anyway, is there an OXP that would make the stars on the visible starfield correspond to the of nearby systems? For example, Legees and Laeden are only 0.1 LY apart, so each one's sun should be very visible in the other's sky.
The Manual Witchspace Alignment OXP shows a star of appropriate size and colour in the center of the targeting reticle when preparing for a witchjump, but only during that process. Would it be possible to have similar markers for nearby systems be present on a more constant basis, or does that run into technical issues? (I know the engine doesn't handle objects that are very far away very well.)
Stars in the sky and neighbouring systems
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Re: Stars in the sky and neighbouring systems
The engine has been using 64-bit floats for its world representation for quite a few years and as a result can now handle objects at extreme distances very well. Extreme distances meaning like Earth to the edge of the solar system with centimeter precision - and I am most likely grossly underestimating.
I am not sure that what you are asking is possible though. Not because of distances, but because the starfield in each system is something that is not available to oxps. I think that the effort to implement this as a feature would be disproportional to the benefits.
I am not sure that what you are asking is possible though. Not because of distances, but because the starfield in each system is something that is not available to oxps. I think that the effort to implement this as a feature would be disproportional to the benefits.